#include #include #include "input.h" #include "game.h" #include "graphicalGame.h" #define MAX_NUMBER_OF_WORDS 100 #define SALAD_SIZE 20 int main(int argc, char *argv[]) { int exitCode = EXIT_SUCCESS; if (argc != 2) { fprintf(stderr, "Benutzung: %s \n", argv[0]); return EXIT_FAILURE; } char words[MAX_NUMBER_OF_WORDS][MAX_WORD_LEN]; unsigned int wordCount = 0; FILE *file = fopen(argv[1], "r"); if (!file) { fprintf(stderr, "Konnte Datei %s nicht öffnen.\n", argv[1]); return EXIT_FAILURE; } unsigned int placedWords = 0; char wordSalad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN]; wordCount = readWords(file, words, MAX_NUMBER_OF_WORDS); fclose(file); placedWords = createWordSalad(wordSalad, SALAD_SIZE, words, wordCount); printf("\nWortsalat-Initialisierung\n"); printf("-------------------------\n"); printf("Gelesene Woerter: %u\n", wordCount); printf("Platzierte Woerter: %u\n", placedWords); if (placedWords < wordCount) printf("Hinweis: %u Woerter konnten nicht platziert werden.\n", wordCount - placedWords); printf("\nSpielfeld (%dx%d):\n\n", SALAD_SIZE, SALAD_SIZE); showWordSalad(wordSalad, SALAD_SIZE); printf("\nInitialisierung abgeschlossen.\n"); // Später evtl.: // startGraphicalGame(wordSalad, SALAD_SIZE, words, wordCount); return exitCode; }