elements don't support innerText even when does.
+ contentKey = 'textContent' in document.documentElement ? 'textContent' : 'innerText';
+ }
+ return contentKey;
+}
+
+/**
+ * This helper object stores information about text content of a target node,
+ * allowing comparison of content before and after a given event.
+ *
+ * Identify the node where selection currently begins, then observe
+ * both its text content and its current position in the DOM. Since the
+ * browser may natively replace the target node during composition, we can
+ * use its position to find its replacement.
+ *
+ *
+ */
+var compositionState = {
+ _root: null,
+ _startText: null,
+ _fallbackText: null
+};
+
+function initialize(nativeEventTarget) {
+ compositionState._root = nativeEventTarget;
+ compositionState._startText = getText();
+ return true;
+}
+
+function reset() {
+ compositionState._root = null;
+ compositionState._startText = null;
+ compositionState._fallbackText = null;
+}
+
+function getData() {
+ if (compositionState._fallbackText) {
+ return compositionState._fallbackText;
+ }
+
+ var start = void 0;
+ var startValue = compositionState._startText;
+ var startLength = startValue.length;
+ var end = void 0;
+ var endValue = getText();
+ var endLength = endValue.length;
+
+ for (start = 0; start < startLength; start++) {
+ if (startValue[start] !== endValue[start]) {
+ break;
+ }
+ }
+
+ var minEnd = startLength - start;
+ for (end = 1; end <= minEnd; end++) {
+ if (startValue[startLength - end] !== endValue[endLength - end]) {
+ break;
+ }
+ }
+
+ var sliceTail = end > 1 ? 1 - end : undefined;
+ compositionState._fallbackText = endValue.slice(start, sliceTail);
+ return compositionState._fallbackText;
+}
+
+function getText() {
+ if ('value' in compositionState._root) {
+ return compositionState._root.value;
+ }
+ return compositionState._root[getTextContentAccessor()];
+}
+
+var ReactInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;
+
+var _assign = ReactInternals.assign;
+
+/* eslint valid-typeof: 0 */
+
+var didWarnForAddedNewProperty = false;
+var EVENT_POOL_SIZE = 10;
+
+var shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances'];
+
+/**
+ * @interface Event
+ * @see http://www.w3.org/TR/DOM-Level-3-Events/
+ */
+var EventInterface = {
+ type: null,
+ target: null,
+ // currentTarget is set when dispatching; no use in copying it here
+ currentTarget: emptyFunction_1.thatReturnsNull,
+ eventPhase: null,
+ bubbles: null,
+ cancelable: null,
+ timeStamp: function (event) {
+ return event.timeStamp || Date.now();
+ },
+ defaultPrevented: null,
+ isTrusted: null
+};
+
+/**
+ * Synthetic events are dispatched by event plugins, typically in response to a
+ * top-level event delegation handler.
+ *
+ * These systems should generally use pooling to reduce the frequency of garbage
+ * collection. The system should check `isPersistent` to determine whether the
+ * event should be released into the pool after being dispatched. Users that
+ * need a persisted event should invoke `persist`.
+ *
+ * Synthetic events (and subclasses) implement the DOM Level 3 Events API by
+ * normalizing browser quirks. Subclasses do not necessarily have to implement a
+ * DOM interface; custom application-specific events can also subclass this.
+ *
+ * @param {object} dispatchConfig Configuration used to dispatch this event.
+ * @param {*} targetInst Marker identifying the event target.
+ * @param {object} nativeEvent Native browser event.
+ * @param {DOMEventTarget} nativeEventTarget Target node.
