Lecture 6
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from collections import deque
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from typing import List
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import re
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from enum import Enum
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class NodeColor(Enum):
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"""Enumeration for node colors in a graph traversal."""
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WHITE = 1 # WHITE: not visited
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GRAY = 2 # GRAY: visited but not all neighbors visited
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BLACK = 3 # BLACK: visited and all neighbors visited
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class Vertex:
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"""A vertex in a graph."""
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def __init__(self, value):
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self.value = value
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class Graph:
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"""A graph."""
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def insert_vertex(self, name: str):
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raise NotImplementedError("Please implement this method in subclass")
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def connect(self, name1: str, name2: str):
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raise NotImplementedError("Please implement this method in subclass")
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def all_vertices(self) -> List[Vertex]:
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raise NotImplementedError("Please implement this method in subclass")
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def get_vertex(self, name: str) -> Vertex:
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raise NotImplementedError("Please implement this method in subclass")
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def get_adjacent_vertices(self, name: str) -> List[Vertex]:
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raise NotImplementedError("Please implement this method in subclass")
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def bfs(self, start_name: str):
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"""
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Perform a breadth-first search starting at the given vertex.
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:param start_name: the name of the vertex to start at
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:return: a tuple of two dictionaries, the first mapping vertices to distances from the start vertex,
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the second mapping vertices to their predecessors in the traversal tree
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"""
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color_map = {} # maps vertices to their color
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distance_map = {} # maps vertices to their distance from the start vertex
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predecessor_map = {} # maps vertices to their predecessor in the traversal tree
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# Initialize the maps
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for vertex in self.all_vertices():
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color_map[vertex] = NodeColor.WHITE
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distance_map[vertex] = None
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predecessor_map[vertex] = None
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# Start at the given vertex
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start_node = self.get_vertex(start_name)
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color_map[start_node] = NodeColor.GRAY
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distance_map[start_node] = 0
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# Initialize the queue with the start vertex
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queue = deque()
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queue.append(start_node)
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# Process the queue
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while len(queue) > 0:
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vertex = queue.popleft()
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for dest in self.get_adjacent_vertices(vertex.value):
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if color_map[dest] == NodeColor.WHITE:
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color_map[dest] = NodeColor.GRAY
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distance_map[dest] = distance_map[vertex] + 1
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predecessor_map[dest] = vertex
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queue.append(dest)
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color_map[vertex] = NodeColor.BLACK
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# Return the distance and predecessor maps
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return distance_map, predecessor_map
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def path(self, destination, map):
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"""
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Compute the path from the start vertex to the given destination vertex.
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The map parameter is the predecessor map
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"""
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path = []
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destination_node = self.get_vertex(destination)
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while destination_node is not None:
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path.insert(0, destination_node.value)
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destination_node = map[destination_node]
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return path
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class AdjacencyListGraph(Graph):
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"""A graph implemented as an adjacency list."""
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def __init__(self):
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self.adjacency_map = {} # maps vertex names to lists of adjacent vertices
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self.vertex_map = {} # maps vertex names to vertices
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def insert_vertex(self, name: str):
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if name not in self.vertex_map:
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self.vertex_map[name] = Vertex(name)
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if name not in self.adjacency_map:
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self.adjacency_map[name] = []
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def connect(self, name1: str, name2: str):
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adjacency_list = self.adjacency_map[name1]
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dest = self.vertex_map[name2]
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adjacency_list.append(dest)
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def all_vertices(self) -> List[Vertex]:
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return list(self.vertex_map.values())
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def get_vertex(self, name: str) -> Vertex:
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return self.vertex_map[name]
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def get_adjacent_vertices(self, name: str) -> List[Vertex]:
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return self.adjacency_map[name]
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class AdjacencyMatrixGraph(Graph):
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"""A graph implemented as an adjacency matrix."""
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def __init__(self):
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self.index_map = {} # maps vertex names to indices
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self.vertex_list = [] # list of vertices
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self.adjacency_matrix = [] # adjacency matrix
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def insert_vertex(self, name: str):
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if name not in self.index_map:
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self.index_map[name] = len(self.vertex_list)
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self.vertex_list.append(Vertex(name))
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for row in self.adjacency_matrix: # add a new column to each row
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row.append(0)
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self.adjacency_matrix.append([0] * len(self.vertex_list)) # add a new row
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def connect(self, name1: str, name2: str):
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index1 = self.index_map[name1]
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index2 = self.index_map[name2]
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self.adjacency_matrix[index1][index2] = 1
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def all_vertices(self) -> List[Vertex]:
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return self.vertex_list
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def get_vertex(self, name: str) -> Vertex:
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index = self.index_map[name]
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return self.vertex_list[index]
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def get_adjacent_vertices(self, name: str) -> List[Vertex]:
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index = self.index_map[name]
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result = []
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for i in range(len(self.vertex_list)):
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if self.adjacency_matrix[index][i] == 1:
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name = self.vertex_list[i].value
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result.append(self.get_vertex(name))
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return result
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def read_cave_into_graph(graph: Graph, filename: str):
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"""Read a cave description from a file and insert it into the given graph."""
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with open(filename, "r") as file:
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lines = file.readlines()
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for line in lines:
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# match a line with two node names and an optional direction
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m = re.match(r"(^\s*\"(.*)\"\s*([<>]*)\s*\"(.*)\"\s*)", line)
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if m:
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startnode = m.group(2)
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endnode = m.group(4)
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opcode = m.group(3)
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graph.insert_vertex(startnode)
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graph.insert_vertex(endnode)
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if '>' in opcode:
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graph.connect(startnode, endnode)
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if '<' in opcode:
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graph.connect(endnode, startnode)
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if __name__ == "__main__":
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graph = AdjacencyListGraph()
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#graph = AdjacencyMatrixGraph()
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read_cave_into_graph(graph, "../../hoehle.txt")
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_, predecessor_map = graph.bfs('Höhleneingang')
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path = graph.path('Schatzkammer', predecessor_map)
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print(path)
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_, predecessor_map = graph.bfs('Schatzkammer')
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path = graph.path('Höhleneingang', predecessor_map)
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print(path)
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