You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

CozmoTraining.unity 47KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 170076734}
  41. m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 11
  47. m_GIWorkflowMode: 0
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 0
  56. m_LightmapEditorSettings:
  57. serializedVersion: 10
  58. m_Resolution: 2
  59. m_BakeResolution: 10
  60. m_AtlasSize: 512
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_Padding: 2
  66. m_LightmapParameters: {fileID: 0}
  67. m_LightmapsBakeMode: 1
  68. m_TextureCompression: 1
  69. m_FinalGather: 0
  70. m_FinalGatherFiltering: 1
  71. m_FinalGatherRayCount: 256
  72. m_ReflectionCompression: 2
  73. m_MixedBakeMode: 2
  74. m_BakeBackend: 1
  75. m_PVRSampling: 1
  76. m_PVRDirectSampleCount: 32
  77. m_PVRSampleCount: 256
  78. m_PVRBounces: 2
  79. m_PVRFilterTypeDirect: 0
  80. m_PVRFilterTypeIndirect: 0
  81. m_PVRFilterTypeAO: 0
  82. m_PVRFilteringMode: 1
  83. m_PVRCulling: 1
  84. m_PVRFilteringGaussRadiusDirect: 1
  85. m_PVRFilteringGaussRadiusIndirect: 5
  86. m_PVRFilteringGaussRadiusAO: 2
  87. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  88. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  89. m_PVRFilteringAtrousPositionSigmaAO: 1
  90. m_ShowResolutionOverlay: 1
  91. m_LightingDataAsset: {fileID: 0}
  92. m_UseShadowmask: 1
  93. --- !u!196 &4
  94. NavMeshSettings:
  95. serializedVersion: 2
  96. m_ObjectHideFlags: 0
  97. m_BuildSettings:
  98. serializedVersion: 2
  99. agentTypeID: 0
  100. agentRadius: 0.5
  101. agentHeight: 2
  102. agentSlope: 45
  103. agentClimb: 0.4
  104. ledgeDropHeight: 0
  105. maxJumpAcrossDistance: 0
  106. minRegionArea: 2
  107. manualCellSize: 0
  108. cellSize: 0.16666667
  109. manualTileSize: 0
  110. tileSize: 256
  111. accuratePlacement: 0
  112. debug:
  113. m_Flags: 0
  114. m_NavMeshData: {fileID: 0}
  115. --- !u!1 &99578045
  116. GameObject:
  117. m_ObjectHideFlags: 0
  118. m_CorrespondingSourceObject: {fileID: 0}
  119. m_PrefabInstance: {fileID: 0}
  120. m_PrefabAsset: {fileID: 0}
  121. serializedVersion: 6
  122. m_Component:
  123. - component: {fileID: 99578049}
  124. m_Layer: 0
  125. m_Name: Environment
  126. m_TagString: Untagged
  127. m_Icon: {fileID: 0}
  128. m_NavMeshLayer: 0
  129. m_StaticEditorFlags: 0
  130. m_IsActive: 1
  131. --- !u!4 &99578049
  132. Transform:
  133. m_ObjectHideFlags: 0
  134. m_CorrespondingSourceObject: {fileID: 0}
  135. m_PrefabInstance: {fileID: 0}
  136. m_PrefabAsset: {fileID: 0}
  137. m_GameObject: {fileID: 99578045}
  138. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  139. m_LocalPosition: {x: 0, y: 0, z: 0}
  140. m_LocalScale: {x: 1, y: 1, z: 1}
  141. m_Children:
  142. - {fileID: 1598494684}
  143. - {fileID: 1159195261}
  144. - {fileID: 1863707381}
  145. - {fileID: 380448017}
  146. m_Father: {fileID: 0}
  147. m_RootOrder: 1
  148. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  149. --- !u!1 &125995086
  150. GameObject:
  151. m_ObjectHideFlags: 0
  152. m_CorrespondingSourceObject: {fileID: 0}
  153. m_PrefabInstance: {fileID: 0}
  154. m_PrefabAsset: {fileID: 0}
  155. serializedVersion: 6
  156. m_Component:
  157. - component: {fileID: 125995087}
  158. - component: {fileID: 125995090}
  159. - component: {fileID: 125995089}
  160. - component: {fileID: 125995088}
  161. m_Layer: 0
  162. m_Name: Quad (1)
  163. m_TagString: Untagged
  164. m_Icon: {fileID: 0}
  165. m_NavMeshLayer: 0
  166. m_StaticEditorFlags: 0
  167. m_IsActive: 1
  168. --- !u!4 &125995087
  169. Transform:
  170. m_ObjectHideFlags: 0
  171. m_CorrespondingSourceObject: {fileID: 0}
  172. m_PrefabInstance: {fileID: 0}
  173. m_PrefabAsset: {fileID: 0}
  174. m_GameObject: {fileID: 125995086}
  175. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  176. m_LocalPosition: {x: 1, y: 0, z: 0}
  177. m_LocalScale: {x: 1, y: 1, z: 1}
  178. m_Children: []
  179. m_Father: {fileID: 380448017}
  180. m_RootOrder: 0
  181. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  182. --- !u!64 &125995088
  183. MeshCollider:
  184. m_ObjectHideFlags: 0
  185. m_CorrespondingSourceObject: {fileID: 0}
  186. m_PrefabInstance: {fileID: 0}
  187. m_PrefabAsset: {fileID: 0}
  188. m_GameObject: {fileID: 125995086}
  189. m_Material: {fileID: 0}
  190. m_IsTrigger: 0
  191. m_Enabled: 1
  192. serializedVersion: 3
  193. m_Convex: 0
  194. m_CookingOptions: 14
  195. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  196. --- !u!23 &125995089
  197. MeshRenderer:
  198. m_ObjectHideFlags: 0
  199. m_CorrespondingSourceObject: {fileID: 0}
  200. m_PrefabInstance: {fileID: 0}
  201. m_PrefabAsset: {fileID: 0}
  202. m_GameObject: {fileID: 125995086}
  203. m_Enabled: 1
  204. m_CastShadows: 1
  205. m_ReceiveShadows: 1
  206. m_DynamicOccludee: 1
  207. m_MotionVectors: 1
  208. m_LightProbeUsage: 1
  209. m_ReflectionProbeUsage: 1
  210. m_RenderingLayerMask: 1
  211. m_RendererPriority: 0
  212. m_Materials:
  213. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  214. m_StaticBatchInfo:
  215. firstSubMesh: 0
  216. subMeshCount: 0
  217. m_StaticBatchRoot: {fileID: 0}
  218. m_ProbeAnchor: {fileID: 0}
  219. m_LightProbeVolumeOverride: {fileID: 0}
  220. m_ScaleInLightmap: 1
  221. m_PreserveUVs: 0
  222. m_IgnoreNormalsForChartDetection: 0
  223. m_ImportantGI: 0
  224. m_StitchLightmapSeams: 0
  225. m_SelectedEditorRenderState: 3
  226. m_MinimumChartSize: 4
  227. m_AutoUVMaxDistance: 0.5
  228. m_AutoUVMaxAngle: 89
  229. m_LightmapParameters: {fileID: 0}
  230. m_SortingLayerID: 0
  231. m_SortingLayer: 0
  232. m_SortingOrder: 0
  233. --- !u!33 &125995090
  234. MeshFilter:
  235. m_ObjectHideFlags: 0
  236. m_CorrespondingSourceObject: {fileID: 0}
  237. m_PrefabInstance: {fileID: 0}
  238. m_PrefabAsset: {fileID: 0}
  239. m_GameObject: {fileID: 125995086}
  240. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  241. --- !u!1 &170076733
  242. GameObject:
  243. m_ObjectHideFlags: 0
  244. m_CorrespondingSourceObject: {fileID: 0}
  245. m_PrefabInstance: {fileID: 0}
  246. m_PrefabAsset: {fileID: 0}
  247. serializedVersion: 6
  248. m_Component:
  249. - component: {fileID: 170076735}
  250. - component: {fileID: 170076734}
  251. m_Layer: 0
  252. m_Name: Directional Light
  253. m_TagString: Untagged
  254. m_Icon: {fileID: 0}
  255. m_NavMeshLayer: 0
  256. m_StaticEditorFlags: 0
  257. m_IsActive: 1
  258. --- !u!108 &170076734
  259. Light:
  260. m_ObjectHideFlags: 0
  261. m_CorrespondingSourceObject: {fileID: 0}
  262. m_PrefabInstance: {fileID: 0}
  263. m_PrefabAsset: {fileID: 0}
  264. m_GameObject: {fileID: 170076733}
  265. m_Enabled: 1
  266. serializedVersion: 8
  267. m_Type: 1
  268. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  269. m_Intensity: 1