+ */
+function SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {
+ {
+ // these have a getter/setter for warnings
+ delete this.nativeEvent;
+ delete this.preventDefault;
+ delete this.stopPropagation;
+ }
+
+ this.dispatchConfig = dispatchConfig;
+ this._targetInst = targetInst;
+ this.nativeEvent = nativeEvent;
+
+ var Interface = this.constructor.Interface;
+ for (var propName in Interface) {
+ if (!Interface.hasOwnProperty(propName)) {
+ continue;
+ }
+ {
+ delete this[propName]; // this has a getter/setter for warnings
+ }
+ var normalize = Interface[propName];
+ if (normalize) {
+ this[propName] = normalize(nativeEvent);
+ } else {
+ if (propName === 'target') {
+ this.target = nativeEventTarget;
+ } else {
+ this[propName] = nativeEvent[propName];
+ }
+ }
+ }
+
+ var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;
+ if (defaultPrevented) {
+ this.isDefaultPrevented = emptyFunction_1.thatReturnsTrue;
+ } else {
+ this.isDefaultPrevented = emptyFunction_1.thatReturnsFalse;
+ }
+ this.isPropagationStopped = emptyFunction_1.thatReturnsFalse;
+ return this;
+}
+
+_assign(SyntheticEvent.prototype, {
+ preventDefault: function () {
+ this.defaultPrevented = true;
+ var event = this.nativeEvent;
+ if (!event) {
+ return;
+ }
+
+ if (event.preventDefault) {
+ event.preventDefault();
+ } else if (typeof event.returnValue !== 'unknown') {
+ event.returnValue = false;
+ }
+ this.isDefaultPrevented = emptyFunction_1.thatReturnsTrue;
+ },
+
+ stopPropagation: function () {
+ var event = this.nativeEvent;
+ if (!event) {
+ return;
+ }
+
+ if (event.stopPropagation) {
+ event.stopPropagation();
+ } else if (typeof event.cancelBubble !== 'unknown') {
+ // The ChangeEventPlugin registers a "propertychange" event for
+ // IE. This event does not support bubbling or cancelling, and
+ // any references to cancelBubble throw "Member not found". A
+ // typeof check of "unknown" circumvents this issue (and is also
+ // IE specific).
+ event.cancelBubble = true;
+ }
+
+ this.isPropagationStopped = emptyFunction_1.thatReturnsTrue;
+ },
+
+ /**
+ * We release all dispatched `SyntheticEvent`s after each event loop, adding
+ * them back into the pool. This allows a way to hold onto a reference that
+ * won't be added back into the pool.
+ */
+ persist: function () {
+ this.isPersistent = emptyFunction_1.thatReturnsTrue;
+ },
+
+ /**
+ * Checks if this event should be released back into the pool.
+ *
+ * @return {boolean} True if this should not be released, false otherwise.
+ */
+ isPersistent: emptyFunction_1.thatReturnsFalse,
+
+ /**
+ * `PooledClass` looks for `destructor` on each instance it releases.
+ */
+ destructor: function () {
+ var Interface = this.constructor.Interface;
+ for (var propName in Interface) {
+ {
+ Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));
+ }
+ }
+ for (var i = 0; i < shouldBeReleasedProperties.length; i++) {
+ this[shouldBeReleasedProperties[i]] = null;
+ }
+ {
+ Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));
+ Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', emptyFunction_1));
+ Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', emptyFunction_1));
+ }
+ }
+});
+
+SyntheticEvent.Interface = EventInterface;
+
+/**
+ * Helper to reduce boilerplate when creating subclasses.
+ */
+SyntheticEvent.extend = function (Interface) {
+ var Super = this;
+
+ var E = function () {};
+ E.prototype = Super.prototype;
+ var prototype = new E();
+
+ function Class() {
+ return Super.apply(this, arguments);
+ }
+ _assign(prototype, Class.prototype);
+ Class.prototype = prototype;
+ Class.prototype.constructor = Class;
+
+ Class.Interface = _assign({}, Super.Interface, Interface);
+ Class.extend = Super.extend;
+ addEventPoolingTo(Class);
+
+ return Class;
+};
+
+/** Proxying after everything set on SyntheticEvent
+ * to resolve Proxy issue on some WebKit browsers
+ * in which some Event properties are set to undefined (GH#10010)
+ */
+{
+ var isProxySupported = typeof Proxy === 'function' &&
+ // https://github.com/facebook/react/issues/12011
+ !Object.isSealed(new Proxy({}, {}));
+
+ if (isProxySupported) {
+ /*eslint-disable no-func-assign */
+ SyntheticEvent = new Proxy(SyntheticEvent, {
+ construct: function (target, args) {
+ return this.apply(target, Object.create(target.prototype), args);
