2623 lines
		
	
	
		
			84 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			2623 lines
		
	
	
		
			84 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* =========================================================================
 | |
|     Unity - A Test Framework for C
 | |
|     ThrowTheSwitch.org
 | |
|     Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams
 | |
|     SPDX-License-Identifier: MIT
 | |
| ========================================================================= */
 | |
| 
 | |
| #include "unity.h"
 | |
| 
 | |
| #ifndef UNITY_PROGMEM
 | |
| #define UNITY_PROGMEM
 | |
| #endif
 | |
| 
 | |
| /* If omitted from header, declare overrideable prototypes here so they're ready for use */
 | |
| #ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
 | |
| void UNITY_OUTPUT_CHAR(int);
 | |
| #endif
 | |
| 
 | |
| /* Helpful macros for us to use here in Assert functions */
 | |
| #define UNITY_FAIL_AND_BAIL         do { Unity.CurrentTestFailed  = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } while (0)
 | |
| #define UNITY_IGNORE_AND_BAIL       do { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } while (0)
 | |
| #define RETURN_IF_FAIL_OR_IGNORE    do { if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) { TEST_ABORT(); } } while (0)
 | |
| 
 | |
| struct UNITY_STORAGE_T Unity;
 | |
| 
 | |
| #ifdef UNITY_OUTPUT_COLOR
 | |
| const char UNITY_PROGMEM UnityStrOk[]                            = "\033[42mOK\033[0m";
 | |
| const char UNITY_PROGMEM UnityStrPass[]                          = "\033[42mPASS\033[0m";
 | |
| const char UNITY_PROGMEM UnityStrFail[]                          = "\033[41mFAIL\033[0m";
 | |
| const char UNITY_PROGMEM UnityStrIgnore[]                        = "\033[43mIGNORE\033[0m";
 | |
| #else
 | |
| const char UNITY_PROGMEM UnityStrOk[]                            = "OK";
 | |
| const char UNITY_PROGMEM UnityStrPass[]                          = "PASS";
 | |
| const char UNITY_PROGMEM UnityStrFail[]                          = "FAIL";
 | |
| const char UNITY_PROGMEM UnityStrIgnore[]                        = "IGNORE";
 | |
| #endif
 | |
| static const char UNITY_PROGMEM UnityStrNull[]                   = "NULL";
 | |
| static const char UNITY_PROGMEM UnityStrSpacer[]                 = ". ";
 | |
| static const char UNITY_PROGMEM UnityStrExpected[]               = " Expected ";
 | |
| static const char UNITY_PROGMEM UnityStrWas[]                    = " Was ";
 | |
| static const char UNITY_PROGMEM UnityStrGt[]                     = " to be greater than ";
 | |
| static const char UNITY_PROGMEM UnityStrLt[]                     = " to be less than ";
 | |
| static const char UNITY_PROGMEM UnityStrOrEqual[]                = "or equal to ";
 | |
| static const char UNITY_PROGMEM UnityStrNotEqual[]               = " to be not equal to ";
 | |
| static const char UNITY_PROGMEM UnityStrElement[]                = " Element ";
 | |
| static const char UNITY_PROGMEM UnityStrByte[]                   = " Byte ";
 | |
| static const char UNITY_PROGMEM UnityStrMemory[]                 = " Memory Mismatch.";
 | |
| static const char UNITY_PROGMEM UnityStrDelta[]                  = " Values Not Within Delta ";
 | |
| static const char UNITY_PROGMEM UnityStrPointless[]              = " You Asked Me To Compare Nothing, Which Was Pointless.";
 | |
| static const char UNITY_PROGMEM UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
 | |
| static const char UNITY_PROGMEM UnityStrNullPointerForActual[]   = " Actual pointer was NULL";
 | |
| #ifndef UNITY_EXCLUDE_FLOAT
 | |
| static const char UNITY_PROGMEM UnityStrNot[]                    = "Not ";
 | |
| static const char UNITY_PROGMEM UnityStrInf[]                    = "Infinity";
 | |
| static const char UNITY_PROGMEM UnityStrNegInf[]                 = "Negative Infinity";
 | |
| static const char UNITY_PROGMEM UnityStrNaN[]                    = "NaN";
 | |
| static const char UNITY_PROGMEM UnityStrDet[]                    = "Determinate";
 | |
| static const char UNITY_PROGMEM UnityStrInvalidFloatTrait[]      = "Invalid Float Trait";
 | |
| #endif
 | |
| const char UNITY_PROGMEM UnityStrErrShorthand[]                  = "Unity Shorthand Support Disabled";
 | |
| const char UNITY_PROGMEM UnityStrErrFloat[]                      = "Unity Floating Point Disabled";
 | |
| const char UNITY_PROGMEM UnityStrErrDouble[]                     = "Unity Double Precision Disabled";
 | |
| const char UNITY_PROGMEM UnityStrErr64[]                         = "Unity 64-bit Support Disabled";
 | |
| const char UNITY_PROGMEM UnityStrErrDetailStack[]                = "Unity Detail Stack Support Disabled";
 | |
| static const char UNITY_PROGMEM UnityStrBreaker[]                = "-----------------------";
 | |
| static const char UNITY_PROGMEM UnityStrResultsTests[]           = " Tests ";
 | |
| static const char UNITY_PROGMEM UnityStrResultsFailures[]        = " Failures ";
 | |
| static const char UNITY_PROGMEM UnityStrResultsIgnored[]         = " Ignored ";
 | |
| #ifndef UNITY_EXCLUDE_DETAILS
 | |
| #ifdef UNITY_DETAIL_STACK_SIZE
 | |
| static const char* UNITY_PROGMEM UnityStrDetailLabels[] = UNITY_DETAIL_LABEL_NAMES;
 | |
| static const UNITY_COUNTER_TYPE UNITY_PROGMEM UnityStrDetailLabelsCount = sizeof(UnityStrDetailLabels) / sizeof(const char*);
 | |
| static const char UNITY_PROGMEM UnityStrErrDetailStackEmpty[]           = " Detail Stack Empty";
 | |
| static const char UNITY_PROGMEM UnityStrErrDetailStackFull[]            = " Detail Stack Full";
 | |
| static const char UNITY_PROGMEM UnityStrErrDetailStackLabel[]           = " Detail Label Outside Of UNITY_DETAIL_LABEL_NAMES: ";
 | |
| static const char UNITY_PROGMEM UnityStrErrDetailStackPop[]             = " Detail Pop With Unexpected Arguments";
 | |
| #else
 | |
| static const char UNITY_PROGMEM UnityStrDetail1Name[]            = UNITY_DETAIL1_NAME " ";
 | |
| static const char UNITY_PROGMEM UnityStrDetail2Name[]            = " " UNITY_DETAIL2_NAME " ";
 | |
| #endif
 | |
| #endif
 | |
| /*-----------------------------------------------
 | |
|  * Pretty Printers & Test Result Output Handlers
 | |
|  *-----------------------------------------------*/
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| /* Local helper function to print characters. */
 | |
| static void UnityPrintChar(const char* pch)
 | |
| {
 | |
|     /* printable characters plus CR & LF are printed */
 | |
|     if ((*pch <= 126) && (*pch >= 32))
 | |
|     {
 | |
|         UNITY_OUTPUT_CHAR(*pch);
 | |
|     }
 | |
|     /* write escaped carriage returns */
 | |
|     else if (*pch == 13)
 | |
|     {
 | |
|         UNITY_OUTPUT_CHAR('\\');
 | |
|         UNITY_OUTPUT_CHAR('r');
 | |
|     }
 | |
|     /* write escaped line feeds */
 | |
|     else if (*pch == 10)
 | |
|     {
 | |
|         UNITY_OUTPUT_CHAR('\\');
 | |
|         UNITY_OUTPUT_CHAR('n');
 | |
|     }
 | |
|     /* unprintable characters are shown as codes */
 | |
|     else
 | |
|     {
 | |
|         UNITY_OUTPUT_CHAR('\\');
 | |
|         UNITY_OUTPUT_CHAR('x');
 | |
|         UnityPrintNumberHex((UNITY_UINT)*pch, 2);
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| /* Local helper function to print ANSI escape strings e.g. "\033[42m". */
 | |
| #ifdef UNITY_OUTPUT_COLOR
 | |
| static UNITY_UINT UnityPrintAnsiEscapeString(const char* string)
 | |
| {
 | |
|     const char* pch = string;
 | |
|     UNITY_UINT count = 0;
 | |
| 
 | |
|     while (*pch && (*pch != 'm'))
 | |
|     {
 | |
|         UNITY_OUTPUT_CHAR(*pch);
 | |
|         pch++;
 | |
|         count++;
 | |
|     }
 | |
|     UNITY_OUTPUT_CHAR('m');
 | |
|     count++;
 | |
| 
 | |
|     return count;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityPrint(const char* string)
 | |
| {
 | |
|     const char* pch = string;
 | |
| 
 | |
|     if (pch != NULL)
 | |
|     {
 | |
|         while (*pch)
 | |
|         {
 | |
| #ifdef UNITY_OUTPUT_COLOR
 | |
|             /* print ANSI escape code */
 | |
|             if ((*pch == 27) && (*(pch + 1) == '['))
 | |
|             {
 | |
|                 pch += UnityPrintAnsiEscapeString(pch);
 | |
|                 continue;
 | |
|             }
 | |
| #endif
 | |
|             UnityPrintChar(pch);
 | |
|             pch++;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| /*-----------------------------------------------*/
 | |
| void UnityPrintLen(const char* string, const UNITY_UINT32 length)
 | |
| {
 | |
|     const char* pch = string;
 | |
| 
 | |