  270. m_Range: 10
  271. m_SpotAngle: 30
  272. m_CookieSize: 10
  273. m_Shadows:
  274. m_Type: 2
  275. m_Resolution: -1
  276. m_CustomResolution: -1
  277. m_Strength: 1
  278. m_Bias: 0.05
  279. m_NormalBias: 0.4
  280. m_NearPlane: 0.2
  281. m_Cookie: {fileID: 0}
  282. m_DrawHalo: 0
  283. m_Flare: {fileID: 0}
  284. m_RenderMode: 0
  285. m_CullingMask:
  286. serializedVersion: 2
  287. m_Bits: 4294967295
  288. m_Lightmapping: 1
  289. m_LightShadowCasterMode: 0
  290. m_AreaSize: {x: 1, y: 1}
  291. m_BounceIntensity: 1
  292. m_ColorTemperature: 6570
  293. m_UseColorTemperature: 0
  294. m_ShadowRadius: 0
  295. m_ShadowAngle: 0
  296. --- !u!4 &170076735
  297. Transform:
  298. m_ObjectHideFlags: 0
  299. m_CorrespondingSourceObject: {fileID: 0}
  300. m_PrefabInstance: {fileID: 0}
  301. m_PrefabAsset: {fileID: 0}
  302. m_GameObject: {fileID: 170076733}
  303. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  304. m_LocalPosition: {x: 0, y: 3, z: 0}
  305. m_LocalScale: {x: 1, y: 1, z: 1}
  306. m_Children: []
  307. m_Father: {fileID: 0}
  308. m_RootOrder: 0
  309. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
  310. --- !u!1 &308810033
  311. GameObject:
  312. m_ObjectHideFlags: 0
  313. m_CorrespondingSourceObject: {fileID: 0}
  314. m_PrefabInstance: {fileID: 0}
  315. m_PrefabAsset: {fileID: 0}
  316. serializedVersion: 6
  317. m_Component:
  318. - component: {fileID: 308810034}
  319. - component: {fileID: 308810037}
  320. - component: {fileID: 308810036}
  321. - component: {fileID: 308810035}
  322. m_Layer: 0
  323. m_Name: Quad (3)
  324. m_TagString: Untagged
  325. m_Icon: {fileID: 0}
  326. m_NavMeshLayer: 0
  327. m_StaticEditorFlags: 0
  328. m_IsActive: 1
  329. --- !u!4 &308810034
  330. Transform:
  331. m_ObjectHideFlags: 0
  332. m_CorrespondingSourceObject: {fileID: 0}
  333. m_PrefabInstance: {fileID: 0}
  334. m_PrefabAsset: {fileID: 0}
  335. m_GameObject: {fileID: 308810033}
  336. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  337. m_LocalPosition: {x: 0, y: 1, z: 0}
  338. m_LocalScale: {x: 1, y: 1, z: 1}
  339. m_Children: []
  340. m_Father: {fileID: 380448017}
  341. m_RootOrder: 2
  342. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  343. --- !u!64 &308810035
  344. MeshCollider:
  345. m_ObjectHideFlags: 0
  346. m_CorrespondingSourceObject: {fileID: 0}
  347. m_PrefabInstance: {fileID: 0}
  348. m_PrefabAsset: {fileID: 0}
  349. m_GameObject: {fileID: 308810033}
  350. m_Material: {fileID: 0}
  351. m_IsTrigger: 0
  352. m_Enabled: 1
  353. serializedVersion: 3
  354. m_Convex: 0
  355. m_CookingOptions: 14
  356. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  357. --- !u!23 &308810036
  358. MeshRenderer:
  359. m_ObjectHideFlags: 0
  360. m_CorrespondingSourceObject: {fileID: 0}
  361. m_PrefabInstance: {fileID: 0}
  362. m_PrefabAsset: {fileID: 0}
  363. m_GameObject: {fileID: 308810033}
  364. m_Enabled: 1
  365. m_CastShadows: 1
  366. m_ReceiveShadows: 1
  367. m_DynamicOccludee: 1
  368. m_MotionVectors: 1
  369. m_LightProbeUsage: 1
  370. m_ReflectionProbeUsage: 1
  371. m_RenderingLayerMask: 1
  372. m_RendererPriority: 0
  373. m_Materials:
  374. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  375. m_StaticBatchInfo:
  376. firstSubMesh: 0
  377. subMeshCount: 0
  378. m_StaticBatchRoot: {fileID: 0}
  379. m_ProbeAnchor: {fileID: 0}
  380. m_LightProbeVolumeOverride: {fileID: 0}
  381. m_ScaleInLightmap: 1
  382. m_PreserveUVs: 0
  383. m_IgnoreNormalsForChartDetection: 0
  384. m_ImportantGI: 0
  385. m_StitchLightmapSeams: 0
  386. m_SelectedEditorRenderState: 3
  387. m_MinimumChartSize: 4
  388. m_AutoUVMaxDistance: 0.5
  389. m_AutoUVMaxAngle: 89
  390. m_LightmapParameters: {fileID: 0}
  391. m_SortingLayerID: 0
  392. m_SortingLayer: 0
  393. m_SortingOrder: 0
  394. --- !u!33 &308810037
  395. MeshFilter:
  396. m_ObjectHideFlags: 0
  397. m_CorrespondingSourceObject: {fileID: 0}
  398. m_PrefabInstance: {fileID: 0}
  399. m_PrefabAsset: {fileID: 0}
  400. m_GameObject: {fileID: 308810033}
  401. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  402. --- !u!1 &380448016
  403. GameObject:
  404. m_ObjectHideFlags: 0
  405. m_CorrespondingSourceObject: {fileID: 0}
  406. m_PrefabInstance: {fileID: 0}
  407. m_PrefabAsset: {fileID: 0}
  408. serializedVersion: 6
  409. m_Component:
  410. - component: {fileID: 380448017}
  411. m_Layer: 0
  412. m_Name: HelperGrounds
  413. m_TagString: Untagged
  414. m_Icon: {fileID: 0}
  415. m_NavMeshLayer: 0
  416. m_StaticEditorFlags: 0
  417. m_IsActive: 0
  418. --- !u!4 &380448017
  419. Transform:
  420. m_ObjectHideFlags: 0
  421. m_CorrespondingSourceObject: {fileID: 0}
  422. m_PrefabInstance: {fileID: 0}
  423. m_PrefabAsset: {fileID: 0}
  424. m_GameObject: {fileID: 380448016}
  425. m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
  426. m_LocalPosition: {x: 0, y: 0, z: 0}
  427. m_LocalScale: {x: 1, y: 1, z: 1}
  428. m_Children:
  429. - {fileID: 125995087}
  430. - {fileID: 730369749}
  431. - {fileID: 308810034}
  432. - {fileID: 827847802}
  433. - {fileID: 1311864122}
  434. - {fileID: 1437000677}
  435. - {fileID: 1229632566}
  436. - {fileID: 918537783}
  437. m_Father: {fileID: 99578049}
  438. m_RootOrder: 3
  439. m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  440. --- !u!1 &589453881
  441. GameObject:
  442. m_ObjectHideFlags: 0
  443. m_CorrespondingSourceObject: {fileID: 0}
  444. m_PrefabInstance: {fileID: 0}
  445. m_PrefabAsset: {fileID: 0}
  446. serializedVersion: 6
  447. m_Component:
  448. - component: {fileID: 589453883}
  449. - component: {fileID: 589453882}
  450. m_Layer: 0
  451. m_Name: Camera
  452. m_TagString: MainCamera
  453. m_Icon: {fileID: 0}
  454. m_NavMeshLayer: 0
  455. m_StaticEditorFlags: 0
  456. m_IsActive: 1
  457. --- !u!20 &589453882
  458. Camera:
  459. m_ObjectHideFlags: 0
  460. m_CorrespondingSourceObject: {fileID: 0}
  461. m_PrefabInstance: {fileID: 0}
  462. m_PrefabAsset: {fileID: 0}
  463. m_GameObject: {fileID: 589453881}
  464. m_Enabled: 1
  465. serializedVersion: 2
  466. m_ClearFlags: 1
  467. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  468. m_projectionMatrixMode: 1
  469. m_SensorSize: {x: 36, y: 24}
  470. m_LensShift: {x: 0, y: 0}
  471. m_GateFitMode: 2
  472. m_FocalLength: 50
  473. m_NormalizedViewPortRect:
  474. serializedVersion: 2
  475. x: 0
  476. y: 0
  477. width: 1
  478. height: 1
  479. near clip plane: 0.01
  480. far clip plane: 2
  481. field of view: 60
  482. orthographic: 0
  483. orthographic size: 5
  484. m_Depth: 0
  485. m_CullingMask:
  486. serializedVersion: 2
  487. m_Bits: 4294967295
  488. m_RenderingPath: -1
  489. m_TargetTexture: {fileID: 0}
  490. m_TargetDisplay: 0
  491. m_TargetEye: 3
  492. m_HDR: 1
  493. m_AllowMSAA: 1
