#include #include #include "matrix.h" int ***build_matrix(int nx, int ny, int nz) { int ***matrix = (int ***)malloc(nz * sizeof(int **)); for (int z = 0; z < nz; z++) { matrix[z] = (int **)malloc(ny * sizeof(int *)); for (int y = 0; y < ny; y++) { matrix[z][y] = (int *)malloc(nx * sizeof(int)); for (int x = 0; x < nx; x++) { matrix[z][y][x] = (z + 1) * 100 + (y + 1) * 10 + x + 1; } } } return matrix; } void print_matrix(int ***matrix, int nx, int ny, int nz) { for (int z = 0; z < nz; z++) { for (int y = 0; y < ny; y++) { for (int x = 0; x < nx; x++) { printf("%i ", matrix[z][y][x]); } printf("\n"); } } } void free_matrix(int ***matrix, int ny, int nz) { for (int z = 0; z < nz; z++) { for (int y = 0; y < ny; y++) { free(matrix[z][y]); } free(matrix[z]); } free(matrix); }