#include #include #include "input.h" #include "game.h" #include "graphicalGame.h" #include #include #define MAX_NUMBER_OF_WORDS 100 #define SALAD_SIZE 20 int main(int argc, char *argv[]) { int exitCode = EXIT_SUCCESS; printf("start main\n"); srand(time(NULL)); // Check if the correct number of arguments is provided if(argc != 2) { fprintf(stderr, "Usage: %s \n", argv[0]); exitCode = EXIT_FAILURE; } else { char words[MAX_NUMBER_OF_WORDS][MAX_WORD_LEN]; // Array to hold the words to be used in the game unsigned int wordCount = 0; FILE *file = fopen(argv[1], "r"); if(file != NULL) { unsigned int placedWords = 0; char wordSalad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN]; // 2D array to store the word salad // Read words from file and store in 'words' array wordCount = readWords(file, words, MAX_NUMBER_OF_WORDS); fclose(file); // Create the word salad by placing words into grid //placedWords = createWordSalad(wordSalad, SALAD_SIZE, words, wordCount); // TODO: // Check if all words were successfully placed for(int i = 0; i < 10000; i++) { placedWords = createWordSalad(wordSalad, SALAD_SIZE, words, wordCount); if(placedWords == wordCount) { // Start the game if successful return exitCode; } } // error message if some words couldn't be placed fprintf(stderr, "could not start wordsalad.\n"); exitCode = EXIT_FAILURE; } else { // Print error message if file couldn't be opened fprintf(stderr, "Could not open file %s for reading ...\n", argv[1]); exitCode = EXIT_FAILURE; } } return exitCode; }