  494. m_AllowDynamicResolution: 0
  495. m_ForceIntoRT: 0
  496. m_OcclusionCulling: 1
  497. m_StereoConvergence: 10
  498. m_StereoSeparation: 0.022
  499. --- !u!4 &589453883
  500. Transform:
  501. m_ObjectHideFlags: 0
  502. m_CorrespondingSourceObject: {fileID: 0}
  503. m_PrefabInstance: {fileID: 0}
  504. m_PrefabAsset: {fileID: 0}
  505. m_GameObject: {fileID: 589453881}
  506. m_LocalRotation: {x: 0.30070576, y: 0, z: 0, w: 0.953717}
  507. m_LocalPosition: {x: 0, y: 0.037, z: 0.0319}
  508. m_LocalScale: {x: 1, y: 1, z: 1}
  509. m_Children: []
  510. m_Father: {fileID: 7570006596986120124}
  511. m_RootOrder: 2
  512. m_LocalEulerAnglesHint: {x: 35, y: 0, z: 0}
  513. --- !u!1 &730369748
  514. GameObject:
  515. m_ObjectHideFlags: 0
  516. m_CorrespondingSourceObject: {fileID: 0}
  517. m_PrefabInstance: {fileID: 0}
  518. m_PrefabAsset: {fileID: 0}
  519. serializedVersion: 6
  520. m_Component:
  521. - component: {fileID: 730369749}
  522. - component: {fileID: 730369752}
  523. - component: {fileID: 730369751}
  524. - component: {fileID: 730369750}
  525. m_Layer: 0
  526. m_Name: Quad (2)
  527. m_TagString: Untagged
  528. m_Icon: {fileID: 0}
  529. m_NavMeshLayer: 0
  530. m_StaticEditorFlags: 0
  531. m_IsActive: 1
  532. --- !u!4 &730369749
  533. Transform:
  534. m_ObjectHideFlags: 0
  535. m_CorrespondingSourceObject: {fileID: 0}
  536. m_PrefabInstance: {fileID: 0}
  537. m_PrefabAsset: {fileID: 0}
  538. m_GameObject: {fileID: 730369748}
  539. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  540. m_LocalPosition: {x: -1, y: 0, z: 0}
  541. m_LocalScale: {x: 1, y: 1, z: 1}
  542. m_Children: []
  543. m_Father: {fileID: 380448017}
  544. m_RootOrder: 1
  545. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  546. --- !u!64 &730369750
  547. MeshCollider:
  548. m_ObjectHideFlags: 0
  549. m_CorrespondingSourceObject: {fileID: 0}
  550. m_PrefabInstance: {fileID: 0}
  551. m_PrefabAsset: {fileID: 0}
  552. m_GameObject: {fileID: 730369748}
  553. m_Material: {fileID: 0}
  554. m_IsTrigger: 0
  555. m_Enabled: 1
  556. serializedVersion: 3
  557. m_Convex: 0
  558. m_CookingOptions: 14
  559. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  560. --- !u!23 &730369751
  561. MeshRenderer:
  562. m_ObjectHideFlags: 0
  563. m_CorrespondingSourceObject: {fileID: 0}
  564. m_PrefabInstance: {fileID: 0}
  565. m_PrefabAsset: {fileID: 0}
  566. m_GameObject: {fileID: 730369748}
  567. m_Enabled: 1
  568. m_CastShadows: 1
  569. m_ReceiveShadows: 1
  570. m_DynamicOccludee: 1
  571. m_MotionVectors: 1
  572. m_LightProbeUsage: 1
  573. m_ReflectionProbeUsage: 1
  574. m_RenderingLayerMask: 1
  575. m_RendererPriority: 0
  576. m_Materials:
  577. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  578. m_StaticBatchInfo:
  579. firstSubMesh: 0
  580. subMeshCount: 0
  581. m_StaticBatchRoot: {fileID: 0}
  582. m_ProbeAnchor: {fileID: 0}
  583. m_LightProbeVolumeOverride: {fileID: 0}
  584. m_ScaleInLightmap: 1
  585. m_PreserveUVs: 0
  586. m_IgnoreNormalsForChartDetection: 0
  587. m_ImportantGI: 0
  588. m_StitchLightmapSeams: 0
  589. m_SelectedEditorRenderState: 3
  590. m_MinimumChartSize: 4
  591. m_AutoUVMaxDistance: 0.5
  592. m_AutoUVMaxAngle: 89
  593. m_LightmapParameters: {fileID: 0}
  594. m_SortingLayerID: 0
  595. m_SortingLayer: 0
  596. m_SortingOrder: 0
  597. --- !u!33 &730369752
  598. MeshFilter:
  599. m_ObjectHideFlags: 0
  600. m_CorrespondingSourceObject: {fileID: 0}
  601. m_PrefabInstance: {fileID: 0}
  602. m_PrefabAsset: {fileID: 0}
  603. m_GameObject: {fileID: 730369748}
  604. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  605. --- !u!1 &774534267 stripped
  606. GameObject:
  607. m_CorrespondingSourceObject: {fileID: 1857425275647696726, guid: 0f97dac5215d69a4795763340d82925d,
  608. type: 3}
  609. m_PrefabInstance: {fileID: 7570006596986120122}
  610. m_PrefabAsset: {fileID: 0}
  611. --- !u!1 &776834969
  612. GameObject:
  613. m_ObjectHideFlags: 0
  614. m_CorrespondingSourceObject: {fileID: 0}
  615. m_PrefabInstance: {fileID: 0}
  616. m_PrefabAsset: {fileID: 0}
  617. serializedVersion: 6
  618. m_Component:
  619. - component: {fileID: 776834971}
  620. - component: {fileID: 776834970}
  621. m_Layer: 0
  622. m_Name: SceneHelper
  623. m_TagString: Untagged
  624. m_Icon: {fileID: 0}
  625. m_NavMeshLayer: 0
  626. m_StaticEditorFlags: 0
  627. m_IsActive: 1
  628. --- !u!114 &776834970
  629. MonoBehaviour:
  630. m_ObjectHideFlags: 0
  631. m_CorrespondingSourceObject: {fileID: 0}
  632. m_PrefabInstance: {fileID: 0}
  633. m_PrefabAsset: {fileID: 0}
  634. m_GameObject: {fileID: 776834969}
  635. m_Enabled: 1
  636. m_EditorHideFlags: 0
  637. m_Script: {fileID: 11500000, guid: bc64682be4f86884ebe75488344a51b2, type: 3}
  638. m_Name:
  639. m_EditorClassIdentifier:
  640. toggleInPlayMode:
  641. - {fileID: 774534267}
  642. - {fileID: 380448016}
  643. - {fileID: 1159195260}
  644. --- !u!4 &776834971
  645. Transform:
  646. m_ObjectHideFlags: 0
  647. m_CorrespondingSourceObject: {fileID: 0}
  648. m_PrefabInstance: {fileID: 0}
  649. m_PrefabAsset: {fileID: 0}
  650. m_GameObject: {fileID: 776834969}
  651. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  652. m_LocalPosition: {x: 0, y: 0, z: 0}
  653. m_LocalScale: {x: 1, y: 1, z: 1}
  654. m_Children: []
  655. m_Father: {fileID: 0}
  656. m_RootOrder: 4
  657. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  658. --- !u!1 &827847801
  659. GameObject:
  660. m_ObjectHideFlags: 0
  661. m_CorrespondingSourceObject: {fileID: 0}
  662. m_PrefabInstance: {fileID: 0}
  663. m_PrefabAsset: {fileID: 0}
  664. serializedVersion: 6
  665. m_Component:
  666. - component: {fileID: 827847802}
  667. - component: {fileID: 827847805}
  668. - component: {fileID: 827847804}
  669. - component: {fileID: 827847803}
  670. m_Layer: 0
  671. m_Name: Quad (4)
  672. m_TagString: Untagged
  673. m_Icon: {fileID: 0}
  674. m_NavMeshLayer: 0
  675. m_StaticEditorFlags: 0
  676. m_IsActive: 1
  677. --- !u!4 &827847802
  678. Transform:
  679. m_ObjectHideFlags: 0
  680. m_CorrespondingSourceObject: {fileID: 0}
  681. m_PrefabInstance: {fileID: 0}
  682. m_PrefabAsset: {fileID: 0}
  683. m_GameObject: {fileID: 827847801}
  684. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  685. m_LocalPosition: {x: 0, y: -1, z: 0}
  686. m_LocalScale: {x: 1, y: 1, z: 1}
  687. m_Children: []
  688. m_Father: {fileID: 380448017}
  689. m_RootOrder: 3
  690. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  691. --- !u!64 &827847803
  692. MeshCollider:
  693. m_ObjectHideFlags: 0
  694. m_CorrespondingSourceObject: {fileID: 0}
  695. m_PrefabInstance: {fileID: 0}
  696. m_PrefabAsset: {fileID: 0}
  697. m_GameObject: {fileID: 827847801}
  698. m_Material: {fileID: 0}
  699. m_IsTrigger: 0
