2025-11-04 16:43:46 +01:00

224 lines
4.2 KiB
C

#include "game.h"
#include <time.h>
#include <stdlib.h>
#include <string.h>
#define MAX_RAND_TRIES_PER_WORD 10
#define EMPTY_CHAR '.'
// TODO: Spiellogik implementieren:
/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
* restliche Felder mit zufälligen Buchstaben füllen */
static void initializeArray(char salad [MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen) //Array initialisieren & mit Filler füllen
{
for (int i = 0; i < searchFieldLen; i++)
{
for (int j = 0; j < searchFieldLen; j++)
{
salad[i][j] = EMPTY_CHAR;
}
}
}
static void col_row (unsigned int searchFieldLen, int *x, int *y) //Zufällige x/y Koordinate für Anfang von Wort
{
*x = rand() % searchFieldLen;
*y = rand() % searchFieldLen;
}
static int place(char salad [MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], int searchFieldLen, int len [],const char words [] [MAX_WORD_LEN], unsigned int wordCount) //Prüfen ob plazierbar und plazieren
{
int x, y;
int placedWords = 0; //Counter plazierte Wörter
for(int i = 0; i < wordCount; i++)
{
int placed = 0;
for(int tries = 0; tries < MAX_RAND_TRIES_PER_WORD && !placed; tries++)
{
len[i] = (int)strlen(words[i]);
col_row(searchFieldLen, &x, &y);
int orient = rand() % 2;
if(orient == 0) //wir prüfen und füllen horizontal (in x-Richtung)
{
int works = 1;
if(((x + len[i]) > searchFieldLen))
{
works = 0;
}
else
{
for(int j = x; j < (x + len[i]); j++)
{
if(salad[y][j] != EMPTY_CHAR)
{
works = 0;
break;
}
}
}
// ab hier platzieren wir
if(works)
{
for (int k = 0; k < len[i]; k++)
{
salad[y][x + k] = words[i][k];
}
placed = 1;
placedWords++;
}
}
else //wir prüfen und füllen vertikal (in y-Richtung)
{
int works = 1;
if(((y + len[i]) > searchFieldLen))
{
works = 0;
}
else
{
for(int j = y; j < (y + len[i]); j++)
{
if(salad[j][x] != EMPTY_CHAR)
{
works = 0;
break;
}
}
}
// ab hier platzieren wir
if(works)
{
for (int k = 0; k < len[i]; k++)
{
salad[y + k][x] = words[i][k];
}
placed = 1;
placedWords++;
}
}
}
}
return placedWords;
}
static void fillLetters(char salad [MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen) //Übrige freie Felder mit Buchstaben füllen
{
for (int i = 0; i < searchFieldLen; i++)
{
for (int j = 0; j < searchFieldLen; j++)
{
if (salad[i][j] == EMPTY_CHAR)
{
char random_letter = 'A' + (rand() % 26);
salad[i][j] = random_letter;
}
}
}
}
//Erstellt Wortsalat, plaziert Wörter zufällig & füllt die Lücken
int createWordSalad(char salad [MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words [] [MAX_WORD_LEN], unsigned int wordCount)
{
srand(time(NULL));
initializeArray(salad, searchFieldLen);
int len [wordCount];
int count = 0;
for(int i = 0; i < wordCount; i++)
{
if(words [i] [0] != '\0')
count++;
}
int placeWords = place(salad, searchFieldLen, len, words, count);
fillLetters(salad, searchFieldLen);
return placeWords;
}
// Ausgabe von Wortsalat auf Konsole
void showWordSalad(const char salad [MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
{
for (int i = 0; i < searchFieldLen; i++)
{
for (int j = 0; j < searchFieldLen; j++)
{
printf("%c ", salad [i][j]);
}
printf("\n");
}
}