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14 changed files with 9 additions and 665 deletions

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.DS_Store vendored

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{
"configurations": [
{
"name": "macos-clang-arm64",
"includePath": [
"${workspaceFolder}/**"
],
"compilerPath": "/usr/bin/clang",
"cStandard": "${default}",
"cppStandard": "${default}",
"intelliSenseMode": "macos-clang-arm64",
"compilerArgs": [
""
]
}
],
"version": 4
}

13
.vscode/launch.json vendored
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{
"version": "0.2.0",
"configurations": [
{
"name": "C/C++ Runner: Debug Session",
"type": "lldb",
"request": "launch",
"args": [],
"cwd": "/Users/florianwetzel/I2_Praktikum/DobleSpiel",
"program": "/Users/florianwetzel/I2_Praktikum/DobleSpiel/build/Debug/outDebug"
}
]
}

59
.vscode/settings.json vendored
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@ -1,59 +0,0 @@
{
"C_Cpp_Runner.cCompilerPath": "clang",
"C_Cpp_Runner.cppCompilerPath": "clang++",
"C_Cpp_Runner.debuggerPath": "lldb",
"C_Cpp_Runner.cStandard": "",
"C_Cpp_Runner.cppStandard": "",
"C_Cpp_Runner.msvcBatchPath": "",
"C_Cpp_Runner.useMsvc": false,
"C_Cpp_Runner.warnings": [
"-Wall",
"-Wextra",
"-Wpedantic",
"-Wshadow",
"-Wformat=2",
"-Wcast-align",
"-Wconversion",
"-Wsign-conversion",
"-Wnull-dereference"
],
"C_Cpp_Runner.msvcWarnings": [
"/W4",
"/permissive-",
"/w14242",
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"/w14826",
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"/w14905",
"/w14906",
"/w14263",
"/w44265",
"/w14928"
],
"C_Cpp_Runner.enableWarnings": true,
"C_Cpp_Runner.warningsAsError": false,
"C_Cpp_Runner.compilerArgs": [],
"C_Cpp_Runner.linkerArgs": [],
"C_Cpp_Runner.includePaths": [],
"C_Cpp_Runner.includeSearch": [
"*",
"**/*"
],
"C_Cpp_Runner.excludeSearch": [
"**/build",
"**/build/**",
"**/.*",
"**/.*/**",
"**/.vscode",
"**/.vscode/**"
],
"C_Cpp_Runner.useAddressSanitizer": false,
"C_Cpp_Runner.useUndefinedSanitizer": false,
"C_Cpp_Runner.useLeakSanitizer": false,
"C_Cpp_Runner.showCompilationTime": false,
"C_Cpp_Runner.useLinkTimeOptimization": false,
"C_Cpp_Runner.msvcSecureNoWarnings": false
}