|     if (pch != NULL)
 | |
|     {
 | |
|         while (*pch && ((UNITY_UINT32)(pch - string) < length))
 | |
|         {
 | |
|             /* printable characters plus CR & LF are printed */
 | |
|             if ((*pch <= 126) && (*pch >= 32))
 | |
|             {
 | |
|                 UNITY_OUTPUT_CHAR(*pch);
 | |
|             }
 | |
|             /* write escaped carriage returns */
 | |
|             else if (*pch == 13)
 | |
|             {
 | |
|                 UNITY_OUTPUT_CHAR('\\');
 | |
|                 UNITY_OUTPUT_CHAR('r');
 | |
|             }
 | |
|             /* write escaped line feeds */
 | |
|             else if (*pch == 10)
 | |
|             {
 | |
|                 UNITY_OUTPUT_CHAR('\\');
 | |
|                 UNITY_OUTPUT_CHAR('n');
 | |
|             }
 | |
|             /* unprintable characters are shown as codes */
 | |
|             else
 | |
|             {
 | |
|                 UNITY_OUTPUT_CHAR('\\');
 | |
|                 UNITY_OUTPUT_CHAR('x');
 | |
|                 UnityPrintNumberHex((UNITY_UINT)*pch, 2);
 | |
|             }
 | |
|             pch++;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityPrintIntNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style)
 | |
| {
 | |
|     if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
 | |
|     {
 | |
|         if (style == UNITY_DISPLAY_STYLE_CHAR)
 | |
|         {
 | |
|             /* printable characters plus CR & LF are printed */
 | |
|             UNITY_OUTPUT_CHAR('\'');
 | |
|             if ((number <= 126) && (number >= 32))
 | |
|             {
 | |
|                 UNITY_OUTPUT_CHAR((int)number);
 | |
|             }
 | |
|             /* write escaped carriage returns */
 | |
|             else if (number == 13)
 | |
|             {
 | |
|                 UNITY_OUTPUT_CHAR('\\');
 | |
|                 UNITY_OUTPUT_CHAR('r');
 | |
|             }
 | |
|             /* write escaped line feeds */
 | |
|             else if (number == 10)
 | |
|             {
 | |
|                 UNITY_OUTPUT_CHAR('\\');
 | |
|                 UNITY_OUTPUT_CHAR('n');
 | |
|             }
 | |
|             /* unprintable characters are shown as codes */
 | |
|             else
 | |
|             {
 | |
|                 UNITY_OUTPUT_CHAR('\\');
 | |
|                 UNITY_OUTPUT_CHAR('x');
 | |
|                 UnityPrintNumberHex((UNITY_UINT)number, 2);
 | |
|             }
 | |
|             UNITY_OUTPUT_CHAR('\'');
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             UnityPrintNumber(number);
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void UnityPrintUintNumberByStyle(const UNITY_UINT number, const UNITY_DISPLAY_STYLE_T style)
 | |
| {
 | |
|     if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
 | |
|     {
 | |
|         UnityPrintNumberUnsigned(number);
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         UNITY_OUTPUT_CHAR('0');
 | |
|         UNITY_OUTPUT_CHAR('x');
 | |
|         UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2));
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityPrintNumber(const UNITY_INT number_to_print)
 | |
| {
 | |
|     UNITY_UINT number = (UNITY_UINT)number_to_print;
 | |
| 
 | |
|     if (number_to_print < 0)
 | |
|     {
 | |
|         /* A negative number, including MIN negative */
 | |
|         UNITY_OUTPUT_CHAR('-');
 | |
|         number = (~number) + 1;
 | |
|     }
 | |
|     UnityPrintNumberUnsigned(number);
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------
 | |
|  * basically do an itoa using as little ram as possible */
 | |
| void UnityPrintNumberUnsigned(const UNITY_UINT number)
 | |
| {
 | |
|     UNITY_UINT divisor = 1;
 | |
| 
 | |
|     /* figure out initial divisor */
 | |
|     while (number / divisor > 9)
 | |
|     {
 | |
|         divisor *= 10;
 | |
|     }
 | |
| 
 | |
|     /* now mod and print, then divide divisor */
 | |
|     do
 | |
|     {
 | |
|         UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
 | |
|         divisor /= 10;
 | |
|     } while (divisor > 0);
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
 | |
| {
 | |
|     int nibble;
 | |
|     char nibbles = nibbles_to_print;
 | |
| 
 | |
|     if ((unsigned)nibbles > UNITY_MAX_NIBBLES)
 | |
|     {
 | |
|         nibbles = UNITY_MAX_NIBBLES;
 | |
|     }
 | |
| 
 | |
|     while (nibbles > 0)
 | |
|     {
 | |
|         nibbles--;
 | |
|         nibble = (int)(number >> (nibbles * 4)) & 0x0F;
 | |
|         if (nibble <= 9)
 | |
|         {
 | |
|             UNITY_OUTPUT_CHAR((char)('0' + nibble));
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number)
 | |
| {
 | |
|     UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1);
 | |
|     UNITY_INT32 i;
 | |
| 
 | |
|     for (i = 0; i < UNITY_INT_WIDTH; i++)
 | |
|     {
 | |
|         if (current_bit & mask)
 | |
|         {
 | |
|             if (current_bit & number)
 | |
|             {
 | |
|                 UNITY_OUTPUT_CHAR('1');
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 UNITY_OUTPUT_CHAR('0');
 | |
|             }
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             UNITY_OUTPUT_CHAR('X');
 | |
|         }
 | |
|         current_bit = current_bit >> 1;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| #ifndef UNITY_EXCLUDE_FLOAT_PRINT
 | |
| /*
 | |
|  * This function prints a floating-point value in a format similar to
 | |
|  * printf("%.7g") on a single-precision machine or printf("%.9g") on a
 | |
|  * double-precision machine.  The 7th digit won't always be totally correct
 | |
|  * in single-precision operation (for that level of accuracy, a more
 | |
|  * complicated algorithm would be needed).
 | |
|  */
 | |
| void UnityPrintFloat(const UNITY_DOUBLE input_number)
 | |
| {
 | |
| #ifdef UNITY_INCLUDE_DOUBLE
 | |
|     static const int sig_digits = 9;
 | |
|     static const UNITY_INT32 min_scaled = 100000000;
 | |
|     static const UNITY_INT32 max_scaled = 1000000000;
 | |
| #else
 | |
|     static const int sig_digits = 7;
 | |
|     static const UNITY_INT32 min_scaled = 1000000;
 | |
|     static const UNITY_INT32 max_scaled = 10000000;
 | |
| #endif
 | |
| 
 | |
|     UNITY_DOUBLE number = input_number;
 | |
| 
 | |
|     /* print minus sign (does not handle negative zero) */
 | |
|     if (number < 0.0f)
 | |
|     {
 | |
|         UNITY_OUTPUT_CHAR('-');
 | |
|         number = -number;
 | |
|     }
 | |
| 
 | |
|     /* handle zero, NaN, and +/- infinity */
 | |
|     if (number == 0.0f)
 | |
|     {
 | |
|         UnityPrint("0");
 | |
|     }
 | |
|     else if (UNITY_IS_NAN(number))
 | |
|     {
 | |
|         UnityPrint("nan");
 | |
|     }
 | |
|     else if (UNITY_IS_INF(number))
 | |
|     {
 | |
|         UnityPrint("inf");
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         UNITY_INT32 n_int = 0;
 | |
|         UNITY_INT32 n;
 | |
|         int         exponent = 0;
 | |
|         int         decimals;
 | |
|         int         digits;
 | |
|         char        buf[16] = {0};
 | |
| 
 | |
|         /*
 | |
|          * Scale up or down by powers of 10.  To minimize rounding error,
 | |
|          * start with a factor/divisor of 10^10, which is the largest
 | |
|          * power of 10 that can be represented exactly.  Finally, compute
 | |
|          * (exactly) the remaining power of 10 and perform one more
 | |
|          * multiplication or division.
 | |
|          */
 | |
|         if (number < 1.0f)
 | |
|         {
 | |
|             UNITY_DOUBLE factor = 1.0f;
 | |
| 
 | |
|             while (number < (UNITY_DOUBLE)max_scaled / 1e10f)  { number *= 1e10f; exponent -= 10; }
 | |
|             while (number * factor < (UNITY_DOUBLE)min_scaled) { factor *= 10.0f; exponent--; }
 | |
| 
 | |
|             number *= factor;
 | |
|         }
 | |
|         else if (number > (UNITY_DOUBLE)max_scaled)
 | |
|         {
 | |
|             UNITY_DOUBLE divisor = 1.0f;
 | |
| 
 | |
|             while (number > (UNITY_DOUBLE)min_scaled * 1e10f)   { number  /= 1e10f; exponent += 10; }
 | |
|             while (number / divisor > (UNITY_DOUBLE)max_scaled) { divisor *= 10.0f; exponent++; }
 | |
| 
 | |
|             number /= divisor;
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             /*
 | |
|              * In this range, we can split off the integer part before
 | |
|              * doing any multiplications.  This reduces rounding error by
 | |
|              * freeing up significant bits in the fractional part.