+ },
+ apply: function (constructor, that, args) {
+ return new Proxy(constructor.apply(that, args), {
+ set: function (target, prop, value) {
+ if (prop !== 'isPersistent' && !target.constructor.Interface.hasOwnProperty(prop) && shouldBeReleasedProperties.indexOf(prop) === -1) {
+ !(didWarnForAddedNewProperty || target.isPersistent()) ? warning_1(false, "This synthetic event is reused for performance reasons. If you're " + "seeing this, you're adding a new property in the synthetic event object. " + 'The property is never released. See ' + 'https://fb.me/react-event-pooling for more information.') : void 0;
+ didWarnForAddedNewProperty = true;
+ }
+ target[prop] = value;
+ return true;
+ }
+ });
+ }
+ });
+ /*eslint-enable no-func-assign */
+ }
+}
+
+addEventPoolingTo(SyntheticEvent);
+
+/**
+ * Helper to nullify syntheticEvent instance properties when destructing
+ *
+ * @param {String} propName
+ * @param {?object} getVal
+ * @return {object} defineProperty object
+ */
+function getPooledWarningPropertyDefinition(propName, getVal) {
+ var isFunction = typeof getVal === 'function';
+ return {
+ configurable: true,
+ set: set,
+ get: get
+ };
+
+ function set(val) {
+ var action = isFunction ? 'setting the method' : 'setting the property';
+ warn(action, 'This is effectively a no-op');
+ return val;
+ }
+
+ function get() {
+ var action = isFunction ? 'accessing the method' : 'accessing the property';
+ var result = isFunction ? 'This is a no-op function' : 'This is set to null';
+ warn(action, result);
+ return getVal;
+ }
+
+ function warn(action, result) {
+ var warningCondition = false;
+ !warningCondition ? warning_1(false, "This synthetic event is reused for performance reasons. If you're seeing this, " + "you're %s `%s` on a released/nullified synthetic event. %s. " + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) : void 0;
+ }
+}
+
+function getPooledEvent(dispatchConfig, targetInst, nativeEvent, nativeInst) {
+ var EventConstructor = this;
+ if (EventConstructor.eventPool.length) {
+ var instance = EventConstructor.eventPool.pop();
+ EventConstructor.call(instance, dispatchConfig, targetInst, nativeEvent, nativeInst);
+ return instance;
+ }
+ return new EventConstructor(dispatchConfig, targetInst, nativeEvent, nativeInst);
+}
+
+function releasePooledEvent(event) {
+ var EventConstructor = this;
+ !(event instanceof EventConstructor) ? invariant_1(false, 'Trying to release an event instance into a pool of a different type.') : void 0;
+ event.destructor();
+ if (EventConstructor.eventPool.length < EVENT_POOL_SIZE) {
+ EventConstructor.eventPool.push(event);
+ }
+}
+
+function addEventPoolingTo(EventConstructor) {
+ EventConstructor.eventPool = [];
+ EventConstructor.getPooled = getPooledEvent;
+ EventConstructor.release = releasePooledEvent;
+}
+
+var SyntheticEvent$1 = SyntheticEvent;
+
+/**
+ * @interface Event
+ * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents
+ */
+var SyntheticCompositionEvent = SyntheticEvent$1.extend({
+ data: null
+});
+
+/**
+ * @interface Event
+ * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105
+ * /#events-inputevents
+ */
+var SyntheticInputEvent = SyntheticEvent$1.extend({
+ data: null
+});
+
+var END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space
+var START_KEYCODE = 229;
+
+var canUseCompositionEvent = ExecutionEnvironment_1.canUseDOM && 'CompositionEvent' in window;
+
+var documentMode = null;
+if (ExecutionEnvironment_1.canUseDOM && 'documentMode' in document) {
+ documentMode = document.documentMode;
+}
+
+// Webkit offers a very useful `textInput` event that can be used to
+// directly represent `beforeInput`. The IE `textinput` event is not as
+// useful, so we don't use it.
+var canUseTextInputEvent = ExecutionEnvironment_1.canUseDOM && 'TextEvent' in window && !documentMode;
+
+// In IE9+, we have access to composition events, but the data supplied
+// by the native compositionend event may be incorrect. Japanese ideographic
+// spaces, for instance (\u3000) are not recorded correctly.
+var useFallbackCompositionData = ExecutionEnvironment_1.canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);
+
+var SPACEBAR_CODE = 32;
+var SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE);
+
+// Events and their corresponding property names.
