Merge branch 'KrispTobi' into tobi_experimental

This commit is contained in:
Tobias Kachel 2025-12-05 10:31:47 +01:00
commit 73ebc36c05
6 changed files with 158 additions and 32 deletions

4
.gitignore vendored
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@ -1 +1,3 @@
highscores.txt
doble_initial.exe
*.o
*.exe

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@ -1 +1,2 @@
krisp;4986
player1;3999

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@ -29,21 +29,27 @@ program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
doble : main.o $(program_obj_files)
$(CC) $(FLAGS) $^ -o doble
$(program_obj_filesobj_files): %.o: %.c
$(program_obj_files): %.o: %.c
$(CC) -c $(FLAGS) $^ -o $@
# --------------------------
# Unit Tests
# --------------------------
unitTests:
echo "needs to be implemented"
TEST_BIN = runTests
unitTests: stack.o test_stack.o
$(CC) $(FLAGS) -I$(unityfolder) -o $(TEST_BIN) stack.o test_stack.o $(unityfolder)/unity.c
test_stack.o: test_stack.c
$(CC) $(FLAGS) -I$(unityfolder) -c test_stack.c -o test_stack.o
# --------------------------
# Clean
# --------------------------
clean:
ifeq ($(OS),Windows_NT)
del /f *.o doble
else
rm -f *.o doble
else
del /f *.o doble
endif

81
stack.c
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@ -1,33 +1,82 @@
#include <stdlib.h>
#include "stack.h"
#include <stdio.h>
#include <stdlib.h>
//TODO: grundlegende Stackfunktionen implementieren:
/* * `push`: legt ein Element oben auf den Stack,
/*typedef struct {
void *data;
struct StackNode *next;
} StackNode;*/
// TODO: grundlegende Stackfunktionen implementieren:
/* `push`: legt ein Element oben auf den Stack,
* `pop`: entfernt das oberste Element,
* `top`: liefert das oberste Element zurück,
* `clearStack`: gibt den gesamten Speicher frei. */
// Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data)
{
// [A] -> [B] -> [C] -> NULL
// head -> stack.next
StackNode *createNode(void *data) {
StackNode *node =
malloc(sizeof(StackNode)); // Speicher reservieren, Speicherplatz für das
// struct StackNode
if (node == NULL)
return NULL; // Speicher konnte nicht reserviert werden
node->data = data; // Zeiger auf data neuer node
node->next = NULL; // nächster Zeiger ist NULL, Ende der Liste
return node; // pointer auf den neuen Knoten zurückgeben
}
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
// freed by caller.)
StackNode *pop(StackNode *stack)
{
// Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data) {
StackNode *newNode = createNode(data); // Speicher für neuen Knoten
// reservieren
if (newNode == NULL) { // wenn Speicher nicht reserviert werden konnte, wird
// stack unverändert zurückgegeben
return stack;
}
newNode->next = stack; // pointer verschieben
return newNode; // Zeiger auf neuen Speicherbereich zurückgeben
}
// Deletes the top element of the stack (latest added element) and releases its
// memory. (Pointer to data has to be freed by caller.)
StackNode *pop(StackNode *stack) {
if (stack == NULL)
return NULL;
StackNode *nextNode = stack->next;
free(stack);
stack = NULL;
return nextNode;
}
// Returns the data of the top element.
void *top(StackNode *stack)
{
}
void *top(StackNode *stack) { return stack != NULL ? stack->data : NULL; }
// Clears stack and releases all memory.
void clearStack(StackNode *stack)
{
StackNode *clearStack(StackNode *stack) {
while (stack != NULL) {
StackNode *next = stack->next;
free(stack);
stack = next;
}
return NULL;
}

23
stack.h
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@ -1,25 +1,34 @@
#ifndef STACK_H
#define STACK_H
/* A stack is a special type of queue which uses the LIFO (last in, first out) principle.
This means that with each new element all other elements are pushed deeper into the stack.
The latest element is taken from the stack. */
/* A stack is a special type of queue which uses the LIFO (last in, first out)
principle. This means that with each new element all other elements are pushed
deeper into the stack. The latest element is taken from the stack. */
#include <stdlib.h>
//TODO: passenden Datentyp als struct anlegen
// TODO: passenden Datentyp als struct anlegen
typedef struct StackNode {
void *data;
struct StackNode *next;
} StackNode;
StackNode *createNode(void *data);
// Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data);
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
// freed by caller.)
// Deletes the top element of the stack (latest added element) and releases its
// memory. (Pointer to data has to be freed by caller.)
StackNode *pop(StackNode *stack);
// Returns the data of the top element.
void *top(StackNode *stack);
// Clears stack and releases all memory.
void clearStack(StackNode *stack);
StackNode *clearStack(StackNode *stack);
#endif

59
test_stack.c Normal file
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@ -0,0 +1,59 @@
#include "unity.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "stack.h"
void test_createNode(void) {
int testInt = 26;
StackNode *testNode = createNode(&testInt);
TEST_ASSERT_NOT_NULL(testNode);
TEST_ASSERT_EQUAL_PTR(&testInt, testNode->data);
TEST_ASSERT_NULL(testNode->next);
free(testNode);
}
void test_pushDataToStack(void) {}
void test_deleteTopElement(void) {}
void test_returnData(void) {}
void test_clearStack(void) {
int testInts[] = {1, 2, 3, 4, 5};
StackNode *testStack = NULL;
for (int i = 0; i < 5; i++) {
testStack = push(testStack, &testInts[i]);
}
testStack = clearStack(testStack);
TEST_ASSERT_NULL(testStack);
}
void setUp(void) {}
void tearDown(void) {}
int main(void) {
UNITY_BEGIN();
printf("------------------------stack test------------------------\n");
RUN_TEST(test_createNode);
RUN_TEST(test_pushDataToStack);
RUN_TEST(test_deleteTopElement);
RUN_TEST(test_returnData);
RUN_TEST(test_clearStack);
RUN_TEST(test_clearStack);
return UNITY_END();
}