 | |
|              */
 | |
|             UNITY_DOUBLE factor = 1.0f;
 | |
|             n_int = (UNITY_INT32)number;
 | |
|             number -= (UNITY_DOUBLE)n_int;
 | |
| 
 | |
|             while (n_int < min_scaled) { n_int *= 10; factor *= 10.0f; exponent--; }
 | |
| 
 | |
|             number *= factor;
 | |
|         }
 | |
| 
 | |
|         /* round to nearest integer */
 | |
|         n = ((UNITY_INT32)(number + number) + 1) / 2;
 | |
| 
 | |
| #ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO
 | |
|         /* round to even if exactly between two integers */
 | |
|         if ((n & 1) && (((UNITY_DOUBLE)n - number) == 0.5f))
 | |
|             n--;
 | |
| #endif
 | |
| 
 | |
|         n += n_int;
 | |
| 
 | |
|         if (n >= max_scaled)
 | |
|         {
 | |
|             n = min_scaled;
 | |
|             exponent++;
 | |
|         }
 | |
| 
 | |
|         /* determine where to place decimal point */
 | |
|         decimals = ((exponent <= 0) && (exponent >= -(sig_digits + 3))) ? (-exponent) : (sig_digits - 1);
 | |
|         exponent += decimals;
 | |
| 
 | |
|         /* truncate trailing zeroes after decimal point */
 | |
|         while ((decimals > 0) && ((n % 10) == 0))
 | |
|         {
 | |
|             n /= 10;
 | |
|             decimals--;
 | |
|         }
 | |
| 
 | |
|         /* build up buffer in reverse order */
 | |
|         digits = 0;
 | |
|         while ((n != 0) || (digits <= decimals))
 | |
|         {
 | |
|             buf[digits++] = (char)('0' + n % 10);
 | |
|             n /= 10;
 | |
|         }
 | |
| 
 | |
|         /* print out buffer (backwards) */
 | |
|         while (digits > 0)
 | |
|         {
 | |
|             if (digits == decimals)
 | |
|             {
 | |
|                 UNITY_OUTPUT_CHAR('.');
 | |
|             }
 | |
|             UNITY_OUTPUT_CHAR(buf[--digits]);
 | |
|         }
 | |
| 
 | |
|         /* print exponent if needed */
 | |
|         if (exponent != 0)
 | |
|         {
 | |
|             UNITY_OUTPUT_CHAR('e');
 | |
| 
 | |
|             if (exponent < 0)
 | |
|             {
 | |
|                 UNITY_OUTPUT_CHAR('-');
 | |
|                 exponent = -exponent;
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 UNITY_OUTPUT_CHAR('+');
 | |
|             }
 | |
| 
 | |
|             digits = 0;
 | |
|             while ((exponent != 0) || (digits < 2))
 | |
|             {
 | |
|                 buf[digits++] = (char)('0' + exponent % 10);
 | |
|                 exponent /= 10;
 | |
|             }
 | |
|             while (digits > 0)
 | |
|             {
 | |
|                 UNITY_OUTPUT_CHAR(buf[--digits]);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| }
 | |
| #endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
 | |
| {
 | |
| #ifdef UNITY_OUTPUT_FOR_ECLIPSE
 | |
|     UNITY_OUTPUT_CHAR('(');
 | |
|     UnityPrint(file);
 | |
|     UNITY_OUTPUT_CHAR(':');
 | |
|     UnityPrintNumber((UNITY_INT)line);
 | |
|     UNITY_OUTPUT_CHAR(')');
 | |
|     UNITY_OUTPUT_CHAR(' ');
 | |
|     UnityPrint(Unity.CurrentTestName);
 | |
|     UNITY_OUTPUT_CHAR(':');
 | |
| #else
 | |
| #ifdef UNITY_OUTPUT_FOR_IAR_WORKBENCH
 | |
|     UnityPrint("<SRCREF line=");
 | |
|     UnityPrintNumber((UNITY_INT)line);
 | |
|     UnityPrint(" file=\"");
 | |
|     UnityPrint(file);
 | |
|     UNITY_OUTPUT_CHAR('"');
 | |
|     UNITY_OUTPUT_CHAR('>');
 | |
|     UnityPrint(Unity.CurrentTestName);
 | |
|     UnityPrint("</SRCREF> ");
 | |
| #else
 | |
| #ifdef UNITY_OUTPUT_FOR_QT_CREATOR
 | |
|     UnityPrint("file://");
 | |
|     UnityPrint(file);
 | |
|     UNITY_OUTPUT_CHAR(':');
 | |
|     UnityPrintNumber((UNITY_INT)line);
 | |
|     UNITY_OUTPUT_CHAR(' ');
 | |
|     UnityPrint(Unity.CurrentTestName);
 | |
|     UNITY_OUTPUT_CHAR(':');
 | |
| #else
 | |
|     UnityPrint(file);
 | |
|     UNITY_OUTPUT_CHAR(':');
 | |
|     UnityPrintNumber((UNITY_INT)line);
 | |
|     UNITY_OUTPUT_CHAR(':');
 | |
|     UnityPrint(Unity.CurrentTestName);
 | |
|     UNITY_OUTPUT_CHAR(':');
 | |
| #endif
 | |
| #endif
 | |
| #endif
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
 | |
| {
 | |
|     UnityTestResultsBegin(Unity.TestFile, line);
 | |
|     UnityPrint(UnityStrFail);
 | |
|     UNITY_OUTPUT_CHAR(':');
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityConcludeTest(void)
 | |
| {
 | |
|     if (Unity.CurrentTestIgnored)
 | |
|     {
 | |
|         Unity.TestIgnores++;
 | |
|     }
 | |
|     else if (!Unity.CurrentTestFailed)
 | |
|     {
 | |
|         UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
 | |
|         UnityPrint(UnityStrPass);
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         Unity.TestFailures++;
 | |
|     }
 | |
| 
 | |
|     Unity.CurrentTestFailed = 0;
 | |
|     Unity.CurrentTestIgnored = 0;
 | |
|     UNITY_PRINT_EXEC_TIME();
 | |
|     UNITY_PRINT_EOL();
 | |
|     UNITY_FLUSH_CALL();
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| static void UnityAddMsgIfSpecified(const char* msg)
 | |
| {
 | |
| #ifdef UNITY_PRINT_TEST_CONTEXT
 | |
|     UnityPrint(UnityStrSpacer);
 | |
|     UNITY_PRINT_TEST_CONTEXT();
 | |
| #endif
 | |
| #ifndef UNITY_EXCLUDE_DETAILS
 | |
| #ifdef UNITY_DETAIL_STACK_SIZE
 | |
|     {
 | |
|         UNITY_COUNTER_TYPE c;
 | |
|         for (c = 0; (c < Unity.CurrentDetailStackSize) && (c < UNITY_DETAIL_STACK_SIZE); c++) {
 | |
|             const char* label;
 | |
|             if ((Unity.CurrentDetailStackLabels[c] == UNITY_DETAIL_NONE) || (Unity.CurrentDetailStackLabels[c] > UnityStrDetailLabelsCount)) {
 | |
|                 break;
 | |
|             }
 | |
|             label = UnityStrDetailLabels[Unity.CurrentDetailStackLabels[c]];
 | |
|             UnityPrint(UnityStrSpacer);
 | |
|             if ((label[0] == '#') && (label[1] != 0)) {
 | |
|                 UnityPrint(label + 2);
 | |
|                 UNITY_OUTPUT_CHAR(' ');
 | |
|                 if ((label[1] & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) {
 | |
|                     UnityPrintIntNumberByStyle((UNITY_INT)Unity.CurrentDetailStackValues[c], label[1]);
 | |
|                 } else {
 | |
|                     UnityPrintUintNumberByStyle((UNITY_UINT)Unity.CurrentDetailStackValues[c], label[1]);
 | |
|                 }
 | |
|             } else if (Unity.CurrentDetailStackValues[c] != 0){
 | |
|                 UnityPrint(label);
 | |
|                 UNITY_OUTPUT_CHAR(' ');
 | |
|                 UnityPrint((const char*)Unity.CurrentDetailStackValues[c]);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| #else
 | |
|     if (Unity.CurrentDetail1)
 | |
|     {
 | |
|         UnityPrint(UnityStrSpacer);
 | |
|         UnityPrint(UnityStrDetail1Name);
 | |
|         UnityPrint(Unity.CurrentDetail1);
 | |
|         if (Unity.CurrentDetail2)
 | |
|         {
 | |
|             UnityPrint(UnityStrDetail2Name);
 | |
|             UnityPrint(Unity.CurrentDetail2);
 | |
|         }
 | |
|     }
 | |
| #endif
 | |
| #endif
 | |
|     if (msg)
 | |
|     {
 | |
|         UnityPrint(UnityStrSpacer);
 | |
|         UnityPrint(msg);
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
 | |
| {
 | |
|     UnityPrint(UnityStrExpected);
 | |
|     if (expected != NULL)
 | |
|     {
 | |
|         UNITY_OUTPUT_CHAR('\'');
 | |
|         UnityPrint(expected);
 | |
|         UNITY_OUTPUT_CHAR('\'');
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         UnityPrint(UnityStrNull);
 | |
|     }
 | |
|     UnityPrint(UnityStrWas);
 | |
|     if (actual != NULL)
 | |
|     {
 | |
|         UNITY_OUTPUT_CHAR('\'');
 | |
|         UnityPrint(actual);
 | |
|         UNITY_OUTPUT_CHAR('\'');
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         UnityPrint(UnityStrNull);
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| static void UnityPrintExpectedAndActualStringsLen(const char* expected,
 | |
|                                                   const char* actual,
 | |
|                                                   const UNITY_UINT32 length)
 | |
| {
 | |
|     UnityPrint(UnityStrExpected);
 | |
|     if (expected != NULL)
 | |
|     {
 | |
|         UNITY_OUTPUT_CHAR('\'');
 | |
|         UnityPrintLen(expected, length);
 | |
|         UNITY_OUTPUT_CHAR('\'');
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         UnityPrint(UnityStrNull);
 | |
|     }
 | |
|     UnityPrint(UnityStrWas);
 | |
|     if (actual != NULL)
 | |
|     {
 | |
|         UNITY_OUTPUT_CHAR('\'');
 | |
|         UnityPrintLen(actual, length);
 | |
|         UNITY_OUTPUT_CHAR('\'');
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         UnityPrint(UnityStrNull);
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------
 | |
|  * Assertion & Control Helpers
 | |
|  *-----------------------------------------------*/
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected,
 | |
|                                UNITY_INTERNAL_PTR actual,
 | |
|                                const UNITY_LINE_TYPE lineNumber,
 | |
|                                const char* msg)
 | |
| {
 | |
|     /* Both are NULL or same pointer */
 | |
|     if (expected == actual) { return 0; }
 | |
| 
 | |
|     /* print and return true if just expected is NULL */
 | |
|     if (expected == NULL)
 | |
|     {
 | |
|         UnityTestResultsFailBegin(lineNumber);
 | |
|         UnityPrint(UnityStrNullPointerForExpected);
 | |
|         UnityAddMsgIfSpecified(msg);
 | |
|         return 1;
 | |
|     }
 | |
| 
 | |
|     /* print and return true if just actual is NULL */
 | |
|     if (actual == NULL)
 | |
|     {
 | |
|         UnityTestResultsFailBegin(lineNumber);
 | |
|         UnityPrint(UnityStrNullPointerForActual);
 | |
|         UnityAddMsgIfSpecified(msg);
 | |
|         return 1;
 | |
|     }
 | |
| 
 | |
|     return 0; /* return false if neither is NULL */
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------
 | |
|  * Assertion Functions
 | |
|  *-----------------------------------------------*/
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertBits(const UNITY_INT mask,
 | |
|                      const UNITY_INT expected,
 | |
|                      const UNITY_INT actual,
 | |
|                      const char* msg,
 | |
|                      const UNITY_LINE_TYPE lineNumber)
 | |
| {
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     if ((mask & expected) != (mask & actual))
 | |
|     {
 | |
|         UnityTestResultsFailBegin(lineNumber);
 | |
|         UnityPrint(UnityStrExpected);
 | |
|         UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected);
 | |
|         UnityPrint(UnityStrWas);
 | |
|         UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual);
 | |
|         UnityAddMsgIfSpecified(msg);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertEqualIntNumber(const UNITY_INT expected,
 | |
|                                const UNITY_INT actual,
 | |
|                                const char* msg,
 | |
|                                const UNITY_LINE_TYPE lineNumber,
 | |
|                                const UNITY_DISPLAY_STYLE_T style)
 | |
| {
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     if (expected != actual)
 | |
|     {
 | |
|         UnityTestResultsFailBegin(lineNumber);
 | |
|         UnityPrint(UnityStrExpected);
 | |
|         UnityPrintIntNumberByStyle(expected, style);
 | |