+var eventTypes = {
+ beforeInput: {
+ phasedRegistrationNames: {
+ bubbled: 'onBeforeInput',
+ captured: 'onBeforeInputCapture'
+ },
+ dependencies: ['topCompositionEnd', 'topKeyPress', 'topTextInput', 'topPaste']
+ },
+ compositionEnd: {
+ phasedRegistrationNames: {
+ bubbled: 'onCompositionEnd',
+ captured: 'onCompositionEndCapture'
+ },
+ dependencies: ['topBlur', 'topCompositionEnd', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']
+ },
+ compositionStart: {
+ phasedRegistrationNames: {
+ bubbled: 'onCompositionStart',
+ captured: 'onCompositionStartCapture'
+ },
+ dependencies: ['topBlur', 'topCompositionStart', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']
+ },
+ compositionUpdate: {
+ phasedRegistrationNames: {
+ bubbled: 'onCompositionUpdate',
+ captured: 'onCompositionUpdateCapture'
+ },
+ dependencies: ['topBlur', 'topCompositionUpdate', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']
+ }
+};
+
+// Track whether we've ever handled a keypress on the space key.
+var hasSpaceKeypress = false;
+
+/**
+ * Return whether a native keypress event is assumed to be a command.
+ * This is required because Firefox fires `keypress` events for key commands
+ * (cut, copy, select-all, etc.) even though no character is inserted.
+ */
+function isKeypressCommand(nativeEvent) {
+ return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) &&
+ // ctrlKey && altKey is equivalent to AltGr, and is not a command.
+ !(nativeEvent.ctrlKey && nativeEvent.altKey);
+}
+
+/**
+ * Translate native top level events into event types.
+ *
+ * @param {string} topLevelType
+ * @return {object}
+ */
+function getCompositionEventType(topLevelType) {
+ switch (topLevelType) {
+ case 'topCompositionStart':
+ return eventTypes.compositionStart;
+ case 'topCompositionEnd':
+ return eventTypes.compositionEnd;
+ case 'topCompositionUpdate':
+ return eventTypes.compositionUpdate;
+ }
+}
+
+/**
+ * Does our fallback best-guess model think this event signifies that
+ * composition has begun?
+ *
+ * @param {string} topLevelType
+ * @param {object} nativeEvent
+ * @return {boolean}
+ */
+function isFallbackCompositionStart(topLevelType, nativeEvent) {
+ return topLevelType === 'topKeyDown' && nativeEvent.keyCode === START_KEYCODE;
+}
+
+/**
+ * Does our fallback mode think that this event is the end of composition?
+ *
+ * @param {string} topLevelType
+ * @param {object} nativeEvent
+ * @return {boolean}
+ */
+function isFallbackCompositionEnd(topLevelType, nativeEvent) {
+ switch (topLevelType) {
+ case 'topKeyUp':
+ // Command keys insert or clear IME input.
+ return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;
+ case 'topKeyDown':
+ // Expect IME keyCode on each keydown. If we get any other
+ // code we must have exited earlier.
+ return nativeEvent.keyCode !== START_KEYCODE;
+ case 'topKeyPress':
+ case 'topMouseDown':
+ case 'topBlur':
+ // Events are not possible without cancelling IME.
+ return true;
+ default:
+ return false;
+ }
+}
+
+/**
+ * Google Input Tools provides composition data via a CustomEvent,
+ * with the `data` property populated in the `detail` object. If this
+ * is available on the event object, use it. If not, this is a plain
+ * composition event and we have nothing special to extract.
+ *
+ * @param {object} nativeEvent
+ * @return {?string}
+ */
+function getDataFromCustomEvent(nativeEvent) {
+ var detail = nativeEvent.detail;
+ if (typeof detail === 'object' && 'data' in detail) {
+ return detail.data;
+ }
+ return null;
+}
+
+// Track the current IME composition status, if any.
+var isComposing = false;
+
+/**
+ * @return {?object} A SyntheticCompositionEvent.
+ */
+function extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {
+ var eventType = void 0;
+ var fallbackData = void 0;
+
+ if (canUseCompositionEvent) {
+ eventType = getCompositionEventType(topLevelType);
+ } else if (!isComposing) {
+ if (isFallbackCompositionStart(topLevelType, nativeEvent)) {
+ eventType = eventTypes.compositionStart;
+ }
+ } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) {
+ eventType = eventTypes.compositionEnd;
+ }
+
+ if (!eventType) {
+ return null;
+ }
+
+ if (useFallbackCompositionData) {
+ // The current composition is stored statically and must not be
+ // overwritten while composition continues.