  700. m_Enabled: 1
  701. serializedVersion: 3
  702. m_Convex: 0
  703. m_CookingOptions: 14
  704. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  705. --- !u!23 &827847804
  706. MeshRenderer:
  707. m_ObjectHideFlags: 0
  708. m_CorrespondingSourceObject: {fileID: 0}
  709. m_PrefabInstance: {fileID: 0}
  710. m_PrefabAsset: {fileID: 0}
  711. m_GameObject: {fileID: 827847801}
  712. m_Enabled: 1
  713. m_CastShadows: 1
  714. m_ReceiveShadows: 1
  715. m_DynamicOccludee: 1
  716. m_MotionVectors: 1
  717. m_LightProbeUsage: 1
  718. m_ReflectionProbeUsage: 1
  719. m_RenderingLayerMask: 1
  720. m_RendererPriority: 0
  721. m_Materials:
  722. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  723. m_StaticBatchInfo:
  724. firstSubMesh: 0
  725. subMeshCount: 0
  726. m_StaticBatchRoot: {fileID: 0}
  727. m_ProbeAnchor: {fileID: 0}
  728. m_LightProbeVolumeOverride: {fileID: 0}
  729. m_ScaleInLightmap: 1
  730. m_PreserveUVs: 0
  731. m_IgnoreNormalsForChartDetection: 0
  732. m_ImportantGI: 0
  733. m_StitchLightmapSeams: 0
  734. m_SelectedEditorRenderState: 3
  735. m_MinimumChartSize: 4
  736. m_AutoUVMaxDistance: 0.5
  737. m_AutoUVMaxAngle: 89
  738. m_LightmapParameters: {fileID: 0}
  739. m_SortingLayerID: 0
  740. m_SortingLayer: 0
  741. m_SortingOrder: 0
  742. --- !u!33 &827847805
  743. MeshFilter:
  744. m_ObjectHideFlags: 0
  745. m_CorrespondingSourceObject: {fileID: 0}
  746. m_PrefabInstance: {fileID: 0}
  747. m_PrefabAsset: {fileID: 0}
  748. m_GameObject: {fileID: 827847801}
  749. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  750. --- !u!1 &891713638
  751. GameObject:
  752. m_ObjectHideFlags: 0
  753. m_CorrespondingSourceObject: {fileID: 0}
  754. m_PrefabInstance: {fileID: 0}
  755. m_PrefabAsset: {fileID: 0}
  756. serializedVersion: 6
  757. m_Component:
  758. - component: {fileID: 891713639}
  759. - component: {fileID: 891713640}
  760. - component: {fileID: 891713641}
  761. m_Layer: 0
  762. m_Name: RenderTextureCamera
  763. m_TagString: Untagged
  764. m_Icon: {fileID: 0}
  765. m_NavMeshLayer: 0
  766. m_StaticEditorFlags: 0
  767. m_IsActive: 1
  768. --- !u!4 &891713639
  769. Transform:
  770. m_ObjectHideFlags: 0
  771. m_CorrespondingSourceObject: {fileID: 0}
  772. m_PrefabInstance: {fileID: 0}
  773. m_PrefabAsset: {fileID: 0}
  774. m_GameObject: {fileID: 891713638}
  775. m_LocalRotation: {x: 0.30070576, y: 0, z: 0, w: 0.953717}
  776. m_LocalPosition: {x: 0, y: 0.037, z: 0.0319}
  777. m_LocalScale: {x: 1, y: 1, z: 1}
  778. m_Children: []
  779. m_Father: {fileID: 7570006596986120124}
  780. m_RootOrder: 1
  781. m_LocalEulerAnglesHint: {x: 35, y: 0, z: 0}
  782. --- !u!20 &891713640
  783. Camera:
  784. m_ObjectHideFlags: 0
  785. m_CorrespondingSourceObject: {fileID: 0}
  786. m_PrefabInstance: {fileID: 0}
  787. m_PrefabAsset: {fileID: 0}
  788. m_GameObject: {fileID: 891713638}
  789. m_Enabled: 1
  790. serializedVersion: 2
  791. m_ClearFlags: 1
  792. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  793. m_projectionMatrixMode: 1
  794. m_SensorSize: {x: 36, y: 24}
  795. m_LensShift: {x: 0, y: 0}
  796. m_GateFitMode: 2
  797. m_FocalLength: 50
  798. m_NormalizedViewPortRect:
  799. serializedVersion: 2
  800. x: 0
  801. y: 0
  802. width: 1
  803. height: 1
  804. near clip plane: 0.01
  805. far clip plane: 2
  806. field of view: 60
  807. orthographic: 0
  808. orthographic size: 5
  809. m_Depth: 0
  810. m_CullingMask:
  811. serializedVersion: 2
  812. m_Bits: 4294967295
  813. m_RenderingPath: -1
  814. m_TargetTexture: {fileID: 8400000, guid: 196f45b12806aaa449adc2ee1ca3b091, type: 2}
  815. m_TargetDisplay: 0
  816. m_TargetEye: 3
  817. m_HDR: 0
  818. m_AllowMSAA: 0
  819. m_AllowDynamicResolution: 0
  820. m_ForceIntoRT: 0
  821. m_OcclusionCulling: 1
  822. m_StereoConvergence: 10
  823. m_StereoSeparation: 0.022
  824. --- !u!114 &891713641
  825. MonoBehaviour:
  826. m_ObjectHideFlags: 0
  827. m_CorrespondingSourceObject: {fileID: 0}
  828. m_PrefabInstance: {fileID: 0}
  829. m_PrefabAsset: {fileID: 0}
  830. m_GameObject: {fileID: 891713638}
  831. m_Enabled: 1
  832. m_EditorHideFlags: 0
  833. m_Script: {fileID: 11500000, guid: b940f59f459dc49479614595d02dcbbc, type: 3}
  834. m_Name:
  835. m_EditorClassIdentifier:
  836. processedImageRenderer: {fileID: 1863707383}
  837. --- !u!1 &918537782
  838. GameObject:
  839. m_ObjectHideFlags: 0
  840. m_CorrespondingSourceObject: {fileID: 0}
  841. m_PrefabInstance: {fileID: 0}
  842. m_PrefabAsset: {fileID: 0}
  843. serializedVersion: 6
  844. m_Component:
  845. - component: {fileID: 918537783}
  846. - component: {fileID: 918537786}
  847. - component: {fileID: 918537785}
  848. - component: {fileID: 918537784}
  849. m_Layer: 0
  850. m_Name: Quad (8)
  851. m_TagString: Untagged
  852. m_Icon: {fileID: 0}
  853. m_NavMeshLayer: 0
  854. m_StaticEditorFlags: 0
  855. m_IsActive: 1
  856. --- !u!4 &918537783
  857. Transform:
  858. m_ObjectHideFlags: 0
  859. m_CorrespondingSourceObject: {fileID: 0}
  860. m_PrefabInstance: {fileID: 0}
  861. m_PrefabAsset: {fileID: 0}
  862. m_GameObject: {fileID: 918537782}
  863. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  864. m_LocalPosition: {x: -1, y: 1, z: 0}
  865. m_LocalScale: {x: 1, y: 1, z: 1}
  866. m_Children: []
  867. m_Father: {fileID: 380448017}
  868. m_RootOrder: 7
  869. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  870. --- !u!64 &918537784
  871. MeshCollider:
  872. m_ObjectHideFlags: 0
  873. m_CorrespondingSourceObject: {fileID: 0}
  874. m_PrefabInstance: {fileID: 0}
  875. m_PrefabAsset: {fileID: 0}
  876. m_GameObject: {fileID: 918537782}
  877. m_Material: {fileID: 0}
  878. m_IsTrigger: 0
  879. m_Enabled: 1
  880. serializedVersion: 3
  881. m_Convex: 0
  882. m_CookingOptions: 14
  883. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  884. --- !u!23 &918537785
  885. MeshRenderer:
  886. m_ObjectHideFlags: 0
  887. m_CorrespondingSourceObject: {fileID: 0}
  888. m_PrefabInstance: {fileID: 0}
  889. m_PrefabAsset: {fileID: 0}
  890. m_GameObject: {fileID: 918537782}
  891. m_Enabled: 1
  892. m_CastShadows: 1
  893. m_ReceiveShadows: 1
  894. m_DynamicOccludee: 1
  895. m_MotionVectors: 1
  896. m_LightProbeUsage: 1
  897. m_ReflectionProbeUsage: 1
  898. m_RenderingLayerMask: 1
  899. m_RendererPriority: 0
  900. m_Materials:
  901. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  902. m_StaticBatchInfo:
  903. firstSubMesh: 0
  904. subMeshCount: 0
  905. m_StaticBatchRoot: {fileID: 0}
  906. m_ProbeAnchor: {fileID: 0}
  907. m_LightProbeVolumeOverride: {fileID: 0}
  908. m_ScaleInLightmap: 1
  909. m_PreserveUVs: 0
  910. m_IgnoreNormalsForChartDetection: 0
  911. m_ImportantGI: 0
  912. m_StitchLightmapSeams: 0
  913. m_SelectedEditorRenderState: 3
  914. m_MinimumChartSize: 4
