Compare commits
8
Commits
| Author | SHA1 | Date | |
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e523b5462d | ||
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b50bd58dac | ||
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2176383f1e | ||
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e52da066fa | ||
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494fa2237c | ||
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7dca38c37f | ||
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03495bddf0 | ||
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1763ac1f6d |
@@ -2,35 +2,144 @@
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#include "stack.h"
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#include "stack.h"
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#include "bintree.h"
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#include "bintree.h"
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//TODO: binären Suchbaum implementieren
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//TODO: binären Suchbaum implementieren
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/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv),
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/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv), Done
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* `clearTree`: gibt den gesamten Baum frei (rekursiv),
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* `clearTree`: gibt den gesamten Baum frei (rekursiv), Done
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* `treeSize`: zählt die Knoten im Baum (rekursiv),
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* `treeSize`: zählt die Knoten im Baum (rekursiv),
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* `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. */
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* `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. */
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static TreeNode *root = NULL;
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TreeNode *addToTree (TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate);
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void *nextTreeData (TreeNode *root);
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void clearTree (TreeNode *root);
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unsigned int treeSize (const TreeNode *root);
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// self declared functions
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TreeNode *addToTreeRec (TreeNode *currentNode, TreeNode *newNode, CompareFctType compareFct, int *isDuplicate);
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void clearTreeRec (TreeNode *currentNode);
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void clearNode (TreeNode *node);
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void treeSizeRec (const TreeNode *currentNode, unsigned int *nodeCount);
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// Adds a copy of data's pointer destination to the tree using compareFct for ordering. Accepts duplicates
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// Adds a copy of data's pointer destination to the tree using compareFct for ordering. Accepts duplicates
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// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
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// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
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// returned Value is new root
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
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{
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{
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// create a node
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TreeNode *newNode;
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newNode = calloc(1, sizeof(TreeNode));
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newNode->data = calloc(1, dataSize);
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newNode->left = NULL;
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newNode->right = NULL;
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memcpy(newNode->data, data, dataSize);
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return addToTreeRec(root, newNode, compareFct, isDuplicate);
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}
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}
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TreeNode *addToTreeRec(TreeNode *currentNode, TreeNode *newNode, CompareFctType compareFct, int *isDuplicate)
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{
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if (currentNode == NULL)
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{
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isDuplicate = 0;
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return newNode;
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}
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else if (compareFct(newNode->data, currentNode->data) < 0)
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{
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currentNode->left = addToTreeRec(currentNode->left, newNode, compareFct, isDuplicate);
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}
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else if (compareFct(newNode->data, currentNode->data) > 0)
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{
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currentNode->right = addToTreeRec(currentNode->right, newNode, compareFct, isDuplicate);
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}
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else
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{
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//duplicate
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if (isDuplicate == NULL)
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{
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currentNode->left = addToTreeRec(currentNode->left, newNode, compareFct, isDuplicate);
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}
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else
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{
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*isDuplicate = 1;
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}
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}
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return currentNode;
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}
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// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
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// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
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// Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning the next element,
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// Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning the next element,
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// push the top node and push all its left nodes.
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// push the top node and push all its left nodes.
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// Needs stack!!
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void *nextTreeData(TreeNode *root)
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void *nextTreeData(TreeNode *root)
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{
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{
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}
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}
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// Releases all memory resources (including data copies).
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// Releases all memory resources (including data copies).
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void clearTree(TreeNode *root)
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void clearTree(TreeNode *root)
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{
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{
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clearTreeRec(root);
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}
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}
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void clearTreeRec(TreeNode *currentNode)
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{
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if (currentNode != NULL)
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{
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clearTree(currentNode->left);
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clearNode(currentNode);
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clearTree(currentNode->right);
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}
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}
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void clearNode(TreeNode *node)
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{
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free(node->data);
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node->data = NULL;
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node->left = NULL;
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node->right = NULL;
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free(node);
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node = NULL;
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}
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// Returns the number of entries in the tree given by root.
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// Returns the number of entries in the tree given by root.
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unsigned int treeSize(const TreeNode *root)
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unsigned int treeSize(const TreeNode *root)
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{
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unsigned int amountOfNodes = 0;
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treeSizeRec(root, &amountOfNodes);
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return amountOfNodes;
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}
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void treeSizeRec(const TreeNode *currentNode, unsigned int *nodeCount)
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{
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{
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if (currentNode != NULL)
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{
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treeSizeRec(currentNode->left, nodeCount);
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*nodeCount++;
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treeSizeRec(currentNode->right, nodeCount);
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}
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}
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}
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@@ -0,0 +1,43 @@
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#include <stdio.h>
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#include "unity.h"
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#include "bintree.h"
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#define MAX_TEST_NAME_LEN 10
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typedef struct
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{
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char name[MAX_TEST_NAME_LEN];
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int score;
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} HighscoreEntry;
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// test if addToTree expands tree correctly
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// by going down the path where the given pice of data is expected
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// and checking if the pice of data is found there
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void test_addToTreeExpandsTreeCorrectlyNoDoubles(void)
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{
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}
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// test if nextTreeData returns the next pice of data correctly
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// needs Stack!!!