+ if (!isComposing && eventType === eventTypes.compositionStart) {
+ isComposing = initialize(nativeEventTarget);
+ } else if (eventType === eventTypes.compositionEnd) {
+ if (isComposing) {
+ fallbackData = getData();
+ }
+ }
+ }
+
+ var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget);
+
+ if (fallbackData) {
+ // Inject data generated from fallback path into the synthetic event.
+ // This matches the property of native CompositionEventInterface.
+ event.data = fallbackData;
+ } else {
+ var customData = getDataFromCustomEvent(nativeEvent);
+ if (customData !== null) {
+ event.data = customData;
+ }
+ }
+
+ accumulateTwoPhaseDispatches(event);
+ return event;
+}
+
+/**
+ * @param {TopLevelTypes} topLevelType Record from `BrowserEventConstants`.
+ * @param {object} nativeEvent Native browser event.
+ * @return {?string} The string corresponding to this `beforeInput` event.
+ */
+function getNativeBeforeInputChars(topLevelType, nativeEvent) {
+ switch (topLevelType) {
+ case 'topCompositionEnd':
+ return getDataFromCustomEvent(nativeEvent);
+ case 'topKeyPress':
+ /**
+ * If native `textInput` events are available, our goal is to make
+ * use of them. However, there is a special case: the spacebar key.
+ * In Webkit, preventing default on a spacebar `textInput` event
+ * cancels character insertion, but it *also* causes the browser
+ * to fall back to its default spacebar behavior of scrolling the
+ * page.
+ *
+ * Tracking at:
+ * https://code.google.com/p/chromium/issues/detail?id=355103
+ *
+ * To avoid this issue, use the keypress event as if no `textInput`
+ * event is available.
+ */
+ var which = nativeEvent.which;
+ if (which !== SPACEBAR_CODE) {
+ return null;
+ }
+
+ hasSpaceKeypress = true;
+ return SPACEBAR_CHAR;
+
+ case 'topTextInput':
+ // Record the characters to be added to the DOM.
+ var chars = nativeEvent.data;
+
+ // If it's a spacebar character, assume that we have already handled
+ // it at the keypress level and bail immediately. Android Chrome
+ // doesn't give us keycodes, so we need to blacklist it.
+ if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {
+ return null;
+ }
+
+ return chars;
+
+ default:
+ // For other native event types, do nothing.
+ return null;
+ }
+}
+
+/**
+ * For browsers that do not provide the `textInput` event, extract the
+ * appropriate string to use for SyntheticInputEvent.
+ *
+ * @param {string} topLevelType Record from `BrowserEventConstants`.
+ * @param {object} nativeEvent Native browser event.
+ * @return {?string} The fallback string for this `beforeInput` event.
+ */
+function getFallbackBeforeInputChars(topLevelType, nativeEvent) {
+ // If we are currently composing (IME) and using a fallback to do so,
+ // try to extract the composed characters from the fallback object.
+ // If composition event is available, we extract a string only at
+ // compositionevent, otherwise extract it at fallback events.
+ if (isComposing) {
+ if (topLevelType === 'topCompositionEnd' || !canUseCompositionEvent && isFallbackCompositionEnd(topLevelType, nativeEvent)) {
+ var chars = getData();
+ reset();
+ isComposing = false;
+ return chars;
+ }
+ return null;
+ }
+
+ switch (topLevelType) {
+ case 'topPaste':
+ // If a paste event occurs after a keypress, throw out the input
+ // chars. Paste events should not lead to BeforeInput events.
+ return null;
+ case 'topKeyPress':
+ /**
+ * As of v27, Firefox may fire keypress events even when no character
+ * will be inserted. A few possibilities:
+ *
+ * - `which` is `0`. Arrow keys, Esc key, etc.
+ *
+ * - `which` is the pressed key code, but no char is available.
+ * Ex: 'AltGr + d` in Polish. There is no modified character for
+ * this key combination and no character is inserted into the
+ * document, but FF fires the keypress for char code `100` anyway.