  915. m_AutoUVMaxDistance: 0.5
  916. m_AutoUVMaxAngle: 89
  917. m_LightmapParameters: {fileID: 0}
  918. m_SortingLayerID: 0
  919. m_SortingLayer: 0
  920. m_SortingOrder: 0
  921. --- !u!33 &918537786
  922. MeshFilter:
  923. m_ObjectHideFlags: 0
  924. m_CorrespondingSourceObject: {fileID: 0}
  925. m_PrefabInstance: {fileID: 0}
  926. m_PrefabAsset: {fileID: 0}
  927. m_GameObject: {fileID: 918537782}
  928. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  929. --- !u!1 &998256472
  930. GameObject:
  931. m_ObjectHideFlags: 0
  932. m_CorrespondingSourceObject: {fileID: 0}
  933. m_PrefabInstance: {fileID: 0}
  934. m_PrefabAsset: {fileID: 0}
  935. serializedVersion: 6
  936. m_Component:
  937. - component: {fileID: 998256474}
  938. - component: {fileID: 998256473}
  939. m_Layer: 0
  940. m_Name: Academy
  941. m_TagString: Untagged
  942. m_Icon: {fileID: 0}
  943. m_NavMeshLayer: 0
  944. m_StaticEditorFlags: 0
  945. m_IsActive: 1
  946. --- !u!114 &998256473
  947. MonoBehaviour:
  948. m_ObjectHideFlags: 0
  949. m_CorrespondingSourceObject: {fileID: 0}
  950. m_PrefabInstance: {fileID: 0}
  951. m_PrefabAsset: {fileID: 0}
  952. m_GameObject: {fileID: 998256472}
  953. m_Enabled: 1
  954. m_EditorHideFlags: 0
  955. m_Script: {fileID: 11500000, guid: 23300f50ba861924c93dc5008ffb90d7, type: 3}
  956. m_Name:
  957. m_EditorClassIdentifier:
  958. broadcastHub:
  959. broadcastingBrains:
  960. - {fileID: 11400000, guid: 0d9d5ce547064a648b466ad7f208cf3d, type: 2}
  961. _brainsToControl:
  962. - {fileID: 0}
  963. maxSteps: 0
  964. trainingConfiguration:
  965. width: 84
  966. height: 84
  967. qualityLevel: 1
  968. timeScale: 10
  969. targetFrameRate: -1
  970. inferenceConfiguration:
  971. width: 84
  972. height: 84
  973. qualityLevel: 5
  974. timeScale: 1
  975. targetFrameRate: 60
  976. resetParameters:
  977. resetParameters: []
  978. --- !u!4 &998256474
  979. Transform:
  980. m_ObjectHideFlags: 0
  981. m_CorrespondingSourceObject: {fileID: 0}
  982. m_PrefabInstance: {fileID: 0}
  983. m_PrefabAsset: {fileID: 0}
  984. m_GameObject: {fileID: 998256472}
  985. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  986. m_LocalPosition: {x: 123.736755, y: -145.90892, z: -1.2749505}
  987. m_LocalScale: {x: 1, y: 1, z: 1}
  988. m_Children: []
  989. m_Father: {fileID: 0}
  990. m_RootOrder: 2
  991. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  992. --- !u!1 &1159195260
  993. GameObject:
  994. m_ObjectHideFlags: 0
  995. m_CorrespondingSourceObject: {fileID: 0}
  996. m_PrefabInstance: {fileID: 0}
  997. m_PrefabAsset: {fileID: 0}
  998. serializedVersion: 6
  999. m_Component:
  1000. - component: {fileID: 1159195261}
  1001. - component: {fileID: 1159195264}
  1002. - component: {fileID: 1159195263}
  1003. - component: {fileID: 1159195262}
  1004. m_Layer: 0
  1005. m_Name: DistanceMeasurement
  1006. m_TagString: Untagged
  1007. m_Icon: {fileID: 0}
  1008. m_NavMeshLayer: 0
  1009. m_StaticEditorFlags: 0
  1010. m_IsActive: 1
  1011. --- !u!4 &1159195261
  1012. Transform:
  1013. m_ObjectHideFlags: 0
  1014. m_CorrespondingSourceObject: {fileID: 0}
  1015. m_PrefabInstance: {fileID: 0}
  1016. m_PrefabAsset: {fileID: 0}
  1017. m_GameObject: {fileID: 1159195260}
  1018. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1019. m_LocalPosition: {x: 0, y: 0, z: -0.1}
  1020. m_LocalScale: {x: 1, y: 1, z: 0.0001}
  1021. m_Children: []
  1022. m_Father: {fileID: 99578049}
  1023. m_RootOrder: 1
  1024. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1025. --- !u!65 &1159195262
  1026. BoxCollider:
  1027. m_ObjectHideFlags: 0
  1028. m_CorrespondingSourceObject: {fileID: 0}
  1029. m_PrefabInstance: {fileID: 0}
  1030. m_PrefabAsset: {fileID: 0}
  1031. m_GameObject: {fileID: 1159195260}
  1032. m_Material: {fileID: 0}
  1033. m_IsTrigger: 0
  1034. m_Enabled: 1
  1035. serializedVersion: 2
  1036. m_Size: {x: 1, y: 1, z: 1}
  1037. m_Center: {x: 0, y: 0, z: 0}
  1038. --- !u!23 &1159195263
  1039. MeshRenderer:
  1040. m_ObjectHideFlags: 0
  1041. m_CorrespondingSourceObject: {fileID: 0}
  1042. m_PrefabInstance: {fileID: 0}
  1043. m_PrefabAsset: {fileID: 0}
  1044. m_GameObject: {fileID: 1159195260}
  1045. m_Enabled: 1
  1046. m_CastShadows: 1
  1047. m_ReceiveShadows: 1
  1048. m_DynamicOccludee: 1
  1049. m_MotionVectors: 1
  1050. m_LightProbeUsage: 1
  1051. m_ReflectionProbeUsage: 1
  1052. m_RenderingLayerMask: 1
  1053. m_RendererPriority: 0
  1054. m_Materials:
  1055. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1056. m_StaticBatchInfo:
  1057. firstSubMesh: 0
  1058. subMeshCount: 0
  1059. m_StaticBatchRoot: {fileID: 0}
  1060. m_ProbeAnchor: {fileID: 0}
  1061. m_LightProbeVolumeOverride: {fileID: 0}
  1062. m_ScaleInLightmap: 1
  1063. m_PreserveUVs: 0
  1064. m_IgnoreNormalsForChartDetection: 0
  1065. m_ImportantGI: 0
  1066. m_StitchLightmapSeams: 0
  1067. m_SelectedEditorRenderState: 3
  1068. m_MinimumChartSize: 4
  1069. m_AutoUVMaxDistance: 0.5
  1070. m_AutoUVMaxAngle: 89
  1071. m_LightmapParameters: {fileID: 0}
  1072. m_SortingLayerID: 0
  1073. m_SortingLayer: 0
  1074. m_SortingOrder: 0
  1075. --- !u!33 &1159195264
  1076. MeshFilter:
  1077. m_ObjectHideFlags: 0
  1078. m_CorrespondingSourceObject: {fileID: 0}
  1079. m_PrefabInstance: {fileID: 0}
  1080. m_PrefabAsset: {fileID: 0}
  1081. m_GameObject: {fileID: 1159195260}
  1082. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1083. --- !u!1 &1229632565
  1084. GameObject:
  1085. m_ObjectHideFlags: 0
  1086. m_CorrespondingSourceObject: {fileID: 0}
  1087. m_PrefabInstance: {fileID: 0}
  1088. m_PrefabAsset: {fileID: 0}
  1089. serializedVersion: 6
  1090. m_Component:
  1091. - component: {fileID: 1229632566}
  1092. - component: {fileID: 1229632569}
  1093. - component: {fileID: 1229632568}
  1094. - component: {fileID: 1229632567}
  1095. m_Layer: 0
  1096. m_Name: Quad (7)
  1097. m_TagString: Untagged
  1098. m_Icon: {fileID: 0}
  1099. m_NavMeshLayer: 0
  1100. m_StaticEditorFlags: 0
  1101. m_IsActive: 1
  1102. --- !u!4 &1229632566
  1103. Transform:
  1104. m_ObjectHideFlags: 0
  1105. m_CorrespondingSourceObject: {fileID: 0}
  1106. m_PrefabInstance: {fileID: 0}
  1107. m_PrefabAsset: {fileID: 0}
  1108. m_GameObject: {fileID: 1229632565}
  1109. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1110. m_LocalPosition: {x: 1, y: 1, z: 0}
  1111. m_LocalScale: {x: 1, y: 1, z: 1}
  1112. m_Children: []
  1113. m_Father: {fileID: 380448017}
  1114. m_RootOrder: 6
  1115. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1116. --- !u!64 &1229632567
  1117. MeshCollider:
  1118. m_ObjectHideFlags: 0
  1119. m_CorrespondingSourceObject: {fileID: 0}
  1120. m_PrefabInstance: {fileID: 0}
  1121. m_PrefabAsset: {fileID: 0}
  1122. m_GameObject: {fileID: 1229632565}
