CC = gcc FLAGS = -g -Wall -lm ifeq ($(OS),Windows_NT) include makefile_windows.variables else UNAME = $(shell uname) ifeq ($(UNAME),Linux) include makefile_linux.variables else include makefile_mac.variables endif endif raylibfolder = ./raylib unityfolder = ./unity # -------------------------- # Initiales Programm bauen (zum ausprobieren) # -------------------------- doble_initial: $(CC) -o doble_initial $(BINARIES)/libdoble_complete.a # -------------------------- # Selbst implementiertes Programm bauen # -------------------------- program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o doble : main.o $(program_obj_files) $(CC) $(FLAGS) $^ -o doble $(program_obj_filesobj_files): %.o: %.c $(CC) -c $(FLAGS) $^ -o $@ main.o: main.c $(CC) -c $(FLAGS) main.c numbers.o: numbers.c $(CC) -c $(CFLAGS) numbers.c bintree.o: bintree.c $(CC) -c $(CFLAGS) bintree.c timer.o: timer.c $(CC) -c $(CFLAGS) timer.c stack.o: stack.c $(CC) -c $(CFLAGS) stack.c highscore.o: highscore.c $(CC) -c $(CFLAGS) highscore.c # -------------------------- # Unit Tests # -------------------------- #unitTests: # echo "needs to be implemented" numbersTests: numbers.o bintree.o test_numbers.c $(unityfolder)/unity.c $(CC) $(CFLAGS) -I$(unityfolder) -o runNumbersTests test_numbers.c numbers.o bintree.o $(unityfolder)/unity.c # -------------------------- # Clean # -------------------------- clean: ifeq ($(OS),Windows_NT) del /f *.o doble else rm -f *.o doble endif