165
bintree.c
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@ -1,189 +1,36 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "stack.h"
#include "bintree.h"
//TODO: binären Suchbaum implementieren
/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv), Done
* `clearTree`: gibt den gesamten Baum frei (rekursiv), Done
* `treeSize`: zählt die Knoten im Baum (rekursiv), Done
* `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. Done */
static TreeNode *root = NULL;
static StackNode *stackRoot = NULL;
TreeNode *addToTree (TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate);
void *nextTreeData (TreeNode *root);
void clearTree (TreeNode *root);
unsigned int treeSize (const TreeNode *root);
// self declared functions
TreeNode *addToTreeRec (TreeNode *currentNode, TreeNode *newNode, CompareFctType compareFct, int *isDuplicate, const int root);
void clearTreeRec (TreeNode *currentNode);
void clearNode (TreeNode *node);
int treeSizeRec (const TreeNode *currentNode);
void *nextTreeDataRec (TreeNode *node, StackNode *stack);
/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv),
* `clearTree`: gibt den gesamten Baum frei (rekursiv),
* `treeSize`: zählt die Knoten im Baum (rekursiv),
* `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. */
// Adds a copy of data's pointer destination to the tree using compareFct for ordering. Accepts duplicates
// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
// returned Value is new root
TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
{
// create a node
TreeNode *newNode;
newNode = calloc(1, sizeof(TreeNode));
newNode->data = calloc(1, dataSize);
newNode->left = NULL;
newNode->right = NULL;
memcpy(newNode->data, data, dataSize);
return addToTreeRec(root, newNode, compareFct, isDuplicate, 1);
}
TreeNode *addToTreeRec(TreeNode *currentNode, TreeNode *newNode, CompareFctType compareFct, int *isDuplicate, const int root)
{
if ((currentNode == NULL))
{
if ((isDuplicate == NULL) || root)
{
return newNode;
}
else
{
return currentNode;
}
}
else if ((compareFct(currentNode->data, newNode->data) < 0))
{
currentNode->left = addToTreeRec(currentNode->left, newNode, compareFct, isDuplicate, 0);
}
else if ((compareFct(currentNode->data, newNode->data) > 0))
{
currentNode->right = addToTreeRec(currentNode->right, newNode, compareFct, isDuplicate, 0);
}
else if ((compareFct(currentNode->data, newNode->data) == 0))
{
if (isDuplicate == NULL)
{
currentNode->left = addToTreeRec(currentNode->left, newNode, compareFct, isDuplicate, 0);
}
else
{
*isDuplicate = 1;
}
}
return currentNode;
}
// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
// Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning the next element,
// push the top node and push all its left nodes.
// Needs stack!!
// Stack functions: push(), pop(), top(), clearStack()
void *nextTreeData(TreeNode *root)
{
void *pointerToReturn = NULL;
if (root != NULL)
{
// Add tree to stack so that bigest entry is ontop
stackRoot = nextTreeDataRec(root, stackRoot);
pointerToReturn = stackRoot;
}
else
{
// return current top entry and then pop that top entry
pointerToReturn = top(stackRoot);
stackRoot = pop(stackRoot);
}
return pointerToReturn;
}
void *nextTreeDataRec(TreeNode *tree, StackNode *stack)
{
if (tree != NULL)
{
stack = nextTreeDataRec (tree->left, stack);
stack = push (stack, tree->data);
stack = nextTreeDataRec (tree->right, stack);
}
return stack;
}
// Releases all memory resources (including data copies).
void clearTree(TreeNode *root)
{
clearTreeRec(root);
}
void clearTreeRec(TreeNode *currentNode)
{
if (currentNode != NULL)
{
clearTree(currentNode->left);
clearTree(currentNode->right);
clearNode(currentNode);
}
}
void clearNode(TreeNode *node)
{
free(node->data);
node->data = NULL;
node->left = NULL;
node->right = NULL;
free(node);
node = NULL;
}
// Returns the number of entries in the tree given by root.
unsigned int treeSize(const TreeNode *root)
{
unsigned int amountOfNodes = 0;
amountOfNodes = treeSizeRec(root);
return amountOfNodes;
}
int treeSizeRec(const TreeNode *currentNode)
{
int nodeCount = 0;
if (currentNode != NULL)
{
nodeCount += treeSizeRec(currentNode->left);
nodeCount += treeSizeRec(currentNode->right);
return nodeCount + 1;
}
}
}