|         UnityPrint(UnityStrWas);
 | |
|         UnityPrintIntNumberByStyle(actual, style);
 | |
|         UnityAddMsgIfSpecified(msg);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void UnityAssertEqualUintNumber(const UNITY_UINT expected,
 | |
|                                 const UNITY_UINT actual,
 | |
|                                 const char* msg,
 | |
|                                 const UNITY_LINE_TYPE lineNumber,
 | |
|                                 const UNITY_DISPLAY_STYLE_T style)
 | |
| {
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     if (expected != actual)
 | |
|     {
 | |
|         UnityTestResultsFailBegin(lineNumber);
 | |
|         UnityPrint(UnityStrExpected);
 | |
|         UnityPrintUintNumberByStyle(expected, style);
 | |
|         UnityPrint(UnityStrWas);
 | |
|         UnityPrintUintNumberByStyle(actual, style);
 | |
|         UnityAddMsgIfSpecified(msg);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| }
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertIntGreaterOrLessOrEqualNumber(const UNITY_INT threshold,
 | |
|                                               const UNITY_INT actual,
 | |
|                                               const UNITY_COMPARISON_T compare,
 | |
|                                               const char *msg,
 | |
|                                               const UNITY_LINE_TYPE lineNumber,
 | |
|                                               const UNITY_DISPLAY_STYLE_T style)
 | |
| {
 | |
|     int failed = 0;
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     if ((threshold == actual) && !(compare & UNITY_EQUAL_TO)) { failed = 1; }
 | |
| 
 | |
|     if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; }
 | |
|     if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; }
 | |
| 
 | |
|     if (failed)
 | |
|     {
 | |
|         UnityTestResultsFailBegin(lineNumber);
 | |
|         UnityPrint(UnityStrExpected);
 | |
|         UnityPrintIntNumberByStyle(actual, style);
 | |
|         if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt);       }
 | |
|         if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt);       }
 | |
|         if (compare & UNITY_EQUAL_TO)     { UnityPrint(UnityStrOrEqual);  }
 | |
|         if (compare == UNITY_NOT_EQUAL)   { UnityPrint(UnityStrNotEqual); }
 | |
|         UnityPrintIntNumberByStyle(threshold, style);
 | |
|         UnityAddMsgIfSpecified(msg);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void UnityAssertUintGreaterOrLessOrEqualNumber(const UNITY_UINT threshold,
 | |
|                                                const UNITY_UINT actual,
 | |
|                                                const UNITY_COMPARISON_T compare,
 | |
|                                                const char *msg,
 | |
|                                                const UNITY_LINE_TYPE lineNumber,
 | |
|                                                const UNITY_DISPLAY_STYLE_T style)
 | |
| {
 | |
|     int failed = 0;
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     if ((threshold == actual) && !(compare & UNITY_EQUAL_TO)) { failed = 1; }
 | |
| 
 | |
|     /* UINT or HEX */
 | |
|     if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; }
 | |
|     if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; }
 | |
| 
 | |
|     if (failed)
 | |
|     {
 | |
|         UnityTestResultsFailBegin(lineNumber);
 | |
|         UnityPrint(UnityStrExpected);
 | |
|         UnityPrintUintNumberByStyle(actual, style);
 | |
|         if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt);       }
 | |
|         if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt);       }
 | |
|         if (compare & UNITY_EQUAL_TO)     { UnityPrint(UnityStrOrEqual);  }
 | |
|         if (compare == UNITY_NOT_EQUAL)   { UnityPrint(UnityStrNotEqual); }
 | |
|         UnityPrintUintNumberByStyle(threshold, style);
 | |
|         UnityAddMsgIfSpecified(msg);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| }
 | |
| 
 | |
| #define UnityPrintPointlessAndBail()       \
 | |
| do {                                       \
 | |
|     UnityTestResultsFailBegin(lineNumber); \
 | |
|     UnityPrint(UnityStrPointless);         \
 | |
|     UnityAddMsgIfSpecified(msg);           \
 | |
|     UNITY_FAIL_AND_BAIL;                   \
 | |
| } while (0)
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
 | |
|                               UNITY_INTERNAL_PTR actual,
 | |
|                               const UNITY_UINT32 num_elements,
 | |
|                               const char* msg,
 | |
|                               const UNITY_LINE_TYPE lineNumber,
 | |
|                               const UNITY_DISPLAY_STYLE_T style,
 | |
|                               const UNITY_FLAGS_T flags)
 | |
| {
 | |
|     UNITY_UINT32 elements  = num_elements;
 | |
|     unsigned int length    = style & 0xF;
 | |
|     unsigned int increment = 0;
 | |
| 
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     if (num_elements == 0)
 | |
|     {
 | |
| #ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
 | |
|         UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
 | |
| #else
 | |
|         UnityPrintPointlessAndBail();
 | |
| #endif
 | |
|     }
 | |
| 
 | |
|     if (expected == actual)
 | |
|     {
 | |
|         return; /* Both are NULL or same pointer */
 | |
|     }
 | |
| 
 | |
|     if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
 | |
|     {
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| 
 | |
|     while ((elements > 0) && (elements--))
 | |
|     {
 | |
|         UNITY_INT expect_val;
 | |
|         UNITY_INT actual_val;
 | |
| 
 | |
|         switch (length)
 | |
|         {
 | |
|             case 1:
 | |
|                 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
 | |
|                 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
 | |
|                 if (style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX))
 | |
|                 {
 | |
|                     expect_val &= 0x000000FF;
 | |
|                     actual_val &= 0x000000FF;
 | |
|                 }
 | |
|                 increment  = sizeof(UNITY_INT8);
 | |
|                 break;
 | |
| 
 | |
|             case 2:
 | |
|                 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
 | |
|                 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
 | |
|                 if (style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX))
 | |
|                 {
 | |
|                     expect_val &= 0x0000FFFF;
 | |
|                     actual_val &= 0x0000FFFF;
 | |
|                 }
 | |
|                 increment  = sizeof(UNITY_INT16);
 | |
|                 break;
 | |
| 
 | |
| #ifdef UNITY_SUPPORT_64
 | |
|             case 8:
 | |
|                 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
 | |
|                 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
 | |
|                 increment  = sizeof(UNITY_INT64);
 | |
|                 break;
 | |
| #endif
 | |
| 
 | |
|             default: /* default is length 4 bytes */
 | |
|             case 4:
 | |
|                 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
 | |
|                 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
 | |
| #ifdef UNITY_SUPPORT_64
 | |
|                 if (style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX))
 | |
|                 {
 | |
|                     expect_val &= 0x00000000FFFFFFFF;
 | |
|                     actual_val &= 0x00000000FFFFFFFF;
 | |
|                 }
 | |
| #endif
 | |
|                 increment  = sizeof(UNITY_INT32);
 | |
|                 length = 4;
 | |
|                 break;
 | |
|         }
 | |
| 
 | |
|         if (expect_val != actual_val)
 | |
|         {
 | |
|             if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8)))
 | |
|             {   /* For UINT, remove sign extension (padding 1's) from signed type casts above */
 | |
|                 UNITY_INT mask = 1;
 | |
|                 mask = (mask << 8 * length) - 1;
 | |
|                 expect_val &= mask;
 | |
|                 actual_val &= mask;
 | |
|             }
 | |
|             UnityTestResultsFailBegin(lineNumber);
 | |
|             UnityPrint(UnityStrElement);
 | |
|             UnityPrintNumberUnsigned(num_elements - elements - 1);
 | |
|             UnityPrint(UnityStrExpected);
 | |
|             UnityPrintIntNumberByStyle(expect_val, style);
 | |
|             UnityPrint(UnityStrWas);
 | |
|             UnityPrintIntNumberByStyle(actual_val, style);
 | |
|             UnityAddMsgIfSpecified(msg);
 | |
|             UNITY_FAIL_AND_BAIL;
 | |
|         }
 | |
|         /* Walk through array by incrementing the pointers */
 | |
|         if (flags == UNITY_ARRAY_TO_ARRAY)
 | |
|         {
 | |
|             expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment);
 | |
|         }
 | |
|         actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment);
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| #ifndef UNITY_EXCLUDE_FLOAT
 | |
| /* Wrap this define in a function with variable types as float or double */
 | |
| #define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff)                           \
 | |
|     if (UNITY_IS_INF(expected) && UNITY_IS_INF(actual) && (((expected) < 0) == ((actual) < 0))) return 1;   \
 | |
|     if (UNITY_NAN_CHECK) return 1;                                                            \
 | |
|     (diff) = (actual) - (expected);                                                           \
 | |
|     if ((diff) < 0) (diff) = -(diff);                                                         \
 | |
|     if ((delta) < 0) (delta) = -(delta);                                                      \
 | |
|     return !(UNITY_IS_NAN(diff) || UNITY_IS_INF(diff) || ((diff) > (delta)))
 | |
|     /* This first part of this condition will catch any NaN or Infinite values */
 | |
| #ifndef UNITY_NAN_NOT_EQUAL_NAN
 | |
|   #define UNITY_NAN_CHECK UNITY_IS_NAN(expected) && UNITY_IS_NAN(actual)
 | |
| #else
 | |
|   #define UNITY_NAN_CHECK 0
 | |
| #endif
 | |
| 
 | |
| #ifndef UNITY_EXCLUDE_FLOAT_PRINT
 | |
|   #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
 | |
|   do {                                                            \
 | |
|     UnityPrint(UnityStrExpected);                                 \
 | |
|     UnityPrintFloat(expected);                                    \
 | |
|     UnityPrint(UnityStrWas);                                      \
 | |
|     UnityPrintFloat(actual);                                      \
 | |
|   } while (0)
 | |
| #else
 | |
|   #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
 | |
|     UnityPrint(UnityStrDelta)
 | |
| #endif /* UNITY_EXCLUDE_FLOAT_PRINT */
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
 | |
| {
 | |
|     UNITY_FLOAT diff;
 | |
|     UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertWithinFloatArray(const UNITY_FLOAT delta,
 | |
|                                  UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
 | |
|                                  UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
 | |
|                                  const UNITY_UINT32 num_elements,
 | |
|                                  const char* msg,
