#include #include #include "matrix.h" // TODO Matrix-Funktionen implementieren // typedef struct // { // unsigned int *buffer; // unsigned int rows; // unsigned int cols; // } Matrix; Matrix createMatrix(unsigned int rows, unsigned int cols) { if(rows == 0 || cols == 0) { Matrix noMatrix = {NULL, 0, 0}; return noMatrix; } Matrix matrix = {(MatrixType *)calloc(rows * cols, sizeof(int)) ,rows, cols}; return matrix; } void clearMatrix(Matrix *matrix) { free(matrix->buffer); matrix->rows = 0; matrix->cols = 0; matrix->buffer = NULL; } void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx) { if(rowIdx >= matrix.rows || colIdx >= matrix.cols) { return; } matrix.buffer[matrix.cols * rowIdx + colIdx] = value; } MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx) { if(rowIdx >= matrix.rows || colIdx >= matrix.cols) { return UNDEFINED_MATRIX_VALUE; } MatrixType matrixAt = matrix.buffer[matrix.cols * rowIdx + colIdx]; return matrixAt; } Matrix add(const Matrix matrix1, const Matrix matrix2) { if(matrix1.rows == matrix2.rows && matrix1.cols == matrix2.cols) { Matrix matrixSum = createMatrix(matrix1.rows, matrix1.cols); for(int i = 0; i < matrix1.rows; i++) { for(int j = 0; j < matrix1.cols; j++) { MatrixType value = getMatrixAt(matrix1, i, j) + getMatrixAt(matrix2, i, j); setMatrixAt(value, matrixSum, i, j); } } return matrixSum; } if((matrix1.cols == 1 || matrix2.cols == 1) && matrix1.rows == matrix2.rows) { if(matrix1.cols == 1) { return broadcasting(matrix2, matrix1); } else { return broadcasting(matrix1, matrix2); } } Matrix failedMatrix = createMatrix(0, 0); return failedMatrix; } Matrix broadcasting(const Matrix matrix, const Matrix vector) { Matrix matrixSum = createMatrix(matrix.rows, matrix.cols); for(int i = 0; i < vector.rows; i++) { for(int j = 0; j < matrix.cols; j++) { MatrixType value = getMatrixAt(matrix, i, j) + getMatrixAt(vector, i, 0); setMatrixAt(value, matrixSum, i, j); } } return matrixSum; } Matrix multiply(const Matrix matrix1, const Matrix matrix2) { if(matrix1.cols != matrix2.rows) { Matrix failedMatrix = createMatrix(0, 0); return failedMatrix; } Matrix matrixRes = createMatrix(matrix1.rows, matrix2.cols); for(int i = 0; i < matrixRes.rows; i++) { for(int j = 0; j < matrixRes.cols; j++) { MatrixType sum = 0; for(int k = 0; k < matrix1.cols; k++) { MatrixType product = getMatrixAt(matrix1, i, k) * getMatrixAt(matrix2, k, j); sum += product; } setMatrixAt(sum, matrixRes, i, j); } } return matrixRes; }