linux funktioniert jetzt, ändert gitignore so das wir mit unterschiedlichen makefiles im selben projekt arbeiten können

This commit is contained in:
Tobias Kachel 2025-10-28 10:26:09 +01:00
parent 32a6133d18
commit de24c33688
9 changed files with 13 additions and 1 deletions

3
.gitignore vendored Normal file
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makefile/
.vscode/
*.exe

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[Buildset]
BuildItems=@Variant(\x00\x00\x00\t\x00\x00\x00\x00\x01\x00\x00\x00\x0b\x00\x00\x00\x00\x01\x00\x00\x000\x00i\x00n\x00f\x00o\x002\x00P\x00r\x00a\x00k\x00t\x00i\x00k\x00u\x00m\x00-\x00W\x00o\x00r\x00t\x00s\x00a\x00l\x00a\x00t)
[Project]
VersionControlSupport=kdevgit

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@ -10,7 +10,7 @@ unityfolder = ./unity
# initiales Spiel bauen # initiales Spiel bauen
# -------------------------- # --------------------------
wordsalad_initial: wordsalad_initial:
$(CC) -o wordsalad_initial -L. $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS) $(CC) -o wordsalad_initial -L. $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
# -------------------------- # --------------------------
# Normales Spiel bauen # Normales Spiel bauen

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Start_Linux/unity/unity.o Normal file

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Start_Linux/wordsalad_initial Executable file

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[Project]
CreatedFrom=
Manager=KDevGenericManager
Name=info2Praktikum-Wortsalat