 | |
|                                  const UNITY_LINE_TYPE lineNumber,
 | |
|                                  const UNITY_FLAGS_T flags)
 | |
| {
 | |
|     UNITY_UINT32 elements = num_elements;
 | |
|     UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected;
 | |
|     UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual;
 | |
|     UNITY_FLOAT in_delta = delta;
 | |
|     UNITY_FLOAT current_element_delta = delta;
 | |
| 
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     if (elements == 0)
 | |
|     {
 | |
| #ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
 | |
|         UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
 | |
| #else
 | |
|         UnityPrintPointlessAndBail();
 | |
| #endif
 | |
|     }
 | |
| 
 | |
|     if (UNITY_IS_INF(in_delta))
 | |
|     {
 | |
|         return; /* Arrays will be force equal with infinite delta */
 | |
|     }
 | |
| 
 | |
|     if (UNITY_IS_NAN(in_delta))
 | |
|     {
 | |
|         /* Delta must be correct number */
 | |
|         UnityPrintPointlessAndBail();
 | |
|     }
 | |
| 
 | |
|     if (expected == actual)
 | |
|     {
 | |
|         return; /* Both are NULL or same pointer */
 | |
|     }
 | |
| 
 | |
|     if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
 | |
|     {
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| 
 | |
|     /* fix delta sign if need */
 | |
|     if (in_delta < 0)
 | |
|     {
 | |
|         in_delta = -in_delta;
 | |
|     }
 | |
| 
 | |
|     while (elements--)
 | |
|     {
 | |
|         current_element_delta = *ptr_expected * UNITY_FLOAT_PRECISION;
 | |
| 
 | |
|         if (current_element_delta < 0)
 | |
|         {
 | |
|             /* fix delta sign for correct calculations */
 | |
|             current_element_delta = -current_element_delta;
 | |
|         }
 | |
| 
 | |
|         if (!UnityFloatsWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual))
 | |
|         {
 | |
|             UnityTestResultsFailBegin(lineNumber);
 | |
|             UnityPrint(UnityStrElement);
 | |
|             UnityPrintNumberUnsigned(num_elements - elements - 1);
 | |
|             UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual);
 | |
|             UnityAddMsgIfSpecified(msg);
 | |
|             UNITY_FAIL_AND_BAIL;
 | |
|         }
 | |
|         if (flags == UNITY_ARRAY_TO_ARRAY)
 | |
|         {
 | |
|             ptr_expected++;
 | |
|         }
 | |
|         ptr_actual++;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
 | |
|                              const UNITY_FLOAT expected,
 | |
|                              const UNITY_FLOAT actual,
 | |
|                              const char* msg,
 | |
|                              const UNITY_LINE_TYPE lineNumber)
 | |
| {
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
| 
 | |
|     if (!UnityFloatsWithin(delta, expected, actual))
 | |
|     {
 | |
|         UnityTestResultsFailBegin(lineNumber);
 | |
|         UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual);
 | |
|         UnityAddMsgIfSpecified(msg);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertFloatsNotWithin(const UNITY_FLOAT delta,
 | |
|                                 const UNITY_FLOAT expected,
 | |
|                                 const UNITY_FLOAT actual,
 | |
|                                 const char* msg,
 | |
|                                 const UNITY_LINE_TYPE lineNumber)
 | |
| {
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     if (UnityFloatsWithin(delta, expected, actual))
 | |
|     {
 | |
|         UnityTestResultsFailBegin(lineNumber);
 | |
|         UnityPrint(UnityStrExpected);
 | |
|         UnityPrintFloat((UNITY_DOUBLE)expected);
 | |
|         UnityPrint(UnityStrNotEqual);
 | |
|         UnityPrintFloat((UNITY_DOUBLE)actual);
 | |
|         UnityAddMsgIfSpecified(msg);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertGreaterOrLessFloat(const UNITY_FLOAT threshold,
 | |
|                                    const UNITY_FLOAT actual,
 | |
|                                    const UNITY_COMPARISON_T compare,
 | |
|                                    const char* msg,
 | |
|                                    const UNITY_LINE_TYPE lineNumber)
 | |
| {
 | |
|     int failed;
 | |
| 
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     failed = 0;
 | |
| 
 | |
|     /* Checking for "not success" rather than failure to get the right result for NaN */
 | |
|     if (!(actual < threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; }
 | |
|     if (!(actual > threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; }
 | |
| 
 | |
|     if ((compare & UNITY_EQUAL_TO) && UnityFloatsWithin(threshold * UNITY_FLOAT_PRECISION, threshold, actual)) { failed = 0; }
 | |
| 
 | |
|     if (failed)
 | |
|     {
 | |
|         UnityTestResultsFailBegin(lineNumber);
 | |
|         UnityPrint(UnityStrExpected);
 | |
|         UnityPrintFloat(actual);
 | |
|         if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); }
 | |
|         if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); }
 | |
|         if (compare & UNITY_EQUAL_TO)     { UnityPrint(UnityStrOrEqual);  }
 | |
|         UnityPrintFloat(threshold);
 | |
|         UnityAddMsgIfSpecified(msg);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
 | |
|                              const char* msg,
 | |
|                              const UNITY_LINE_TYPE lineNumber,
 | |
|                              const UNITY_FLOAT_TRAIT_T style)
 | |
| {
 | |
|     const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
 | |
|     UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
 | |
|     UNITY_INT is_trait        = !should_be_trait;
 | |
|     UNITY_INT trait_index     = (UNITY_INT)(style >> 1);
 | |
| 
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     switch (style)
 | |
|     {
 | |
|         case UNITY_FLOAT_IS_INF:
 | |
|         case UNITY_FLOAT_IS_NOT_INF:
 | |
|             is_trait = UNITY_IS_INF(actual) && (actual > 0);
 | |
|             break;
 | |
|         case UNITY_FLOAT_IS_NEG_INF:
 | |
|         case UNITY_FLOAT_IS_NOT_NEG_INF:
 | |
|             is_trait = UNITY_IS_INF(actual) && (actual < 0);
 | |
|             break;
 | |
| 
 | |
|         case UNITY_FLOAT_IS_NAN:
 | |
|         case UNITY_FLOAT_IS_NOT_NAN:
 | |
|             is_trait = UNITY_IS_NAN(actual) ? 1 : 0;
 | |
|             break;
 | |
| 
 | |
|         case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
 | |
|         case UNITY_FLOAT_IS_NOT_DET:
 | |
|             is_trait = !UNITY_IS_INF(actual) && !UNITY_IS_NAN(actual);
 | |
|             break;
 | |
| 
 | |
|         case UNITY_FLOAT_INVALID_TRAIT:  /* Supress warning */
 | |
|         default: /* including UNITY_FLOAT_INVALID_TRAIT */
 | |
|             trait_index = 0;
 | |
|             trait_names[0] = UnityStrInvalidFloatTrait;
 | |
|             break;
 | |
|     }
 | |
| 
 | |
|     if (is_trait != should_be_trait)
 | |
|     {
 | |
|         UnityTestResultsFailBegin(lineNumber);
 | |
|         UnityPrint(UnityStrExpected);
 | |
|         if (!should_be_trait)
 | |
|         {
 | |
|             UnityPrint(UnityStrNot);
 | |
|         }
 | |
|         UnityPrint(trait_names[trait_index]);
 | |
|         UnityPrint(UnityStrWas);
 | |
| #ifndef UNITY_EXCLUDE_FLOAT_PRINT
 | |
|         UnityPrintFloat((UNITY_DOUBLE)actual);
 | |
| #else
 | |
|         if (should_be_trait)
 | |
|         {
 | |
|             UnityPrint(UnityStrNot);
 | |
|         }
 | |
|         UnityPrint(trait_names[trait_index]);
 | |
| #endif
 | |
|         UnityAddMsgIfSpecified(msg);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| }
 | |
| 
 | |
| #endif /* not UNITY_EXCLUDE_FLOAT */
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| #ifndef UNITY_EXCLUDE_DOUBLE
 | |
| static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual)
 | |
| {
 | |
|     UNITY_DOUBLE diff;
 | |
|     UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertWithinDoubleArray(const UNITY_DOUBLE delta,
 | |
|                                   UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
 | |
|                                   UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
 | |
|                                   const UNITY_UINT32 num_elements,
 | |
|                                   const char* msg,
 | |
|                                   const UNITY_LINE_TYPE lineNumber,
 | |
|                                   const UNITY_FLAGS_T flags)
 | |
| {
 | |
|     UNITY_UINT32 elements = num_elements;
 | |
|     UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected;
 | |
|     UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual;
 | |
|     UNITY_DOUBLE in_delta = delta;
 | |
|     UNITY_DOUBLE current_element_delta = delta;
 | |
| 
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     if (elements == 0)
 | |
|     {
 | |
| #ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
 | |
|         UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
 | |
| #else
 | |
|         UnityPrintPointlessAndBail();
 | |
| #endif
 | |
|     }
 | |
| 
 | |
|     if (UNITY_IS_INF(in_delta))
 | |
|     {
 | |
|         return; /* Arrays will be force equal with infinite delta */
 | |
|     }
 | |
| 
 | |
|     if (UNITY_IS_NAN(in_delta))
 | |
|     {
 | |
|         /* Delta must be correct number */
 | |
|         UnityPrintPointlessAndBail();
 | |
|     }
 | |
| 
 | |
|     if (expected == actual)
 | |
|     {
 | |
|         return; /* Both are NULL or same pointer */
 | |
|     }
 | |
| 
 | |
|     if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
 | |
|     {
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| 
 | |
|     /* fix delta sign if need */
 | |
|     if (in_delta < 0)
 | |
|     {
 | |
|         in_delta = -in_delta;
 | |
|     }
 | |
| 
 | |
|     while (elements--)
 | |
|     {
 | |
|         current_element_delta = *ptr_expected * UNITY_DOUBLE_PRECISION;
 | |
| 
 | |
|         if (current_element_delta < 0)
 | |
|         {
 | |
|             /* fix delta sign for correct calculations */
 | |
|             current_element_delta = -current_element_delta;
 | |
|         }
 | |
| 
 | |
|         if (!UnityDoublesWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual))
 | |
|         {
 | |
|             UnityTestResultsFailBegin(lineNumber);
 | |
|             UnityPrint(UnityStrElement);
 | |
|             UnityPrintNumberUnsigned(num_elements - elements - 1);
 | |
|             UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
 | |
|             UnityAddMsgIfSpecified(msg);
 | |
|             UNITY_FAIL_AND_BAIL;
 | |
|         }
 | |
|         if (flags == UNITY_ARRAY_TO_ARRAY)
 | |
|         {
 | |
|             ptr_expected++;
 | |
|         }
 | |
|         ptr_actual++;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
 | |
|                               const UNITY_DOUBLE expected,
 | |
|                               const UNITY_DOUBLE actual,
 | |
|                               const char* msg,
 | |
|                               const UNITY_LINE_TYPE lineNumber)
 | |
| {
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     if (!UnityDoublesWithin(delta, expected, actual))
 | |
|     {
 | |
|         UnityTestResultsFailBegin(lineNumber);
 | |
|         UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
 | |