+ * No `input` event will occur.
+ *
+ * - `which` is the pressed key code, but a command combination is
+ * being used. Ex: `Cmd+C`. No character is inserted, and no
+ * `input` event will occur.
+ */
+ if (!isKeypressCommand(nativeEvent)) {
+ // IE fires the `keypress` event when a user types an emoji via
+ // Touch keyboard of Windows. In such a case, the `char` property
+ // holds an emoji character like `\uD83D\uDE0A`. Because its length
+ // is 2, the property `which` does not represent an emoji correctly.
+ // In such a case, we directly return the `char` property instead of
+ // using `which`.
+ if (nativeEvent.char && nativeEvent.char.length > 1) {
+ return nativeEvent.char;
+ } else if (nativeEvent.which) {
+ return String.fromCharCode(nativeEvent.which);
+ }
+ }
+ return null;
+ case 'topCompositionEnd':
+ return useFallbackCompositionData ? null : nativeEvent.data;
+ default:
+ return null;
+ }
+}
+
+/**
+ * Extract a SyntheticInputEvent for `beforeInput`, based on either native
+ * `textInput` or fallback behavior.
+ *
+ * @return {?object} A SyntheticInputEvent.
+ */
+function extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {
+ var chars = void 0;
+
+ if (canUseTextInputEvent) {
+ chars = getNativeBeforeInputChars(topLevelType, nativeEvent);
+ } else {
+ chars = getFallbackBeforeInputChars(topLevelType, nativeEvent);
+ }
+
+ // If no characters are being inserted, no BeforeInput event should
+ // be fired.
+ if (!chars) {
+ return null;
+ }
+
+ var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget);
+
+ event.data = chars;
+ accumulateTwoPhaseDispatches(event);
+ return event;
+}
+
+/**
+ * Create an `onBeforeInput` event to match
+ * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.
+ *
+ * This event plugin is based on the native `textInput` event
+ * available in Chrome, Safari, Opera, and IE. This event fires after
+ * `onKeyPress` and `onCompositionEnd`, but before `onInput`.
+ *
+ * `beforeInput` is spec'd but not implemented in any browsers, and
+ * the `input` event does not provide any useful information about what has
+ * actually been added, contrary to the spec. Thus, `textInput` is the best
+ * available event to identify the characters that have actually been inserted
+ * into the target node.
+ *
+ * This plugin is also responsible for emitting `composition` events, thus
+ * allowing us to share composition fallback code for both `beforeInput` and
+ * `composition` event types.
+ */
+var BeforeInputEventPlugin = {
+ eventTypes: eventTypes,
+
+ extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
+ var composition = extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget);
+
+ var beforeInput = extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget);
+
+ if (composition === null) {
+ return beforeInput;
+ }
+
+ if (beforeInput === null) {
+ return composition;
+ }
+
+ return [composition, beforeInput];
+ }
+};
+
+// Use to restore controlled state after a change event has fired.
+
+var fiberHostComponent = null;
+
+var ReactControlledComponentInjection = {
+ injectFiberControlledHostComponent: function (hostComponentImpl) {
+ // The fiber implementation doesn't use dynamic dispatch so we need to
+ // inject the implementation.