  1123. m_Material: {fileID: 0}
  1124. m_IsTrigger: 0
  1125. m_Enabled: 1
  1126. serializedVersion: 3
  1127. m_Convex: 0
  1128. m_CookingOptions: 14
  1129. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1130. --- !u!23 &1229632568
  1131. MeshRenderer:
  1132. m_ObjectHideFlags: 0
  1133. m_CorrespondingSourceObject: {fileID: 0}
  1134. m_PrefabInstance: {fileID: 0}
  1135. m_PrefabAsset: {fileID: 0}
  1136. m_GameObject: {fileID: 1229632565}
  1137. m_Enabled: 1
  1138. m_CastShadows: 1
  1139. m_ReceiveShadows: 1
  1140. m_DynamicOccludee: 1
  1141. m_MotionVectors: 1
  1142. m_LightProbeUsage: 1
  1143. m_ReflectionProbeUsage: 1
  1144. m_RenderingLayerMask: 1
  1145. m_RendererPriority: 0
  1146. m_Materials:
  1147. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1148. m_StaticBatchInfo:
  1149. firstSubMesh: 0
  1150. subMeshCount: 0
  1151. m_StaticBatchRoot: {fileID: 0}
  1152. m_ProbeAnchor: {fileID: 0}
  1153. m_LightProbeVolumeOverride: {fileID: 0}
  1154. m_ScaleInLightmap: 1
  1155. m_PreserveUVs: 0
  1156. m_IgnoreNormalsForChartDetection: 0
  1157. m_ImportantGI: 0
  1158. m_StitchLightmapSeams: 0
  1159. m_SelectedEditorRenderState: 3
  1160. m_MinimumChartSize: 4
  1161. m_AutoUVMaxDistance: 0.5
  1162. m_AutoUVMaxAngle: 89
  1163. m_LightmapParameters: {fileID: 0}
  1164. m_SortingLayerID: 0
  1165. m_SortingLayer: 0
  1166. m_SortingOrder: 0
  1167. --- !u!33 &1229632569
  1168. MeshFilter:
  1169. m_ObjectHideFlags: 0
  1170. m_CorrespondingSourceObject: {fileID: 0}
  1171. m_PrefabInstance: {fileID: 0}
  1172. m_PrefabAsset: {fileID: 0}
  1173. m_GameObject: {fileID: 1229632565}
  1174. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1175. --- !u!1 &1311864121
  1176. GameObject:
  1177. m_ObjectHideFlags: 0
  1178. m_CorrespondingSourceObject: {fileID: 0}
  1179. m_PrefabInstance: {fileID: 0}
  1180. m_PrefabAsset: {fileID: 0}
  1181. serializedVersion: 6
  1182. m_Component:
  1183. - component: {fileID: 1311864122}
  1184. - component: {fileID: 1311864125}
  1185. - component: {fileID: 1311864124}
  1186. - component: {fileID: 1311864123}
  1187. m_Layer: 0
  1188. m_Name: Quad (5)
  1189. m_TagString: Untagged
  1190. m_Icon: {fileID: 0}
  1191. m_NavMeshLayer: 0
  1192. m_StaticEditorFlags: 0
  1193. m_IsActive: 1
  1194. --- !u!4 &1311864122
  1195. Transform:
  1196. m_ObjectHideFlags: 0
  1197. m_CorrespondingSourceObject: {fileID: 0}
  1198. m_PrefabInstance: {fileID: 0}
  1199. m_PrefabAsset: {fileID: 0}
  1200. m_GameObject: {fileID: 1311864121}
  1201. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1202. m_LocalPosition: {x: 1, y: -1, z: 0}
  1203. m_LocalScale: {x: 1, y: 1, z: 1}
  1204. m_Children: []
  1205. m_Father: {fileID: 380448017}
  1206. m_RootOrder: 4
  1207. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1208. --- !u!64 &1311864123
  1209. MeshCollider:
  1210. m_ObjectHideFlags: 0
  1211. m_CorrespondingSourceObject: {fileID: 0}
  1212. m_PrefabInstance: {fileID: 0}
  1213. m_PrefabAsset: {fileID: 0}
  1214. m_GameObject: {fileID: 1311864121}
  1215. m_Material: {fileID: 0}
  1216. m_IsTrigger: 0
  1217. m_Enabled: 1
  1218. serializedVersion: 3
  1219. m_Convex: 0
  1220. m_CookingOptions: 14
  1221. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1222. --- !u!23 &1311864124
  1223. MeshRenderer:
  1224. m_ObjectHideFlags: 0
  1225. m_CorrespondingSourceObject: {fileID: 0}
  1226. m_PrefabInstance: {fileID: 0}
  1227. m_PrefabAsset: {fileID: 0}
  1228. m_GameObject: {fileID: 1311864121}
  1229. m_Enabled: 1
  1230. m_CastShadows: 1
  1231. m_ReceiveShadows: 1
  1232. m_DynamicOccludee: 1
  1233. m_MotionVectors: 1
  1234. m_LightProbeUsage: 1
  1235. m_ReflectionProbeUsage: 1
  1236. m_RenderingLayerMask: 1
  1237. m_RendererPriority: 0
  1238. m_Materials:
  1239. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1240. m_StaticBatchInfo:
  1241. firstSubMesh: 0
  1242. subMeshCount: 0
  1243. m_StaticBatchRoot: {fileID: 0}
  1244. m_ProbeAnchor: {fileID: 0}
  1245. m_LightProbeVolumeOverride: {fileID: 0}
  1246. m_ScaleInLightmap: 1
  1247. m_PreserveUVs: 0
  1248. m_IgnoreNormalsForChartDetection: 0
  1249. m_ImportantGI: 0
  1250. m_StitchLightmapSeams: 0
  1251. m_SelectedEditorRenderState: 3
  1252. m_MinimumChartSize: 4
  1253. m_AutoUVMaxDistance: 0.5
  1254. m_AutoUVMaxAngle: 89
  1255. m_LightmapParameters: {fileID: 0}
  1256. m_SortingLayerID: 0
  1257. m_SortingLayer: 0
  1258. m_SortingOrder: 0
  1259. --- !u!33 &1311864125
  1260. MeshFilter:
  1261. m_ObjectHideFlags: 0
  1262. m_CorrespondingSourceObject: {fileID: 0}
  1263. m_PrefabInstance: {fileID: 0}
  1264. m_PrefabAsset: {fileID: 0}
  1265. m_GameObject: {fileID: 1311864121}
  1266. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1267. --- !u!1 &1437000676
  1268. GameObject:
  1269. m_ObjectHideFlags: 0
  1270. m_CorrespondingSourceObject: {fileID: 0}
  1271. m_PrefabInstance: {fileID: 0}
  1272. m_PrefabAsset: {fileID: 0}
  1273. serializedVersion: 6
  1274. m_Component:
  1275. - component: {fileID: 1437000677}
  1276. - component: {fileID: 1437000680}
  1277. - component: {fileID: 1437000679}
  1278. - component: {fileID: 1437000678}
  1279. m_Layer: 0
  1280. m_Name: Quad (6)
  1281. m_TagString: Untagged
  1282. m_Icon: {fileID: 0}
  1283. m_NavMeshLayer: 0
  1284. m_StaticEditorFlags: 0
  1285. m_IsActive: 1
  1286. --- !u!4 &1437000677
  1287. Transform:
  1288. m_ObjectHideFlags: 0
  1289. m_CorrespondingSourceObject: {fileID: 0}
  1290. m_PrefabInstance: {fileID: 0}
  1291. m_PrefabAsset: {fileID: 0}
  1292. m_GameObject: {fileID: 1437000676}
  1293. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1294. m_LocalPosition: {x: -1, y: -1, z: 0}
  1295. m_LocalScale: {x: 1, y: 1, z: 1}
  1296. m_Children: []
  1297. m_Father: {fileID: 380448017}
  1298. m_RootOrder: 5
  1299. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1300. --- !u!64 &1437000678
  1301. MeshCollider:
  1302. m_ObjectHideFlags: 0
  1303. m_CorrespondingSourceObject: {fileID: 0}
  1304. m_PrefabInstance: {fileID: 0}
  1305. m_PrefabAsset: {fileID: 0}
  1306. m_GameObject: {fileID: 1437000676}
  1307. m_Material: {fileID: 0}
  1308. m_IsTrigger: 0
  1309. m_Enabled: 1
  1310. serializedVersion: 3
  1311. m_Convex: 0
  1312. m_CookingOptions: 14
  1313. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1314. --- !u!23 &1437000679
  1315. MeshRenderer:
  1316. m_ObjectHideFlags: 0
  1317. m_CorrespondingSourceObject: {fileID: 0}
  1318. m_PrefabInstance: {fileID: 0}
  1319. m_PrefabAsset: {fileID: 0}
  1320. m_GameObject: {fileID: 1437000676}
  1321. m_Enabled: 1
  1322. m_CastShadows: 1
  1323. m_ReceiveShadows: 1
  1324. m_DynamicOccludee: 1
  1325. m_MotionVectors: 1
  1326. m_LightProbeUsage: 1
  1327. m_ReflectionProbeUsage: 1
  1328. m_RenderingLayerMask: 1
  1329. m_RendererPriority: 0
