diff --git a/Startcode/game.c b/Startcode/game.c index 2d851e0..0265fb9 100644 --- a/Startcode/game.c +++ b/Startcode/game.c @@ -3,7 +3,7 @@ #include #include -#define MAX_RAND_TRIES_PER_WORD 10 +#define MAX_RAND_TRIES_PER_WORD 100 #define EMPTY_CHAR 0 //TODO: Spiellogik implementieren: diff --git a/Startcode/main.c b/Startcode/main.c index 7420fce..cc61dc5 100644 --- a/Startcode/main.c +++ b/Startcode/main.c @@ -46,7 +46,7 @@ int main(int argc, char *argv[]) startGame(wordSalad, SALAD_SIZE, words, placedWords, SALAD_SIZE); } else{ - printf("Error! Words coundn't be placed..."); + printf("Error! Words coundn't be placed...\n"); } } diff --git a/Startcode/makefile b/Startcode/makefile index 914178d..c7061f7 100644 --- a/Startcode/makefile +++ b/Startcode/makefile @@ -25,8 +25,8 @@ wordsalad_initial: # -------------------------- # Normales Spiel bauen # -------------------------- -wordsalad_myversion: - $(CC) -o wordsalad_initial -L. $(codefolder)/main.c $(BINARIES)/libraylib.a $(LDFLAGS) +wordsalad_myversion: main.o input.o game.o graphicalGame.o + $(CC) $(CFLAGS) -o wordsalad_myversion.exe main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS) wordsalad: main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(CC) $(CFLAGS) -o wordsalad main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS)