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- import io
- import socket
- import struct
- import time
- import picamera
-
- # Connect a client socket to my_server:8000 (change my_server to the
- # hostname of your server)
- client_socket = socket.socket()
- client_socket.connect(('my_server', 8000))
-
- # Make a file-like object out of the connection
- connection = client_socket.makefile('wb')
- try:
- with picamera.PiCamera() as camera:
- camera.resolution = (640, 480)
- # Start a preview and let the camera warm up for 2 seconds
- camera.start_preview()
- time.sleep(2)
-
- # Note the start time and construct a stream to hold image data
- # temporarily (we could write it directly to connection but in this
- # case we want to find out the size of each capture first to keep
- # our protocol simple)
- start = time.time()
- stream = io.BytesIO()
- for foo in camera.capture_continuous(stream, 'jpeg'):
- # Write the length of the capture to the stream and flush to
- # ensure it actually gets sent
- connection.write(struct.pack('<L', stream.tell()))
- connection.flush()
- # Rewind the stream and send the image data over the wire
- stream.seek(0)
- connection.write(stream.read())
- # If we've been capturing for more than 30 seconds, quit
- if time.time() - start > 30:
- break
- # Reset the stream for the next capture
- stream.seek(0)
- stream.truncate()
- # Write a length of zero to the stream to signal we're done
- connection.write(struct.pack('<L', 0))
- finally:
- connection.close()
- client_socket.close()
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