#include #include #include #include "matrix.h" // TODO Matrix-Funktionen implementieren Matrix createMatrix(unsigned int rows, unsigned int cols) { Matrix matrix; Matrix empty = {0, 0, NULL}; if(rows == 0 || cols == 0) { //print("Fehler: Dimensionen muessen >= 1 sein!"); return empty; } matrix.rows = rows; matrix.cols = cols; matrix.buffer = malloc(rows * cols * sizeof(float)); if(matrix.buffer == NULL) { //printf("Fehler bei der Speicherreservierung! Keine Matrix erstellt!"); matrix.rows = 0; matrix.cols = 0; } return matrix; } void clearMatrix(Matrix *matrix) { free(matrix->buffer); matrix->buffer = NULL; matrix->rows = 0; matrix->cols = 0; } void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx) { if(matrix.buffer == NULL) { //printf("Fehler beim Setzen! Matrix nicht initialisiert"); return; } if(rowIdx >= matrix.rows || colIdx >= matrix.cols) { //printf("Ungueltige Indizes beim Setzen!\n"); return; } matrix.buffer[rowIdx * matrix.cols + colIdx] = value; } MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx) { if(matrix.buffer == NULL) { //printf("Fehler beim Lesen! Matrix nicht initialisiert"); return 0; } if(rowIdx >= matrix.rows || colIdx >= matrix.cols) { //printf("Ungueltige Indizes beim Lesen!\n"); return 0; } return matrix.buffer[rowIdx * matrix.cols + colIdx]; } Matrix add(const Matrix matrix1, const Matrix matrix2) { float matrix1Wert = 0; float matrix2Wert = 0; float summe = 0; int broadcasting = 0; Matrix broadcastedmatrix1 = {0,0,NULL}; Matrix broadcastedmatrix2 = {0,0,NULL}; if((matrix1.rows != matrix2.rows) || (matrix1.cols != matrix2.cols)) { if((matrix1.rows != matrix2.rows) && (matrix1.cols == matrix2.cols)) { if(matrix1.rows == 1) { broadcastedmatrix1 = createMatrix(matrix2.rows, matrix2.cols); for(int row = 0; row