// // visitor.cpp // particle_combined // // Created by Sebastian Holzki on 11.06.19. // #include "visitor.hpp" Visitor::Visitor() { } // ----------------------------------- Visitor::~Visitor() { } // ----------------------------------- void Visitor::setup(){ } // ----------------------------------------------- void Visitor::setup(float _x, float _y){ position.x = _x; position.y = _y; } // ----------------------------------------------- void Visitor::update(){ } // ----------------------------------------------- void Visitor::draw(){ } // ----------------------------------------------- ofVec2f Visitor::getPosition(){ return position; } // ----------------------------------------------- float Visitor::getX(){ return position.x; } // ----------------------------------------------- float Visitor::getY(){ return position.y; } // ----------------------------------------------- void Visitor::setPosition(float _x, float _y){ position.x = _x; position.y = _y; } // ----------------------------------------------- void Visitor::setPosition(ofVec2f _position){ position = _position; } // ----------------------------------------------- void Visitor::setX(float _x){ position.x = _x; } // ----------------------------------------------- void Visitor::setY(float _y){ position.y = _y; }