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// test if clear Tree frees all node.name and node memory AND sets them to zero
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// aditionally tests if the memoryspaces have been cleared
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// tests if treeSize returns correct amount of nodes in Tree
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// by using addNode a given number of times and testing to see if
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// the treeSize matches the number of nodes added
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// main, strings together all tests
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int main()
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{
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printf("\n============================\nBinary Tree tests\n============================\n");
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}
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Binary file not shown.
Binary file not shown.
@@ -1,2 +1 @@
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player_name;9943
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player1;3999
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player1;3999
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@@ -38,11 +38,6 @@ $(program_obj_filesobj_files): %.o: %.c
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unitTests:
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unitTests:
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echo "needs to be implemented"
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echo "needs to be implemented"
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stack: stack.c
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$(CC) $(FLAGS) -c stack stack.c
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test_stack: stack.o test_stack.c $(unityfolder)/unity.c
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$(CC) $(FLAGS) -o runstackTests test_stack.c stack.o $(unityfolder)/unity.c
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# --------------------------
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# --------------------------
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# Clean
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# Clean
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# --------------------------
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# --------------------------
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@@ -10,64 +10,24 @@
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// Pushes data as pointer onto the stack.
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// Pushes data as pointer onto the stack.
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StackNode *push(StackNode *stack, void *data)
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StackNode *push(StackNode *stack, void *data)
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{
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{
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StackNode *newNode = malloc(sizeof(StackNode));
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if(newNode == NULL)
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{
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//printf("Fehler Bei Speicherallozierung!");
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return NULL;
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}
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newNode->data = data;
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newNode->next = stack;
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return newNode;
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}
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}
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// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
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// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
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// freed by caller.)
|
// freed by caller.)
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StackNode *pop(StackNode *stack)
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StackNode *pop(StackNode *stack)
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{
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{
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if(stack == NULL)
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{
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//printf("Fehlerhafte Adresse uebergeben");
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return NULL;
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}
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StackNode *next = stack->next;
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free(stack);
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return next;
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}
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}
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// Returns the data of the top element.
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// Returns the data of the top element.
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||||||
void *top(StackNode *stack)
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void *top(StackNode *stack)
|
||||||
{
|
{
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if(stack == NULL)
|
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||||||
{
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||||||
//printf("Fehlerhafte Adresse uebergeben");
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return NULL;
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|
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}
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return stack->data;
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}
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}
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|
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// Clears stack and releases all memory.
|
// Clears stack and releases all memory.
|
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void clearStack(StackNode *stack)
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void clearStack(StackNode *stack)
|
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{
|
{
|
||||||
if(stack == NULL)
|
|
||||||
{
|
|
||||||
//printf("Fehlerhafte Adresse uebergeben");
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|
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return;
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|
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}
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|
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|
|
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StackNode *currentNode = stack;
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|
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StackNode *nextNode;
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|
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|
|
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while(currentNode != NULL)
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|
||||||
{
|
|
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nextNode = currentNode->next;
|
|
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free(currentNode);
|
|
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currentNode = nextNode;
|
|
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}
|
|
||||||
}
|
}
|
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@@ -8,11 +8,6 @@ The latest element is taken from the stack. */
|
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#include <stdlib.h>
|
#include <stdlib.h>
|
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|
|
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//TODO: passenden Datentyp als struct anlegen
|
//TODO: passenden Datentyp als struct anlegen
|
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typedef struct StackNode
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|
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{
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|
||||||
void *data;
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|
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struct StackNode *next;
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|
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} StackNode;
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|
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|
|
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// Pushes data as pointer onto the stack.
|
// Pushes data as pointer onto the stack.