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bintree.o

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#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "unity.h"
#include "bintree.h"
#include "stack.h"
#define MAX_TEST_NAME_LEN 10
void setUp(void) {
// Falls notwendig, kann hier Vorbereitungsarbeit gemacht werden
}
void tearDown(void) {
// Hier kann Bereinigungsarbeit nach jedem Test durchgeführt werden
}
static int compareIntEntries(const void *arg1, const void *arg2)
{
const int *entry1 = (const void *)arg1;
const int *entry2 = (const void *)arg2;
int result = *entry2 - *entry1;
return result;
}
// test if addToTree expands tree correctly
// by going down the path where the given pice of data is expected
// and checking if the pice of data is found there
void test_addToTreeExpandsTreeCorrectly(void)
{
TreeNode *testRoot = NULL;
int testIsDouble = 0;
int score1 = 12;
int score2 = 6;
int score3 = 18;
int score4 = 3;
int score5 = 9;
int score6 = 15;
int score7 = 21;
testRoot = addToTree(testRoot, &score1, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score2, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score3, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score4, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score5, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score6, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score7, sizeof(int), compareIntEntries, NULL);
// Checking the Tree without Doubles
TEST_ASSERT_NOT_NULL(testRoot);
TEST_ASSERT_EQUAL(score1, *(int *)testRoot->data);
TEST_ASSERT_NOT_NULL(testRoot->left);
TEST_ASSERT_EQUAL(score2, *(int *)testRoot->left->data);
TEST_ASSERT_NOT_NULL(testRoot->right);
TEST_ASSERT_EQUAL(score3, *(int *)testRoot->right->data);
TEST_ASSERT_NOT_NULL(testRoot->left->left);
TEST_ASSERT_EQUAL(score4, *(int *)testRoot->left->left->data);
TEST_ASSERT_NOT_NULL(testRoot->left->right);
TEST_ASSERT_EQUAL(score5, *(int *)testRoot->left->right->data);
TEST_ASSERT_NOT_NULL(testRoot->right->left);
TEST_ASSERT_EQUAL(score6, *(int *)testRoot->right->left->data);
TEST_ASSERT_NOT_NULL(testRoot->right->right);
TEST_ASSERT_EQUAL(score7, *(int *)testRoot->right->right->data);
// Adding Double
testRoot = addToTree(testRoot, &score4, sizeof(int), compareIntEntries, NULL);
TEST_ASSERT_NOT_NULL(testRoot->left->left->left);
TEST_ASSERT_EQUAL_UINT16(score4, *(int *)testRoot->left->left->left->data);
// Trying to add Double while Doubles not Permitted
testRoot = addToTree(testRoot, &score7, sizeof(int), compareIntEntries, &testIsDouble);
TEST_ASSERT_NULL(testRoot->right->right->left);
TEST_ASSERT_EQUAL_UINT16(1, testIsDouble);
clearTree(testRoot);
}
// test if nextTreeData returns the next pice of data correctly
// needs Stack!!!
void test_nextTreeDataReturnsNextDataCorrectly(void)
{
TreeNode *testRoot = NULL;
int score1 = 12;
int score2 = 6;
int score3 = 18;
int score4 = 3;
int score5 = 9;
int score6 = 15;
int score7 = 21;
// Prepare a Tree
testRoot = addToTree(testRoot, &score1, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score2, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score3, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score4, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score5, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score6, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score7, sizeof(int), compareIntEntries, NULL);