|         UnityAddMsgIfSpecified(msg);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertDoublesNotWithin(const UNITY_DOUBLE delta,
 | |
|                                  const UNITY_DOUBLE expected,
 | |
|                                  const UNITY_DOUBLE actual,
 | |
|                                  const char* msg,
 | |
|                                  const UNITY_LINE_TYPE lineNumber)
 | |
| {
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     if (UnityDoublesWithin(delta, expected, actual))
 | |
|     {
 | |
|         UnityTestResultsFailBegin(lineNumber);
 | |
|         UnityPrint(UnityStrExpected);
 | |
|         UnityPrintFloat((UNITY_DOUBLE)expected);
 | |
|         UnityPrint(UnityStrNotEqual);
 | |
|         UnityPrintFloat((UNITY_DOUBLE)actual);
 | |
|         UnityAddMsgIfSpecified(msg);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertGreaterOrLessDouble(const UNITY_DOUBLE threshold,
 | |
|                                     const UNITY_DOUBLE actual,
 | |
|                                     const UNITY_COMPARISON_T compare,
 | |
|                                     const char* msg,
 | |
|                                     const UNITY_LINE_TYPE lineNumber)
 | |
| {
 | |
|     int failed;
 | |
| 
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     failed = 0;
 | |
| 
 | |
|     /* Checking for "not success" rather than failure to get the right result for NaN */
 | |
|     if (!(actual < threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; }
 | |
|     if (!(actual > threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; }
 | |
| 
 | |
|     if ((compare & UNITY_EQUAL_TO) && UnityDoublesWithin(threshold * UNITY_DOUBLE_PRECISION, threshold, actual)) { failed = 0; }
 | |
| 
 | |
|     if (failed)
 | |
|     {
 | |
|         UnityTestResultsFailBegin(lineNumber);
 | |
|         UnityPrint(UnityStrExpected);
 | |
|         UnityPrintFloat(actual);
 | |
|         if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); }
 | |
|         if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); }
 | |
|         if (compare & UNITY_EQUAL_TO)     { UnityPrint(UnityStrOrEqual);  }
 | |
|         UnityPrintFloat(threshold);
 | |
|         UnityAddMsgIfSpecified(msg);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
 | |
|                               const char* msg,
 | |
|                               const UNITY_LINE_TYPE lineNumber,
 | |
|                               const UNITY_FLOAT_TRAIT_T style)
 | |
| {
 | |
|     const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
 | |
|     UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
 | |
|     UNITY_INT is_trait        = !should_be_trait;
 | |
|     UNITY_INT trait_index     = (UNITY_INT)(style >> 1);
 | |
| 
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     switch (style)
 | |
|     {
 | |
|         case UNITY_FLOAT_IS_INF:
 | |
|         case UNITY_FLOAT_IS_NOT_INF:
 | |
|             is_trait = UNITY_IS_INF(actual) && (actual > 0);
 | |
|             break;
 | |
|         case UNITY_FLOAT_IS_NEG_INF:
 | |
|         case UNITY_FLOAT_IS_NOT_NEG_INF:
 | |
|             is_trait = UNITY_IS_INF(actual) && (actual < 0);
 | |
|             break;
 | |
| 
 | |
|         case UNITY_FLOAT_IS_NAN:
 | |
|         case UNITY_FLOAT_IS_NOT_NAN:
 | |
|             is_trait = UNITY_IS_NAN(actual) ? 1 : 0;
 | |
|             break;
 | |
| 
 | |
|         case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
 | |
|         case UNITY_FLOAT_IS_NOT_DET:
 | |
|             is_trait = !UNITY_IS_INF(actual) && !UNITY_IS_NAN(actual);
 | |
|             break;
 | |
| 
 | |
|         case UNITY_FLOAT_INVALID_TRAIT:  /* Supress warning */
 | |
|         default: /* including UNITY_FLOAT_INVALID_TRAIT */
 | |
|             trait_index = 0;
 | |
|             trait_names[0] = UnityStrInvalidFloatTrait;
 | |
|             break;
 | |
|     }
 | |
| 
 | |
|     if (is_trait != should_be_trait)
 | |
|     {
 | |
|         UnityTestResultsFailBegin(lineNumber);
 | |
|         UnityPrint(UnityStrExpected);
 | |
|         if (!should_be_trait)
 | |
|         {
 | |
|             UnityPrint(UnityStrNot);
 | |
|         }
 | |
|         UnityPrint(trait_names[trait_index]);
 | |
|         UnityPrint(UnityStrWas);
 | |
| #ifndef UNITY_EXCLUDE_FLOAT_PRINT
 | |
|         UnityPrintFloat(actual);
 | |
| #else
 | |
|         if (should_be_trait)
 | |
|         {
 | |
|             UnityPrint(UnityStrNot);
 | |
|         }
 | |
|         UnityPrint(trait_names[trait_index]);
 | |
| #endif
 | |
|         UnityAddMsgIfSpecified(msg);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| }
 | |
| 
 | |
| #endif /* not UNITY_EXCLUDE_DOUBLE */
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertIntNumbersWithin(const UNITY_UINT delta,
 | |
|                                  const UNITY_INT expected,
 | |
|                                  const UNITY_INT actual,
 | |
|                                  const char* msg,
 | |
|                                  const UNITY_LINE_TYPE lineNumber,
 | |
|                                  const UNITY_DISPLAY_STYLE_T style)
 | |
| {
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     if (actual > expected)
 | |
|     {
 | |
|         Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta);
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta);
 | |
|     }
 | |
| 
 | |
|     if (Unity.CurrentTestFailed)
 | |
|     {
 | |
|         UnityTestResultsFailBegin(lineNumber);
 | |
|         UnityPrint(UnityStrDelta);
 | |
|         UnityPrintIntNumberByStyle((UNITY_INT)delta, style);
 | |
|         UnityPrint(UnityStrExpected);
 | |
|         UnityPrintIntNumberByStyle(expected, style);
 | |
|         UnityPrint(UnityStrWas);
 | |
|         UnityPrintIntNumberByStyle(actual, style);
 | |
|         UnityAddMsgIfSpecified(msg);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void UnityAssertUintNumbersWithin(const UNITY_UINT delta,
 | |
|                                   const UNITY_UINT expected,
 | |
|                                   const UNITY_UINT actual,
 | |
|                                   const char* msg,
 | |
|                                   const UNITY_LINE_TYPE lineNumber,
 | |
|                                   const UNITY_DISPLAY_STYLE_T style)
 | |
| {
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     if (actual > expected)
 | |
|     {
 | |
|         Unity.CurrentTestFailed = ((actual - expected) > delta);
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         Unity.CurrentTestFailed = ((expected - actual) > delta);
 | |
|     }
 | |
| 
 | |
|     if (Unity.CurrentTestFailed)
 | |
|     {
 | |
|         UnityTestResultsFailBegin(lineNumber);
 | |
|         UnityPrint(UnityStrDelta);
 | |
|         UnityPrintUintNumberByStyle(delta, style);
 | |
|         UnityPrint(UnityStrExpected);
 | |
|         UnityPrintUintNumberByStyle(expected, style);
 | |
|         UnityPrint(UnityStrWas);
 | |
|         UnityPrintUintNumberByStyle(actual, style);
 | |
|         UnityAddMsgIfSpecified(msg);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertNumbersArrayWithin(const UNITY_UINT delta,
 | |
|                                    UNITY_INTERNAL_PTR expected,
 | |
|                                    UNITY_INTERNAL_PTR actual,
 | |
|                                    const UNITY_UINT32 num_elements,
 | |
|                                    const char* msg,
 | |
|                                    const UNITY_LINE_TYPE lineNumber,
 | |
|                                    const UNITY_DISPLAY_STYLE_T style,
 | |
|                                    const UNITY_FLAGS_T flags)
 | |
| {
 | |
|     UNITY_UINT32 elements = num_elements;
 | |
|     unsigned int length   = style & 0xF;
 | |
|     unsigned int increment = 0;
 | |
| 
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     if (num_elements == 0)
 | |
|     {
 | |
| #ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
 | |
|         UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
 | |
| #else
 | |
|         UnityPrintPointlessAndBail();
 | |
| #endif
 | |
|     }
 | |
| 
 | |
|     if (expected == actual)
 | |
|     {
 | |
|         return; /* Both are NULL or same pointer */
 | |
|     }
 | |
| 
 | |
|     if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
 | |
|     {
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| 
 | |
|     while ((elements > 0) && (elements--))
 | |
|     {
 | |
|         UNITY_INT expect_val;
 | |
|         UNITY_INT actual_val;
 | |
| 
 | |
|         switch (length)
 | |
|         {
 | |
|             case 1:
 | |
|                 /* fixing problems with signed overflow on unsigned numbers */
 | |
|                 if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
 | |
|                 {
 | |
|                     expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
 | |
|                     actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
 | |
|                     increment  = sizeof(UNITY_INT8);
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     expect_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT8*)expected;
 | |
|                     actual_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT8*)actual;
 | |
|                     increment  = sizeof(UNITY_UINT8);
 | |
|                 }
 | |
|                 break;
 | |
| 
 | |
|             case 2:
 | |
|                 /* fixing problems with signed overflow on unsigned numbers */
 | |
|                 if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
 | |
|                 {
 | |
|                     expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
 | |
|                     actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
 | |
|                     increment  = sizeof(UNITY_INT16);
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     expect_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT16*)expected;
 | |
|                     actual_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT16*)actual;
 | |
|                     increment  = sizeof(UNITY_UINT16);
 | |
|                 }
 | |
|                 break;
 | |
| 
 | |
| #ifdef UNITY_SUPPORT_64
 | |
|             case 8:
 | |
|                 /* fixing problems with signed overflow on unsigned numbers */
 | |
|                 if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
 | |
|                 {
 | |
|                     expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
 | |
|                     actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
 | |
|                     increment  = sizeof(UNITY_INT64);
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     expect_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT64*)expected;
 | |
|                     actual_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT64*)actual;
 | |
|                     increment  = sizeof(UNITY_UINT64);
 | |
|                 }
 | |
|                 break;
 | |
| #endif
 | |
| 
 | |
|             default: /* default is length 4 bytes */
 | |
|             case 4:
 | |
|                 /* fixing problems with signed overflow on unsigned numbers */
 | |
|                 if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
 | |
|                 {
 | |
|                     expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
 | |
