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Author SHA1 Message Date
holzkise67499 a522aa7af2 „.gitignore“ ändern 2019-06-12 17:48:52 +00:00
Sebastian Holzki 9fdbf7d639 Attraktor Konstruktor bearbeitet 2019-06-12 17:43:40 +02:00
19 changed files with 66 additions and 63 deletions

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+2 -3
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@@ -32,7 +32,7 @@
*.DS_Store
*.Makefile
Project.xcconfig
*.make
/makefile
*.xcodeproj
*.perspective
@@ -90,5 +90,4 @@ Thumbs.db
Desktop.ini
# Android
.csettings
/.vs/Projekt_FORUM/v15
.csettings
-3
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@@ -1,3 +0,0 @@
{
"CurrentProjectSetting": "No Configurations"
}
-7
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@@ -1,7 +0,0 @@
{
"ExpandedNodes": [
"",
"\\src"
],
"PreviewInSolutionExplorer": false
}
BIN
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-19
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@@ -1,19 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerWorkingDirectory>$(ProjectDir)/bin</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LocalDebuggerWorkingDirectory>$(ProjectDir)/bin</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LocalDebuggerWorkingDirectory>$(ProjectDir)/bin</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LocalDebuggerWorkingDirectory>$(ProjectDir)/bin</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>
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@@ -5,7 +5,7 @@
// Created by Sebastian Holzki on 17.04.19.
//
#include "avatar.h"
#include "avatar.hpp"
+1 -1
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@@ -1,5 +1,5 @@
//
// avatar.h
// avatar.hpp
// emptyExample
//
// Created by Sebastian Holzki on 17.04.19.
+2 -2
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@@ -5,8 +5,8 @@
// Created by Sebastian Holzki on 17.04.19.
//
#include "greatWhole.h"
#include "avatar.h"
#include "greatWhole.hpp"
#include "avatar.hpp"
+2 -2
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@@ -1,5 +1,5 @@
//
// greatWhole.h
// greatWhole.hpp
// emptyExample
//
// Created by Sebastian Holzki on 17.04.19.
@@ -7,7 +7,7 @@
#include <stdio.h>
#include "ofMain.h"
#include "avatar.h"
#include "avatar.hpp"
#pragma once
+3 -5
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@@ -6,12 +6,10 @@
int main( ){
ofSetupOpenGL(1000,1000, OF_WINDOW); // <-------- setup the GL context
ofGLFWWindowSettings settings;
settings.setGLVersion(3, 2);
settings.setSize(1280, 800);
ofCreateWindow(settings);
ofRunApp(new ofApp());
// this kicks off the running of my app
// can be OF_WINDOW or OF_FULLSCREEN
// pass in width and height too:
ofRunApp( new ofApp());
}
+6 -1
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@@ -5,7 +5,7 @@
// Created by Sebastian Holzki on 11.06.19.
//
#include "objectPhysics.h"
#include "objectPhysics.hpp"
@@ -31,6 +31,11 @@ ObjectPhysics::~ObjectPhysics()
Attraktor::Attraktor(){
emitting = false;
attracting = true;
cout << "Attraktor Konstruktor" << endl;
};
@@ -1,16 +1,16 @@
//
// objectPhysics.h
// objectPhysics.hpp
// emptyExample
//
// Created by Sebastian Holzki on 01.05.19.
//
#ifndef objectPhysics_h
#define objectPhysics_h
#ifndef objectPhysics_hpp
#define objectPhysics_hpp
#include <stdio.h>
#include "ofMain.h"
#endif /* objectPhysics_h */
#endif /* objectPhysics_hpp */
class ObjectPhysics {
+8 -8
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@@ -1,17 +1,17 @@
#pragma once
#include "ofMain.h"
#include "particleSystem.h"
#include "greatWhole.h"
#include "avatar.h"
#include "particleSystem.hpp"
#include "greatWhole.hpp"
#include "avatar.hpp"
#include "ofxOsc.h"
#include "visitor.h"
#include "objectPhysics.h"
#include "particle.h"
#include "visitor.hpp"
#include "objectPhysics.hpp"
#include "particle.hpp"
//int WINDOWSIZE_WIDTH = 1000;
//int WINDOWSIZE_HEIGHT = 1000;
int WINDOWSIZE_WIDTH = 1000;
int WINDOWSIZE_HEIGHT = 1000;
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@@ -5,7 +5,7 @@
// Created by Sebastian Holzki on 16.04.19.
//
#include "particle.h"
#include "particle.hpp"
+1 -1
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@@ -1,5 +1,5 @@
//
// particle.h
// particle.hpp
//
// Created by Sebastian Holzki on 16.04.19.
//
+1 -1
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@@ -5,7 +5,7 @@
// Created by Sebastian Holzki on 16.04.19.
//
#include "particleSystem.h"
#include "particleSystem.hpp"
@@ -1,5 +1,5 @@
//
// particleSystem.h
// particleSystem.hpp
// emptyExample
//
// Created by Sebastian Holzki on 16.04.19.
@@ -10,7 +10,7 @@
#include <stdio.h>
#include "particle.h"
#include "particle.hpp"
+31 -1
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@@ -5,7 +5,7 @@
// Created by Sebastian Holzki on 11.06.19.
//
#include "visitor.h"
#include "visitor.hpp"
@@ -133,3 +133,33 @@ void Visitor::setY(float _y){
}
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@@ -1,5 +1,5 @@
//
// visitor.h
// visitor.hpp
// particle_combined
//
// Created by Sebastian Holzki on 11.06.19.