// Create Stack
StackNode *entry = nextTreeData(testRoot);
// check if nextTreeData returns Data correctly
TEST_ASSERT_NOT_NULL(entry);
TEST_ASSERT_EQUAL(score7, *(int *)nextTreeData(NULL));
TEST_ASSERT_EQUAL(score3, *(int *)nextTreeData(NULL));
TEST_ASSERT_EQUAL(score6, *(int *)nextTreeData(NULL));
TEST_ASSERT_EQUAL(score1, *(int *)nextTreeData(NULL));
TEST_ASSERT_EQUAL(score5, *(int *)nextTreeData(NULL));
TEST_ASSERT_EQUAL(score2, *(int *)nextTreeData(NULL));
TEST_ASSERT_EQUAL(score4, *(int *)nextTreeData(NULL));
clearTree(testRoot);
}
// test if clear Tree frees all node.name and node memory AND sets them to zero
// aditionally tests if the memoryspaces have been cleared
void test_clearTreeworksLikeExpected(void)
{
TreeNode *testRoot = NULL;
int score1 = 12;
int score2 = 6;
int score3 = 18;
int score4 = 3;
int score5 = 9;
int score6 = 15;
int score7 = 21;
testRoot = addToTree(testRoot, &score1, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score2, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score3, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score4, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score5, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score6, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score7, sizeof(int), compareIntEntries, NULL);
// Save all Adresses
TreeNode *node1 = testRoot;
TreeNode *node2 = testRoot->left;
TreeNode *node3 = testRoot->left->left;
TreeNode *node4 = testRoot->left->right;
TreeNode *node5 = testRoot->right;
TreeNode *node6 = testRoot->right->left;
TreeNode *node7 = testRoot->right->right;
clearTree(testRoot);
// Check if everything has been set to NULL
TEST_ASSERT_NULL(node1->data);
TEST_ASSERT_NULL(node1->data);
TEST_ASSERT_NULL(node2->data);
TEST_ASSERT_NULL(node3->data);
TEST_ASSERT_NULL(node4->data);
TEST_ASSERT_NULL(node5->data);
TEST_ASSERT_NULL(node6->data);
TEST_ASSERT_NULL(node7->data);
}
// tests if treeSize returns correct amount of nodes in Tree
// by using addToTree a given number of times and testing to see if
// the treeSize matches the number of nodes added
void test_treeSizeWorkingLikeExpected(void)
{
TreeNode *testRoot = NULL;
int nodeCount = 7;
unsigned int testTreeSize = 0;
int score1 = 12;
int score2 = 6;
int score3 = 18;
int score4 = 3;
int score5 = 9;
int score6 = 15;
int score7 = 21;
// Fill Tree
testRoot = addToTree(testRoot, &score1, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score2, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score3, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score4, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score5, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score6, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score7, sizeof(int), compareIntEntries, NULL);
testTreeSize = treeSize(testRoot);
TEST_ASSERT_EQUAL(nodeCount, testTreeSize);
clearTree(testRoot);
}
// main, strings together all tests
int main()
{
UNITY_BEGIN();
printf("\n============================\nBinary Tree tests\n============================\n");
RUN_TEST(test_addToTreeExpandsTreeCorrectly);
RUN_TEST(test_nextTreeDataReturnsNextDataCorrectly);
RUN_TEST(test_clearTreeworksLikeExpected);
RUN_TEST(test_treeSizeWorkingLikeExpected);
return UNITY_END();
}