|                     actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
 | |
|                     increment  = sizeof(UNITY_INT32);
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     expect_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT32*)expected;
 | |
|                     actual_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT32*)actual;
 | |
|                     increment  = sizeof(UNITY_UINT32);
 | |
|                 }
 | |
|                 length = 4;
 | |
|                 break;
 | |
|         }
 | |
| 
 | |
|         if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
 | |
|         {
 | |
|             if (actual_val > expect_val)
 | |
|             {
 | |
|                 Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta);
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta);
 | |
|             }
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             if ((UNITY_UINT)actual_val > (UNITY_UINT)expect_val)
 | |
|             {
 | |
|                 Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta);
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         if (Unity.CurrentTestFailed)
 | |
|         {
 | |
|             if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8)))
 | |
|             {   /* For UINT, remove sign extension (padding 1's) from signed type casts above */
 | |
|                 UNITY_INT mask = 1;
 | |
|                 mask = (mask << 8 * length) - 1;
 | |
|                 expect_val &= mask;
 | |
|                 actual_val &= mask;
 | |
|             }
 | |
|             UnityTestResultsFailBegin(lineNumber);
 | |
|             UnityPrint(UnityStrDelta);
 | |
|             UnityPrintIntNumberByStyle((UNITY_INT)delta, style);
 | |
|             UnityPrint(UnityStrElement);
 | |
|             UnityPrintNumberUnsigned(num_elements - elements - 1);
 | |
|             UnityPrint(UnityStrExpected);
 | |
|             UnityPrintIntNumberByStyle(expect_val, style);
 | |
|             UnityPrint(UnityStrWas);
 | |
|             UnityPrintIntNumberByStyle(actual_val, style);
 | |
|             UnityAddMsgIfSpecified(msg);
 | |
|             UNITY_FAIL_AND_BAIL;
 | |
|         }
 | |
|         /* Walk through array by incrementing the pointers */
 | |
|         if (flags == UNITY_ARRAY_TO_ARRAY)
 | |
|         {
 | |
|             expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment);
 | |
|         }
 | |
|         actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment);
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertEqualString(const char* expected,
 | |
|                             const char* actual,
 | |
|                             const char* msg,
 | |
|                             const UNITY_LINE_TYPE lineNumber)
 | |
| {
 | |
|     UNITY_UINT32 i;
 | |
| 
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     /* if both pointers not null compare the strings */
 | |
|     if (expected && actual)
 | |
|     {
 | |
|         for (i = 0; expected[i] || actual[i]; i++)
 | |
|         {
 | |
|             if (expected[i] != actual[i])
 | |
|             {
 | |
|                 Unity.CurrentTestFailed = 1;
 | |
|                 break;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
|     else
 | |
|     { /* fail if either null but not if both */
 | |
|         if (expected || actual)
 | |
|         {
 | |
|             Unity.CurrentTestFailed = 1;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (Unity.CurrentTestFailed)
 | |
|     {
 | |
|         UnityTestResultsFailBegin(lineNumber);
 | |
|         UnityPrintExpectedAndActualStrings(expected, actual);
 | |
|         UnityAddMsgIfSpecified(msg);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertEqualStringLen(const char* expected,
 | |
|                                const char* actual,
 | |
|                                const UNITY_UINT32 length,
 | |
|                                const char* msg,
 | |
|                                const UNITY_LINE_TYPE lineNumber)
 | |
| {
 | |
|     UNITY_UINT32 i;
 | |
| 
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     /* if both pointers not null compare the strings */
 | |
|     if (expected && actual)
 | |
|     {
 | |
|         for (i = 0; (i < length) && (expected[i] || actual[i]); i++)
 | |
|         {
 | |
|             if (expected[i] != actual[i])
 | |
|             {
 | |
|                 Unity.CurrentTestFailed = 1;
 | |
|                 break;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
|     else
 | |
|     { /* fail if either null but not if both */
 | |
|         if (expected || actual)
 | |
|         {
 | |
|             Unity.CurrentTestFailed = 1;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (Unity.CurrentTestFailed)
 | |
|     {
 | |
|         UnityTestResultsFailBegin(lineNumber);
 | |
|         UnityPrintExpectedAndActualStringsLen(expected, actual, length);
 | |
|         UnityAddMsgIfSpecified(msg);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
 | |
|                                  const char** actual,
 | |
|                                  const UNITY_UINT32 num_elements,
 | |
|                                  const char* msg,
 | |
|                                  const UNITY_LINE_TYPE lineNumber,
 | |
|                                  const UNITY_FLAGS_T flags)
 | |
| {
 | |
|     UNITY_UINT32 i = 0;
 | |
|     UNITY_UINT32 j = 0;
 | |
|     const char* expd = NULL;
 | |
|     const char* act = NULL;
 | |
| 
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     /* if no elements, it's an error */
 | |
|     if (num_elements == 0)
 | |
|     {
 | |
| #ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
 | |
|         UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
 | |
| #else
 | |
|         UnityPrintPointlessAndBail();
 | |
| #endif
 | |
|     }
 | |
| 
 | |
|     if ((const void*)expected == (const void*)actual)
 | |
|     {
 | |
|         return; /* Both are NULL or same pointer */
 | |
|     }
 | |
| 
 | |
|     if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
 | |
|     {
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| 
 | |
|     if (flags != UNITY_ARRAY_TO_ARRAY)
 | |
|     {
 | |
|         expd = (const char*)expected;
 | |
|     }
 | |
| 
 | |
|     do
 | |
|     {
 | |
|         act = actual[j];
 | |
|         if (flags == UNITY_ARRAY_TO_ARRAY)
 | |
|         {
 | |
|             expd = ((const char* const*)expected)[j];
 | |
|         }
 | |
| 
 | |
|         /* if both pointers not null compare the strings */
 | |
|         if (expd && act)
 | |
|         {
 | |
|             for (i = 0; expd[i] || act[i]; i++)
 | |
|             {
 | |
|                 if (expd[i] != act[i])
 | |
|                 {
 | |
|                     Unity.CurrentTestFailed = 1;
 | |
|                     break;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|         else
 | |
|         { /* handle case of one pointers being null (if both null, test should pass) */
 | |
|             if (expd != act)
 | |
|             {
 | |
|                 Unity.CurrentTestFailed = 1;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         if (Unity.CurrentTestFailed)
 | |
|         {
 | |
|             UnityTestResultsFailBegin(lineNumber);
 | |
|             if (num_elements > 1)
 | |
|             {
 | |
|                 UnityPrint(UnityStrElement);
 | |
|                 UnityPrintNumberUnsigned(j);
 | |
|             }
 | |
|             UnityPrintExpectedAndActualStrings(expd, act);
 | |
|             UnityAddMsgIfSpecified(msg);
 | |
|             UNITY_FAIL_AND_BAIL;
 | |
|         }
 | |
|     } while (++j < num_elements);
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected,
 | |
|                             UNITY_INTERNAL_PTR actual,
 | |
|                             const UNITY_UINT32 length,
 | |
|                             const UNITY_UINT32 num_elements,
 | |
|                             const char* msg,
 | |
|                             const UNITY_LINE_TYPE lineNumber,
 | |
|                             const UNITY_FLAGS_T flags)
 | |
| {
 | |
|     UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
 | |
|     UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
 | |
|     UNITY_UINT32 elements = num_elements;
 | |
|     UNITY_UINT32 bytes;
 | |
| 
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     if (elements == 0)
 | |
|     {
 | |
| #ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
 | |
|         UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
 | |
| #else
 | |
|         UnityPrintPointlessAndBail();
 | |
| #endif
 | |
|     }
 | |
|     if (length == 0)
 | |
|     {
 | |
|         UnityPrintPointlessAndBail();
 | |
|     }
 | |
| 
 | |
|     if (expected == actual)
 | |
|     {
 | |
|         return; /* Both are NULL or same pointer */
 | |
|     }
 | |
| 
 | |
|     if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
 | |
|     {
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
| 
 | |
|     while (elements--)
 | |
|     {
 | |
|         bytes = length;
 | |
|         while (bytes--)
 | |
|         {
 | |
|             if (*ptr_exp != *ptr_act)
 | |
|             {
 | |
|                 UnityTestResultsFailBegin(lineNumber);
 | |
|                 UnityPrint(UnityStrMemory);
 | |
|                 if (num_elements > 1)
 | |
|                 {
 | |
|                     UnityPrint(UnityStrElement);
 | |
|                     UnityPrintNumberUnsigned(num_elements - elements - 1);
 | |
|                 }
 | |
|                 UnityPrint(UnityStrByte);
 | |
|                 UnityPrintNumberUnsigned(length - bytes - 1);
 | |
|                 UnityPrint(UnityStrExpected);
 | |
|                 UnityPrintIntNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
 | |
|                 UnityPrint(UnityStrWas);
 | |
|                 UnityPrintIntNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
 | |
|                 UnityAddMsgIfSpecified(msg);
 | |
|                 UNITY_FAIL_AND_BAIL;
 | |
|             }
 | |
|             ptr_exp++;
 | |
|             ptr_act++;
 | |
|         }
 | |
|         if (flags == UNITY_ARRAY_TO_VAL)
 | |
|         {
 | |
|             ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| 
 | |
| static union
 | |
| {
 | |
|     UNITY_INT8 i8;
 | |
|     UNITY_INT16 i16;
 | |
|     UNITY_INT32 i32;
 | |
| #ifdef UNITY_SUPPORT_64
 | |
|     UNITY_INT64 i64;
 | |
| #endif
 | |
| #ifndef UNITY_EXCLUDE_FLOAT
 | |
|     float f;
 | |
| #endif
 | |
| #ifndef UNITY_EXCLUDE_DOUBLE
 | |
|     double d;
 | |
| #endif
 | |
| } UnityQuickCompare;
 | |
| 
 | |
| UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size)
 | |
| {
 | |
|     switch(size)
 | |
|     {
 | |
|         case 1:
 | |
|             UnityQuickCompare.i8 = (UNITY_INT8)num;
 | |
|             return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8);
 | |
| 
 | |
|         case 2:
 | |
|             UnityQuickCompare.i16 = (UNITY_INT16)num;
 | |
|             return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16);
 | |
| 
 | |
| #ifdef UNITY_SUPPORT_64
 | |
|         case 8:
 | |
|             UnityQuickCompare.i64 = (UNITY_INT64)num;
 | |
|             return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64);
 | |
| #endif
 | |
| 
 | |
|         default: /* 4 bytes */
 | |