  1330. m_Materials:
  1331. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1332. m_StaticBatchInfo:
  1333. firstSubMesh: 0
  1334. subMeshCount: 0
  1335. m_StaticBatchRoot: {fileID: 0}
  1336. m_ProbeAnchor: {fileID: 0}
  1337. m_LightProbeVolumeOverride: {fileID: 0}
  1338. m_ScaleInLightmap: 1
  1339. m_PreserveUVs: 0
  1340. m_IgnoreNormalsForChartDetection: 0
  1341. m_ImportantGI: 0
  1342. m_StitchLightmapSeams: 0
  1343. m_SelectedEditorRenderState: 3
  1344. m_MinimumChartSize: 4
  1345. m_AutoUVMaxDistance: 0.5
  1346. m_AutoUVMaxAngle: 89
  1347. m_LightmapParameters: {fileID: 0}
  1348. m_SortingLayerID: 0
  1349. m_SortingLayer: 0
  1350. m_SortingOrder: 0
  1351. --- !u!33 &1437000680
  1352. MeshFilter:
  1353. m_ObjectHideFlags: 0
  1354. m_CorrespondingSourceObject: {fileID: 0}
  1355. m_PrefabInstance: {fileID: 0}
  1356. m_PrefabAsset: {fileID: 0}
  1357. m_GameObject: {fileID: 1437000676}
  1358. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1359. --- !u!1 &1598494683
  1360. GameObject:
  1361. m_ObjectHideFlags: 0
  1362. m_CorrespondingSourceObject: {fileID: 0}
  1363. m_PrefabInstance: {fileID: 0}
  1364. m_PrefabAsset: {fileID: 0}
  1365. serializedVersion: 6
  1366. m_Component:
  1367. - component: {fileID: 1598494684}
  1368. - component: {fileID: 1598494687}
  1369. - component: {fileID: 1598494686}
  1370. - component: {fileID: 1598494685}
  1371. m_Layer: 0
  1372. m_Name: Ground
  1373. m_TagString: Untagged
  1374. m_Icon: {fileID: 0}
  1375. m_NavMeshLayer: 0
  1376. m_StaticEditorFlags: 0
  1377. m_IsActive: 1
  1378. --- !u!4 &1598494684
  1379. Transform:
  1380. m_ObjectHideFlags: 0
  1381. m_CorrespondingSourceObject: {fileID: 0}
  1382. m_PrefabInstance: {fileID: 0}
  1383. m_PrefabAsset: {fileID: 0}
  1384. m_GameObject: {fileID: 1598494683}
  1385. m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
  1386. m_LocalPosition: {x: 0, y: 0, z: 0}
  1387. m_LocalScale: {x: 1, y: 1, z: 1}
  1388. m_Children: []
  1389. m_Father: {fileID: 99578049}
  1390. m_RootOrder: 0
  1391. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1392. --- !u!64 &1598494685
  1393. MeshCollider:
  1394. m_ObjectHideFlags: 0
  1395. m_CorrespondingSourceObject: {fileID: 0}
  1396. m_PrefabInstance: {fileID: 0}
  1397. m_PrefabAsset: {fileID: 0}
  1398. m_GameObject: {fileID: 1598494683}
  1399. m_Material: {fileID: 0}
  1400. m_IsTrigger: 0
  1401. m_Enabled: 1
  1402. serializedVersion: 3
  1403. m_Convex: 0
  1404. m_CookingOptions: 14
  1405. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1406. --- !u!23 &1598494686
  1407. MeshRenderer:
  1408. m_ObjectHideFlags: 0
  1409. m_CorrespondingSourceObject: {fileID: 0}
  1410. m_PrefabInstance: {fileID: 0}
  1411. m_PrefabAsset: {fileID: 0}
  1412. m_GameObject: {fileID: 1598494683}
  1413. m_Enabled: 1
  1414. m_CastShadows: 1
  1415. m_ReceiveShadows: 1
  1416. m_DynamicOccludee: 1
  1417. m_MotionVectors: 1
  1418. m_LightProbeUsage: 1
  1419. m_ReflectionProbeUsage: 1
  1420. m_RenderingLayerMask: 1
  1421. m_RendererPriority: 0
  1422. m_Materials:
  1423. - {fileID: 2100000, guid: 7f3a0759e06ddf74899cf4a62f849678, type: 2}
  1424. m_StaticBatchInfo:
  1425. firstSubMesh: 0
  1426. subMeshCount: 0
  1427. m_StaticBatchRoot: {fileID: 0}
  1428. m_ProbeAnchor: {fileID: 0}
  1429. m_LightProbeVolumeOverride: {fileID: 0}
  1430. m_ScaleInLightmap: 1
  1431. m_PreserveUVs: 0
  1432. m_IgnoreNormalsForChartDetection: 0
  1433. m_ImportantGI: 0
  1434. m_StitchLightmapSeams: 0
  1435. m_SelectedEditorRenderState: 3
  1436. m_MinimumChartSize: 4
  1437. m_AutoUVMaxDistance: 0.5
  1438. m_AutoUVMaxAngle: 89
  1439. m_LightmapParameters: {fileID: 0}
  1440. m_SortingLayerID: 0
  1441. m_SortingLayer: 0
  1442. m_SortingOrder: 0
  1443. --- !u!33 &1598494687
  1444. MeshFilter:
  1445. m_ObjectHideFlags: 0
  1446. m_CorrespondingSourceObject: {fileID: 0}
  1447. m_PrefabInstance: {fileID: 0}
  1448. m_PrefabAsset: {fileID: 0}
  1449. m_GameObject: {fileID: 1598494683}
  1450. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1451. --- !u!1 &1863707380
  1452. GameObject:
  1453. m_ObjectHideFlags: 0
  1454. m_CorrespondingSourceObject: {fileID: 0}
  1455. m_PrefabInstance: {fileID: 0}
  1456. m_PrefabAsset: {fileID: 0}
  1457. serializedVersion: 6
  1458. m_Component:
  1459. - component: {fileID: 1863707381}
  1460. - component: {fileID: 1863707384}
  1461. - component: {fileID: 1863707383}
  1462. - component: {fileID: 1863707382}
  1463. m_Layer: 0
  1464. m_Name: TextureDisplay
  1465. m_TagString: Untagged
  1466. m_Icon: {fileID: 0}
  1467. m_NavMeshLayer: 0
  1468. m_StaticEditorFlags: 0
  1469. m_IsActive: 1
  1470. --- !u!4 &1863707381
  1471. Transform:
  1472. m_ObjectHideFlags: 0
  1473. m_CorrespondingSourceObject: {fileID: 0}
  1474. m_PrefabInstance: {fileID: 0}
  1475. m_PrefabAsset: {fileID: 0}
  1476. m_GameObject: {fileID: 1863707380}
  1477. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1478. m_LocalPosition: {x: 0, y: 1.5, z: 0}
  1479. m_LocalScale: {x: 1, y: 1, z: 1}
  1480. m_Children: []
  1481. m_Father: {fileID: 99578049}
  1482. m_RootOrder: 2
  1483. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1484. --- !u!64 &1863707382
  1485. MeshCollider:
  1486. m_ObjectHideFlags: 0
  1487. m_CorrespondingSourceObject: {fileID: 0}
  1488. m_PrefabInstance: {fileID: 0}
  1489. m_PrefabAsset: {fileID: 0}
  1490. m_GameObject: {fileID: 1863707380}
  1491. m_Material: {fileID: 0}
  1492. m_IsTrigger: 0
  1493. m_Enabled: 1
  1494. serializedVersion: 3
  1495. m_Convex: 0
  1496. m_CookingOptions: 14
  1497. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1498. --- !u!23 &1863707383
  1499. MeshRenderer:
  1500. m_ObjectHideFlags: 0
  1501. m_CorrespondingSourceObject: {fileID: 0}
  1502. m_PrefabInstance: {fileID: 0}
  1503. m_PrefabAsset: {fileID: 0}
  1504. m_GameObject: {fileID: 1863707380}
  1505. m_Enabled: 1
  1506. m_CastShadows: 1
  1507. m_ReceiveShadows: 1
  1508. m_DynamicOccludee: 1
  1509. m_MotionVectors: 1
  1510. m_LightProbeUsage: 1
  1511. m_ReflectionProbeUsage: 1
  1512. m_RenderingLayerMask: 1
  1513. m_RendererPriority: 0
  1514. m_Materials:
  1515. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1516. m_StaticBatchInfo:
  1517. firstSubMesh: 0
  1518. subMeshCount: 0
  1519. m_StaticBatchRoot: {fileID: 0}
  1520. m_ProbeAnchor: {fileID: 0}
  1521. m_LightProbeVolumeOverride: {fileID: 0}
  1522. m_ScaleInLightmap: 1
  1523. m_PreserveUVs: 0
  1524. m_IgnoreNormalsForChartDetection: 0
  1525. m_ImportantGI: 0
  1526. m_StitchLightmapSeams: 0
  1527. m_SelectedEditorRenderState: 3
  1528. m_MinimumChartSize: 4
  1529. m_AutoUVMaxDistance: 0.5
  1530. m_AutoUVMaxAngle: 89
  1531. m_LightmapParameters: {fileID: 0}
  1532. m_SortingLayerID: 0
  1533. m_SortingLayer: 0
  1534. m_SortingOrder: 0