+ fiberHostComponent = hostComponentImpl;
+ }
+};
+
+var restoreTarget = null;
+var restoreQueue = null;
+
+function restoreStateOfTarget(target) {
+ // We perform this translation at the end of the event loop so that we
+ // always receive the correct fiber here
+ var internalInstance = getInstanceFromNode(target);
+ if (!internalInstance) {
+ // Unmounted
+ return;
+ }
+ !(fiberHostComponent && typeof fiberHostComponent.restoreControlledState === 'function') ? invariant_1(false, 'Fiber needs to be injected to handle a fiber target for controlled events. This error is likely caused by a bug in React. Please file an issue.') : void 0;
+ var props = getFiberCurrentPropsFromNode(internalInstance.stateNode);
+ fiberHostComponent.restoreControlledState(internalInstance.stateNode, internalInstance.type, props);
+}
+
+var injection$2 = ReactControlledComponentInjection;
+
+function enqueueStateRestore(target) {
+ if (restoreTarget) {
+ if (restoreQueue) {
+ restoreQueue.push(target);
+ } else {
+ restoreQueue = [target];
+ }
+ } else {
+ restoreTarget = target;
+ }
+}
+
+function needsStateRestore() {
+ return restoreTarget !== null || restoreQueue !== null;
+}
+
+function restoreStateIfNeeded() {
+ if (!restoreTarget) {
+ return;
+ }
+ var target = restoreTarget;
+ var queuedTargets = restoreQueue;
+ restoreTarget = null;
+ restoreQueue = null;
+
+ restoreStateOfTarget(target);
+ if (queuedTargets) {
+ for (var i = 0; i < queuedTargets.length; i++) {
+ restoreStateOfTarget(queuedTargets[i]);
+ }
+ }
+}
+
+var ReactControlledComponent = Object.freeze({
+ injection: injection$2,
+ enqueueStateRestore: enqueueStateRestore,
+ needsStateRestore: needsStateRestore,
+ restoreStateIfNeeded: restoreStateIfNeeded
+});
+
+// Used as a way to call batchedUpdates when we don't have a reference to
+// the renderer. Such as when we're dispatching events or if third party
+// libraries need to call batchedUpdates. Eventually, this API will go away when
+// everything is batched by default. We'll then have a similar API to opt-out of
+// scheduled work and instead do synchronous work.
+
+// Defaults
+var _batchedUpdates = function (fn, bookkeeping) {
+ return fn(bookkeeping);
+};
+var _interactiveUpdates = function (fn, a, b) {
+ return fn(a, b);
+};
+var _flushInteractiveUpdates = function () {};
+
+var isBatching = false;
+function batchedUpdates(fn, bookkeeping) {
+ if (isBatching) {
+ // If we are currently inside another batch, we need to wait until it
+ // fully completes before restoring state.
+ return fn(bookkeeping);
+ }
+ isBatching = true;
+ try {
+ return _batchedUpdates(fn, bookkeeping);
+ } finally {
+ // Here we wait until all updates have propagated, which is important
+ // when using controlled components within layers:
+ // https://github.com/facebook/react/issues/1698
+ // Then we restore state of any controlled component.
+ isBatching = false;
+ var controlledComponentsHavePendingUpdates = needsStateRestore();
+ if (controlledComponentsHavePendingUpdates) {
+ // If a controlled event was fired, we may need to restore the state of
+ // the DOM node back to the controlled value. This is necessary when React
+ // bails out of the update without touching the DOM.
+ _flushInteractiveUpdates();
+ restoreStateIfNeeded();
+ }
+ }
+}
+
+function interactiveUpdates(fn, a, b) {
+ return _interactiveUpdates(fn, a, b);
+}
+
+
+
+var injection$3 = {
+ injectRenderer: function (renderer) {
+ _batchedUpdates = renderer.batchedUpdates;
+ _interactiveUpdates = renderer.interactiveUpdates;
+ _flushInteractiveUpdates = renderer.flushInteractiveUpdates;
+ }
+};
+
+/**
+ * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary
+ */
+var supportedInputTypes = {
+ color: true,
+ date: true,
+ datetime: true,
+ 'datetime-local': true,
+ email: true,
+ month: true,
+ number: true,
+ password: true,
+ range: true,
+ search: true,
+ tel: true,
+ text: true,
+ time: true,
+ url: true,
+ week: true
+};
+
+function isTextInputElement(elem) {
+ var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();
+
+ if (nodeName === 'input') {
+ return !!supportedInputTypes[elem.type];
+ }
+
+ if (nodeName === 'textarea') {
+ return true;
+ }
+
+ return false;
+}
+
+/**
+ * HTML nodeType values that represent the type of the node
+ */
+
+var ELEMENT_NODE = 1;
+var TEXT_NODE = 3;
+var COMMENT_NODE = 8;
+var DOCUMENT_NODE = 9;
+var DOCUMENT_FRAGMENT_NODE = 11;
+
+/**
+ * Gets the target node from a native browser event by accounting for
+ * inconsistencies in browser DOM APIs.
+ *
+ * @param {object} nativeEvent Native browser event.
+ * @return {DOMEventTarget} Target node.
+ */
+function getEventTarget(nativeEvent) {
+ var target = nativeEvent.target || window;
+
+ // Normalize SVG