diff --git a/Start_Windows/main.c b/Start_Windows/main.c index 69016d5..ef0966d 100644 --- a/Start_Windows/main.c +++ b/Start_Windows/main.c @@ -11,7 +11,7 @@ // annahmen ist das windowWidth in pixeln gegeben // werden muss, da auch andere funktionen wie // createCharSquarePanel in Pixeln arbeiten -#define WINDOW_WIDTH 540 +#define WINDOW_WIDTH 800 int main(int argc, char *argv[]) diff --git a/Start_Windows/makefile b/Start_Windows/makefile index a4d5a54..e93f343 100644 --- a/Start_Windows/makefile +++ b/Start_Windows/makefile @@ -9,8 +9,8 @@ unityfolder = ./unity # -------------------------- # initiales Spiel bauen # -------------------------- -#wordsalad_initial: -# $(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS) +wordsalad_initial: + $(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS) # --------------------------