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player_name;9943
player1;3999

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@ -35,25 +35,14 @@ $(program_obj_filesobj_files): %.o: %.c
# --------------------------
# Unit Tests
# --------------------------
# unitTests:
# echo "needs to be implemented"
bintree: bintree.c
$(CC) $(FLAGS) -c bintree bintree.c
bintreeTests: stack.o bintree.o bintreeTests.c $(unityfolder)/unity.c
$(CC) $(FLAGS) -o runbintreeTests bintreeTests.c bintree.o stack.o $(unityfolder)/unity.c
unitTests:
echo "needs to be implemented"
stack: stack.c
$(CC) $(FLAGS) -c stack stack.c
test_stack: stack.o test_stack.c $(unityfolder)/unity.c
$(CC) $(FLAGS) -o runstackTests test_stack.c stack.o $(unityfolder)/unity.c
test_numbers: numbers.o bintree.o stack.o test_numbers.c $(unityfolder)/unity.c
$(CC) $(FLAGS) -o run_numbersTests test_numbers.c numbers.o bintree.o stack.o $(unityfolder)/unity.c
# --------------------------
# Clean
# --------------------------

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@ -14,106 +14,13 @@
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
// creating random numbers.
static int compareUInt(const void *a, const void *b)
{
unsigned int A = *(unsigned int*)a;
unsigned int B = *(unsigned int*)b;
if (A < B) return -1;
if (A > B) return 1;
return 0;
}
// Sortiervergleich für qsort
int compareQsort(const void *a, const void *b)
{
unsigned int A = *(const unsigned int*)a;
unsigned int B = *(const unsigned int*)b;
if (A < B) return -1;
if (A > B) return +1;
return 0;
}
unsigned int *createNumbers(unsigned int len)
{
if (len < 2) return NULL;
srand((unsigned int)time(NULL));
// Speicher für das Array
unsigned int *numbers = malloc(sizeof(unsigned int) * len);
if (!numbers) return NULL;
TreeNode *root = NULL; // Baumwurzel
unsigned int value;
int isDuplicate;
//Array mit eindeutigen Zufallszahlen füllen
for (unsigned int i = 0; i < len; i++)
{
while (1)
{
value = (rand() % (2 * len)) + 1; // Zufallszahl 1..2*len
isDuplicate = 0;
TreeNode *newRoot = addToTree(
root,
&value,
sizeof(unsigned int),
compareUInt,
&isDuplicate
);
if (!isDuplicate)
{
// Neue Zahl - akzeptieren
root = newRoot;
numbers[i] = value;
break;
}
// Sonst neue Zahl generieren
}
}
//genau eine Zufallszahl duplizieren
unsigned int idx1 = rand() % len;
unsigned int idx2 = rand() % len;
while (idx2 == idx1)
idx2 = rand() % len;
numbers[idx2] = numbers[idx1];
// Baum wieder freigeben
clearTree(root);
return numbers;
}
// Returns only the only number in numbers which is present twice. Returns zero on errors.
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
{
if (!numbers || len < 2) return 0;
unsigned int *copy = malloc(len * sizeof(unsigned int));
if (!copy) return 0;
// Array kopieren
memcpy(copy, numbers, len * sizeof(unsigned int));
// Sortieren
qsort(copy, len, sizeof(unsigned int), compareQsort);
// Doppelte Zahl finden
unsigned int duplicate = 0;
for (unsigned int i = 0; i < len - 1; i++)
{
if (copy[i] == copy[i + 1])
{
duplicate = copy[i];
break;
}
}
free(copy);
return duplicate;
}

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stack.o

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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "numbers.h"
#include "unity/unity.h"
void setUp(void) {
// gehört zu unit-Grundaufbau
}
void tearDown(void) {
// gehört zu unit-Grundaufbau
}
// prüft, ob ein Array nur EIN Duplikat enthält
static int countDuplicates(const unsigned int *arr, unsigned int len) {
int count = 0;
for (unsigned int i = 0; i < len; i++) {
for (unsigned int j = i + 1; j < len; j++) {
if (arr[i] == arr[j]) {
count++;
}
}
}
return count;
}
// Prüfen, ob createNumbers ein korrektes Array liefert
static void test_createNumbers_basic(void)
{
unsigned int len = 100;
unsigned int *arr = createNumbers(len);
TEST_ASSERT_NOT_NULL(arr); // prüft ob Speicher korrekt
// Prüfen: Länge stimmt
// Prüfen: Array enthält GENAU EIN Duplikat
int dupCount = countDuplicates(arr, len);
TEST_ASSERT_EQUAL_INT(1, dupCount);
free(arr);
}
// TEST 2: Prüfen, ob getDuplicate die richtige doppelte Zahl erkennt
static void test_getDuplicate_correctValue(void)
{
unsigned int len = 200;
unsigned int *arr = createNumbers(len);
TEST_ASSERT_NOT_NULL(arr);
unsigned int duplicate = getDuplicate(arr, len);
// Manuelle Kontrolle: Der gefundene Wert muss tatsächlich doppelt vorkommen
int occurrences = 0;
for (unsigned int i = 0; i < len; i++) {
if (arr[i] == duplicate) {
occurrences++;
}
}
TEST_ASSERT_EQUAL_INT(2, occurrences);
free(arr);
}
// TEST 3: getDuplicate gibt 0 aus bei Fehlern
static void test_getDuplicate_errors(void)
{
TEST_ASSERT_EQUAL_UINT(0, getDuplicate(NULL, 10));
TEST_ASSERT_EQUAL_UINT(0, getDuplicate((unsigned int*)1, 1)); // len < 2
}
// Testbereich
int main(void)
{
UNITY_BEGIN();
RUN_TEST(test_createNumbers_basic);
RUN_TEST(test_getDuplicate_correctValue);
RUN_TEST(test_getDuplicate_errors);
return UNITY_END();
}