DobleSpiel/bintree.c

146 lines
3.9 KiB
C

#include <string.h>
#include "stack.h"
#include "bintree.h"
//TODO: binären Suchbaum implementieren
/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv), Done
* `clearTree`: gibt den gesamten Baum frei (rekursiv), Done
* `treeSize`: zählt die Knoten im Baum (rekursiv),
* `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. */
static TreeNode *root = NULL;
TreeNode *addToTree (TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate);
void *nextTreeData (TreeNode *root);
void clearTree (TreeNode *root);
unsigned int treeSize (const TreeNode *root);
// self declared functions
TreeNode *addToTreeRec (TreeNode *currentNode, TreeNode *newNode, CompareFctType compareFct, int *isDuplicate);
void clearTreeRec (TreeNode *currentNode);
void clearNode (TreeNode *node);
void treeSizeRec (const TreeNode *currentNode, unsigned int *nodeCount);
// Adds a copy of data's pointer destination to the tree using compareFct for ordering. Accepts duplicates
// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
// returned Value is new root
TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
{
// create a node
TreeNode *newNode;
newNode = calloc(1, sizeof(TreeNode));
newNode->data = calloc(1, dataSize);
newNode->left = NULL;
newNode->right = NULL;
memcpy(newNode->data, data, dataSize);
return addToTreeRec(root, newNode, compareFct, isDuplicate);
}
TreeNode *addToTreeRec(TreeNode *currentNode, TreeNode *newNode, CompareFctType compareFct, int *isDuplicate)
{
if (currentNode == NULL)
{
isDuplicate = 0;
return newNode;
}
else if (compareFct(newNode->data, currentNode->data) < 0)
{
currentNode->left = addToTreeRec(currentNode->left, newNode, compareFct, isDuplicate);
}
else if (compareFct(newNode->data, currentNode->data) > 0)
{
currentNode->right = addToTreeRec(currentNode->right, newNode, compareFct, isDuplicate);
}
else
{
//duplicate
if (isDuplicate == NULL)
{
currentNode->left = addToTreeRec(currentNode->left, newNode, compareFct, isDuplicate);
}
else
{
*isDuplicate = 1;
}
}
return currentNode;
}
// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
// Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning the next element,
// push the top node and push all its left nodes.
// Needs stack!!
void *nextTreeData(TreeNode *root)
{
}
// Releases all memory resources (including data copies).
void clearTree(TreeNode *root)
{
clearTreeRec(root);
}
void clearTreeRec(TreeNode *currentNode)
{
if (currentNode != NULL)
{
clearTree(currentNode->left);
clearNode(currentNode);
clearTree(currentNode->right);
}
}
void clearNode(TreeNode *node)
{
free(node->data);
node->data = NULL;
node->left = NULL;
node->right = NULL;
free(node);
node = NULL;
}
// Returns the number of entries in the tree given by root.
unsigned int treeSize(const TreeNode *root)
{
unsigned int amountOfNodes = 0;
treeSizeRec(root, &amountOfNodes);
return amountOfNodes;
}
void treeSizeRec(const TreeNode *currentNode, unsigned int *nodeCount)
{
if (currentNode != NULL)
{
treeSizeRec(currentNode->left, nodeCount);
*nodeCount++;
treeSizeRec(currentNode->right, nodeCount);
}
}