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- #include "ofMain.h"
- #include "ofApp.h"
-
- //========================================================================
- int main( ){
-
- ofSetupOpenGL(1000,1000, OF_WINDOW); // <-------- setup the GL context
-
- // this kicks off the running of my app
- // can be OF_WINDOW or OF_FULLSCREEN
- // pass in width and height too:
- ofRunApp( new ofApp());
-
- }
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