  1535. --- !u!33 &1863707384
  1536. MeshFilter:
  1537. m_ObjectHideFlags: 0
  1538. m_CorrespondingSourceObject: {fileID: 0}
  1539. m_PrefabInstance: {fileID: 0}
  1540. m_PrefabAsset: {fileID: 0}
  1541. m_GameObject: {fileID: 1863707380}
  1542. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1543. --- !u!1001 &7570006596986120122
  1544. PrefabInstance:
  1545. m_ObjectHideFlags: 0
  1546. serializedVersion: 2
  1547. m_Modification:
  1548. m_TransformParent: {fileID: 0}
  1549. m_Modifications:
  1550. - target: {fileID: 7570006595835424292, guid: 0f97dac5215d69a4795763340d82925d,
  1551. type: 3}
  1552. propertyPath: m_Name
  1553. value: Cozmo
  1554. objectReference: {fileID: 0}
  1555. - target: {fileID: 7570006595835424292, guid: 0f97dac5215d69a4795763340d82925d,
  1556. type: 3}
  1557. propertyPath: m_IsActive
  1558. value: 1
  1559. objectReference: {fileID: 0}
  1560. - target: {fileID: 7570006595835424292, guid: 0f97dac5215d69a4795763340d82925d,
  1561. type: 3}
  1562. propertyPath: m_Icon
  1563. value:
  1564. objectReference: {fileID: 5132851093641282708, guid: 0000000000000000d000000000000000,
  1565. type: 0}
  1566. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1567. type: 3}
  1568. propertyPath: m_LocalPosition.x
  1569. value: 0.42
  1570. objectReference: {fileID: 0}
  1571. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1572. type: 3}
  1573. propertyPath: m_LocalPosition.y
  1574. value: 0
  1575. objectReference: {fileID: 0}
  1576. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1577. type: 3}
  1578. propertyPath: m_LocalPosition.z
  1579. value: -0.529
  1580. objectReference: {fileID: 0}
  1581. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1582. type: 3}
  1583. propertyPath: m_LocalRotation.x
  1584. value: 0
  1585. objectReference: {fileID: 0}
  1586. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1587. type: 3}
  1588. propertyPath: m_LocalRotation.y
  1589. value: 0
  1590. objectReference: {fileID: 0}
  1591. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1592. type: 3}
  1593. propertyPath: m_LocalRotation.z
  1594. value: 0
  1595. objectReference: {fileID: 0}
  1596. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1597. type: 3}
  1598. propertyPath: m_LocalRotation.w
  1599. value: 1
  1600. objectReference: {fileID: 0}
  1601. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1602. type: 3}
  1603. propertyPath: m_RootOrder
  1604. value: 3
  1605. objectReference: {fileID: 0}
  1606. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1607. type: 3}
  1608. propertyPath: m_LocalEulerAnglesHint.x
  1609. value: 0
  1610. objectReference: {fileID: 0}
  1611. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1612. type: 3}
  1613. propertyPath: m_LocalEulerAnglesHint.y
  1614. value: 0
  1615. objectReference: {fileID: 0}
  1616. - target: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1617. type: 3}
  1618. propertyPath: m_LocalEulerAnglesHint.z
  1619. value: 0
  1620. objectReference: {fileID: 0}
  1621. - target: {fileID: 1857425275647696726, guid: 0f97dac5215d69a4795763340d82925d,
  1622. type: 3}
  1623. propertyPath: m_IsActive
  1624. value: 1
  1625. objectReference: {fileID: 0}
  1626. m_RemovedComponents: []
  1627. m_SourcePrefab: {fileID: 100100000, guid: 0f97dac5215d69a4795763340d82925d, type: 3}
  1628. --- !u!1 &7570006596986120123 stripped
  1629. GameObject:
  1630. m_CorrespondingSourceObject: {fileID: 7570006595835424292, guid: 0f97dac5215d69a4795763340d82925d,
  1631. type: 3}
  1632. m_PrefabInstance: {fileID: 7570006596986120122}
  1633. m_PrefabAsset: {fileID: 0}
  1634. --- !u!4 &7570006596986120124 stripped
  1635. Transform:
  1636. m_CorrespondingSourceObject: {fileID: 7570006595835424293, guid: 0f97dac5215d69a4795763340d82925d,
  1637. type: 3}
  1638. m_PrefabInstance: {fileID: 7570006596986120122}
  1639. m_PrefabAsset: {fileID: 0}
  1640. --- !u!114 &7570006596986120125
  1641. MonoBehaviour:
  1642. m_ObjectHideFlags: 0
  1643. m_CorrespondingSourceObject: {fileID: 0}
  1644. m_PrefabInstance: {fileID: 0}
  1645. m_PrefabAsset: {fileID: 0}
  1646. m_GameObject: {fileID: 7570006596986120123}
  1647. m_Enabled: 1
  1648. m_EditorHideFlags: 0
  1649. m_Script: {fileID: 11500000, guid: 234fd6e10ef55ad4b82b3153890ab5d9, type: 3}
  1650. m_Name:
  1651. m_EditorClassIdentifier:
  1652. brain: {fileID: 11400000, guid: 0d9d5ce547064a648b466ad7f208cf3d, type: 2}
  1653. agentParameters:
  1654. agentCameras: []
  1655. agentRenderTextures:
  1656. - {fileID: 8400000, guid: 196f45b12806aaa449adc2ee1ca3b091, type: 2}
  1657. maxStep: 1000
  1658. resetOnDone: 1
  1659. onDemandDecision: 1
  1660. numberOfActionsBetweenDecisions: 1
  1661. renderCamera: {fileID: 891713640}
  1662. academy: {fileID: 998256473}
  1663. movement: {fileID: 7570006596986120128}
  1664. timeBetweenDecisionsAtInference: 0.15
  1665. --- !u!65 &7570006596986120126
  1666. BoxCollider:
  1667. m_ObjectHideFlags: 0
  1668. m_CorrespondingSourceObject: {fileID: 0}
  1669. m_PrefabInstance: {fileID: 0}
  1670. m_PrefabAsset: {fileID: 0}
  1671. m_GameObject: {fileID: 7570006596986120123}
  1672. m_Material: {fileID: 0}
  1673. m_IsTrigger: 0
  1674. m_Enabled: 1
  1675. serializedVersion: 2
  1676. m_Size: {x: 0.05, y: 0.07, z: 0.08}
  1677. m_Center: {x: 0, y: 0.035, z: 0}
  1678. --- !u!54 &7570006596986120127
  1679. Rigidbody:
  1680. m_ObjectHideFlags: 0
  1681. m_CorrespondingSourceObject: {fileID: 0}
  1682. m_PrefabInstance: {fileID: 0}
  1683. m_PrefabAsset: {fileID: 0}
  1684. m_GameObject: {fileID: 7570006596986120123}
  1685. serializedVersion: 2
  1686. m_Mass: 1
  1687. m_Drag: 0
  1688. m_AngularDrag: 0.05
  1689. m_UseGravity: 1
  1690. m_IsKinematic: 0
  1691. m_Interpolate: 0
  1692. m_Constraints: 84
  1693. m_CollisionDetection: 0
  1694. --- !u!114 &7570006596986120128
  1695. MonoBehaviour:
  1696. m_ObjectHideFlags: 0
  1697. m_CorrespondingSourceObject: {fileID: 0}
  1698. m_PrefabInstance: {fileID: 0}
  1699. m_PrefabAsset: {fileID: 0}
  1700. m_GameObject: {fileID: 7570006596986120123}
  1701. m_Enabled: 1
  1702. m_EditorHideFlags: 0
  1703. m_Script: {fileID: 11500000, guid: d2056048a78a0cc4c97e7899ba1c0e31, type: 3}
  1704. m_Name:
  1705. m_EditorClassIdentifier:
  1706. m_Speed: 0.0535
  1707. m_TurnSpeed: 55
  1708. --- !u!114 &7570006596986120129
  1709. MonoBehaviour:
  1710. m_ObjectHideFlags: 0
  1711. m_CorrespondingSourceObject: {fileID: 0}
  1712. m_PrefabInstance: {fileID: 0}
  1713. m_PrefabAsset: {fileID: 0}
  1714. m_GameObject: {fileID: 7570006596986120123}
  1715. m_Enabled: 1
  1716. m_EditorHideFlags: 0
  1717. m_Script: {fileID: 11500000, guid: 4265d0764c65d26409f0f920e5293c82, type: 3}
  1718. m_Name:
  1719. m_EditorClassIdentifier:
  1720. testState: 1
  1721. isTesting: 0