|
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StackNode *push(StackNode *stack, void *data);
|
StackNode *push(StackNode *stack, void *data);
|
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|
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-120
@@ -1,120 +0,0 @@
|
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#include <stdio.h>
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|
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#include <stdlib.h>
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|
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#include "unity.h"
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|
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#include "stack.h"
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|
||||||
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|
||||||
void setUp(void) {
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|
||||||
// Falls notwendig, kann hier Vorbereitungsarbeit gemacht werden
|
|
||||||
}
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|
||||||
|
|
||||||
void tearDown(void) {
|
|
||||||
// Hier kann Bereinigungsarbeit nach jedem Test durchgeführt werden
|
|
||||||
}
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|
||||||
|
|
||||||
|
|
||||||
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|
||||||
void testeStackBeschreiben()
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|
||||||
{
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|
||||||
//printf("=== Test: push() ===\n");
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|
||||||
|
|
||||||
StackNode *stack = NULL;
|
|
||||||
int wert1 = 42;
|
|
||||||
stack = push(stack, &wert1);
|
|
||||||
|
|
||||||
int *topValue = (int *)(stack->data);
|
|
||||||
|
|
||||||
TEST_ASSERT_NOT_NULL(topValue);
|
|
||||||
TEST_ASSERT_EQUAL_INT(42, *topValue);
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|
||||||
|
|
||||||
|
|
||||||
int wert2 = 12;
|
|
||||||
stack = push(stack, &wert2);
|
|
||||||
|
|
||||||
topValue = (int *)(stack->data);
|
|
||||||
int *secondValue = (int *)((stack->next)->data);
|
|
||||||
|
|
||||||
TEST_ASSERT_NOT_NULL(topValue);
|
|
||||||
TEST_ASSERT_EQUAL_INT(12, *topValue);
|
|
||||||
TEST_ASSERT_NOT_NULL(secondValue);
|
|
||||||
TEST_ASSERT_EQUAL_INT(42, *secondValue);
|
|
||||||
|
|
||||||
|
|
||||||
//printf("=== Ende Test: push() ===\n\n");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void testepop()
|
|
||||||
{
|
|
||||||
//printf("=== Test: pop() ===\n");
|
|
||||||
|
|
||||||
StackNode *stack = NULL;
|
|
||||||
int wert1 = 20;
|
|
||||||
int wert2 = 74;
|
|
||||||
|
|
||||||
stack = push(stack, &wert1);
|
|
||||||
stack = push(stack, &wert2);
|
|
||||||
|
|
||||||
stack = pop(stack);
|
|
||||||
|
|
||||||
int *topValue = (int *)(stack->data);
|
|
||||||
|
|
||||||
TEST_ASSERT_NOT_NULL(topValue);
|
|
||||||
TEST_ASSERT_EQUAL_INT(20, *topValue);
|
|
||||||
|
|
||||||
//printf("=== Ende Test: pop() ===\n\n");
|
|
||||||
}
|
|
||||||
|
|
||||||
void testetop()
|
|
||||||
{
|
|
||||||
//printf("=== Test: top() ===\n");
|
|
||||||
|
|
||||||
StackNode *stack = NULL;
|
|
||||||
int wert1 = 20;
|
|
||||||
int wert2 = 74;
|
|
||||||
|
|
||||||
stack = push(stack, &wert1);
|
|
||||||
stack = push(stack, &wert2);
|
|
||||||
|
|
||||||
int *topValue = top(stack);
|
|
||||||
|
|
||||||
TEST_ASSERT_NOT_NULL(topValue);
|
|
||||||
TEST_ASSERT_EQUAL_INT(74, *topValue);
|
|
||||||
|
|
||||||
//printf("=== Ende Test: top() ===\n\n");
|
|
||||||
}
|
|
||||||
|
|
||||||
void testeclearStack()
|
|
||||||
{
|
|
||||||
//printf("=== Test: clearStack() ===\n");
|
|
||||||
|
|
||||||
StackNode *stack = NULL;
|
|
||||||
int wert1 = 20;
|
|
||||||
int wert2 = 74;
|
|
||||||
|
|
||||||
stack = push(stack, &wert1);
|
|
||||||
stack = push(stack, &wert2);
|
|
||||||
|
|
||||||
clearStack(stack);
|
|
||||||
|
|
||||||
//printf("Test: clearStack() aufgerufen. Speicher freigegeben.\n");
|
|
||||||
//printf("=== Ende Test: clearStack() ===\n\n");
|
|
||||||
}
|
|
||||||
|
|
||||||
int main()
|
|
||||||
{
|
|
||||||
UNITY_BEGIN();
|
|
||||||
|
|
||||||
//printf("...");
|
|
||||||
|
|
||||||
RUN_TEST(testeStackBeschreiben);
|
|
||||||
RUN_TEST(testepop);
|
|
||||||
RUN_TEST(testetop);
|
|
||||||
RUN_TEST(testeclearStack);
|
|
||||||
|
|
||||||
/*testeStackBeschreiben();
|
|
||||||
testepop();
|
|
||||||
testetop();
|
|
||||||
testeclearStack();*/
|
|
||||||
|
|
||||||
return UNITY_END();
|
|
||||||
}
|
|
||||||
Reference in New Issue
Block a user