DobleSpiel/stack.c
2025-12-05 14:33:22 +01:00

73 lines
1.5 KiB
C

#include <stdlib.h>
#include "stack.h"
//TODO: grundlegende Stackfunktionen implementieren:
/* * `push`: legt ein Element oben auf den Stack,
* `pop`: entfernt das oberste Element,
* `top`: liefert das oberste Element zurück,
* `clearStack`: gibt den gesamten Speicher frei. */
// Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data)
{
StackNode *newNode = malloc(sizeof(StackNode));
if(newNode == NULL)
{
//printf("Fehler Bei Speicherallozierung!");
return NULL;
}
newNode->data = data;
newNode->next = stack;
return newNode;
}
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
// freed by caller.)
StackNode *pop(StackNode *stack)
{
if(stack == NULL)
{
//printf("Fehlerhafte Adresse uebergeben");
return NULL;
}
StackNode *next = stack->next;
free(stack);
return next;
}
// Returns the data of the top element.
void *top(StackNode *stack)
{
if(stack == NULL)
{
//printf("Fehlerhafte Adresse uebergeben");
return NULL;
}
return stack->data;
}
// Clears stack and releases all memory.
void clearStack(StackNode *stack)
{
if(stack == NULL)
{
//printf("Fehlerhafte Adresse uebergeben");
return;
}
StackNode *currentNode = stack;
StackNode *nextNode;
while(currentNode != NULL)
{
nextNode = currentNode->next;
free(currentNode);
currentNode = nextNode;
}
}