|             UnityQuickCompare.i32 = (UNITY_INT32)num;
 | |
|             return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32);
 | |
|     }
 | |
| }
 | |
| 
 | |
| #ifndef UNITY_EXCLUDE_FLOAT
 | |
| /*-----------------------------------------------*/
 | |
| UNITY_INTERNAL_PTR UnityFloatToPtr(const float num)
 | |
| {
 | |
|     UnityQuickCompare.f = num;
 | |
|     return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #ifndef UNITY_EXCLUDE_DOUBLE
 | |
| /*-----------------------------------------------*/
 | |
| UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num)
 | |
| {
 | |
|     UnityQuickCompare.d = num;
 | |
|     return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #ifdef UNITY_INCLUDE_PRINT_FORMATTED
 | |
| 
 | |
| /*-----------------------------------------------
 | |
|  * printf length modifier helpers
 | |
|  *-----------------------------------------------*/
 | |
| 
 | |
| enum UnityLengthModifier {
 | |
|     UNITY_LENGTH_MODIFIER_NONE,
 | |
|     UNITY_LENGTH_MODIFIER_LONG_LONG,
 | |
|     UNITY_LENGTH_MODIFIER_LONG,
 | |
| };
 | |
| 
 | |
| #define UNITY_EXTRACT_ARG(NUMBER_T, NUMBER, LENGTH_MOD, VA, ARG_T) \
 | |
| do {                                                               \
 | |
|     switch (LENGTH_MOD)                                            \
 | |
|     {                                                              \
 | |
|         case UNITY_LENGTH_MODIFIER_LONG_LONG:                      \
 | |
|         {                                                          \
 | |
|             NUMBER = (NUMBER_T)va_arg(VA, long long ARG_T);        \
 | |
|             break;                                                 \
 | |
|         }                                                          \
 | |
|         case UNITY_LENGTH_MODIFIER_LONG:                           \
 | |
|         {                                                          \
 | |
|             NUMBER = (NUMBER_T)va_arg(VA, long ARG_T);             \
 | |
|             break;                                                 \
 | |
|         }                                                          \
 | |
|         case UNITY_LENGTH_MODIFIER_NONE:                           \
 | |
|         default:                                                   \
 | |
|         {                                                          \
 | |
|             NUMBER = (NUMBER_T)va_arg(VA, ARG_T);                  \
 | |
|             break;                                                 \
 | |
|         }                                                          \
 | |
|     }                                                              \
 | |
| } while (0)
 | |
| 
 | |
| static enum UnityLengthModifier UnityLengthModifierGet(const char *pch, int *length)
 | |
| {
 | |
|     enum UnityLengthModifier length_mod;
 | |
|     switch (pch[0])
 | |
|     {
 | |
|         case 'l':
 | |
|             {
 | |
|                 if (pch[1] == 'l')
 | |
|                 {
 | |
|                     *length = 2;
 | |
|                     length_mod = UNITY_LENGTH_MODIFIER_LONG_LONG;
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     *length = 1;
 | |
|                     length_mod = UNITY_LENGTH_MODIFIER_LONG;
 | |
|                 }
 | |
|                 break;
 | |
|             }
 | |
|         case 'h':
 | |
|             {
 | |
|                 // short and char are converted to int
 | |
|                 length_mod = UNITY_LENGTH_MODIFIER_NONE;
 | |
|                 if (pch[1] == 'h')
 | |
|                 {
 | |
|                     *length = 2;
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     *length = 1;
 | |
|                 }
 | |
|                 break;
 | |
|             }
 | |
|         case 'j':
 | |
|         case 'z':
 | |
|         case 't':
 | |
|         case 'L':
 | |
|             {
 | |
|                 // Not supported, but should gobble up the length specifier anyway
 | |
|                 length_mod = UNITY_LENGTH_MODIFIER_NONE;
 | |
|                 *length = 1;
 | |
|                 break;
 | |
|             }
 | |
|         default:
 | |
|             {
 | |
|                 length_mod = UNITY_LENGTH_MODIFIER_NONE;
 | |
|                 *length = 0;
 | |
|             }
 | |
|     }
 | |
|     return length_mod;
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------
 | |
|  * printf helper function
 | |
|  *-----------------------------------------------*/
 | |
| static void UnityPrintFVA(const char* format, va_list va)
 | |
| {
 | |
|     const char* pch = format;
 | |
|     if (pch != NULL)
 | |
|     {
 | |
|         while (*pch)
 | |
|         {
 | |
|             /* format identification character */
 | |
|             if (*pch == '%')
 | |
|             {
 | |
|                 pch++;
 | |
| 
 | |
|                 if (pch != NULL)
 | |
|                 {
 | |
|                     int length_mod_size;
 | |
|                     enum UnityLengthModifier length_mod = UnityLengthModifierGet(pch, &length_mod_size);
 | |
|                     pch += length_mod_size;
 | |
| 
 | |
|                     switch (*pch)
 | |
|                     {
 | |
|                         case 'd':
 | |
|                         case 'i':
 | |
|                             {
 | |
|                                 UNITY_INT number;
 | |
|                                 UNITY_EXTRACT_ARG(UNITY_INT, number, length_mod, va, int);
 | |
|                                 UnityPrintNumber((UNITY_INT)number);
 | |
|                                 break;
 | |
|                             }
 | |
| #ifndef UNITY_EXCLUDE_FLOAT_PRINT
 | |
|                         case 'f':
 | |
|                         case 'g':
 | |
|                             {
 | |
|                                 const double number = va_arg(va, double);
 | |
|                                 UnityPrintFloat((UNITY_DOUBLE)number);
 | |
|                                 break;
 | |
|                             }
 | |
| #endif
 | |
|                         case 'u':
 | |
|                             {
 | |
|                                 UNITY_UINT number;
 | |
|                                 UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int);
 | |
|                                 UnityPrintNumberUnsigned(number);
 | |
|                                 break;
 | |
|                             }
 | |
|                         case 'b':
 | |
|                             {
 | |
|                                 UNITY_UINT number;
 | |
|                                 UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int);
 | |
|                                 const UNITY_UINT mask = (UNITY_UINT)0 - (UNITY_UINT)1;
 | |
|                                 UNITY_OUTPUT_CHAR('0');
 | |
|                                 UNITY_OUTPUT_CHAR('b');
 | |
|                                 UnityPrintMask(mask, number);
 | |
|                                 break;
 | |
|                             }
 | |
|                         case 'x':
 | |
|                         case 'X':
 | |
|                             {
 | |
|                                 UNITY_UINT number;
 | |
|                                 UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int);
 | |
|                                 UNITY_OUTPUT_CHAR('0');
 | |
|                                 UNITY_OUTPUT_CHAR('x');
 | |
|                                 UnityPrintNumberHex(number, UNITY_MAX_NIBBLES);
 | |
|                                 break;
 | |
|                             }
 | |
|                         case 'p':
 | |
|                             {
 | |
|                                 UNITY_UINT number;
 | |
|                                 char nibbles_to_print = 8;
 | |
|                                 if (UNITY_POINTER_WIDTH == 64)
 | |
|                                 {
 | |
|                                     length_mod = UNITY_LENGTH_MODIFIER_LONG_LONG;
 | |
|                                     nibbles_to_print = 16;
 | |
|                                 }
 | |
|                                 UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int);
 | |
|                                 UNITY_OUTPUT_CHAR('0');
 | |
|                                 UNITY_OUTPUT_CHAR('x');
 | |
|                                 UnityPrintNumberHex((UNITY_UINT)number, nibbles_to_print);
 | |
|                                 break;
 | |
|                             }
 | |
|                         case 'c':
 | |
|                             {
 | |
|                                 const int ch = va_arg(va, int);
 | |
|                                 UnityPrintChar((const char *)&ch);
 | |
|                                 break;
 | |
|                             }
 | |
|                         case 's':
 | |
|                             {
 | |
|                                 const char * string = va_arg(va, const char *);
 | |
|                                 UnityPrint(string);
 | |
|                                 break;
 | |
|                             }
 | |
|                         case '%':
 | |
|                             {
 | |
|                                 UnityPrintChar(pch);
 | |
|                                 break;
 | |
|                             }
 | |
|                         default:
 | |
|                             {
 | |
|                                 /* print the unknown format character */
 | |
|                                 UNITY_OUTPUT_CHAR('%');
 | |
|                                 UnityPrintChar(pch);
 | |
|                                 break;
 | |
|                             }
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
| #ifdef UNITY_OUTPUT_COLOR
 | |
|             /* print ANSI escape code */
 | |
|             else if ((*pch == 27) && (*(pch + 1) == '['))
 | |
|             {
 | |
|                 pch += UnityPrintAnsiEscapeString(pch);
 | |
|                 continue;
 | |
|             }
 | |
| #endif
 | |
|             else if (*pch == '\n')
 | |
|             {
 | |
|                 UNITY_PRINT_EOL();
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 UnityPrintChar(pch);
 | |
|             }
 | |
| 
 | |
|             pch++;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...)
 | |
| {
 | |
|     UnityTestResultsBegin(Unity.TestFile, line);
 | |
|     UnityPrint("INFO");
 | |
|     if(format != NULL)
 | |
|     {
 | |
|         UnityPrint(": ");
 | |
|         va_list va;
 | |
|         va_start(va, format);
 | |
|         UnityPrintFVA(format, va);
 | |
|         va_end(va);
 | |
|     }
 | |
|     UNITY_PRINT_EOL();
 | |
| }
 | |
| #endif /* ! UNITY_INCLUDE_PRINT_FORMATTED */
 | |
| 
 | |
| 
 | |
| /*-----------------------------------------------
 | |
|  * Control Functions
 | |
|  *-----------------------------------------------*/
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
 | |
| {
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     UnityTestResultsBegin(Unity.TestFile, line);
 | |
|     UnityPrint(UnityStrFail);
 | |
|     UnityAddMsgIfSpecified(msg);
 | |
| 
 | |
|     UNITY_FAIL_AND_BAIL;
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
 | |
| {
 | |
|     RETURN_IF_FAIL_OR_IGNORE;
 | |
| 
 | |
|     UnityTestResultsBegin(Unity.TestFile, line);
 | |
|     UnityPrint(UnityStrIgnore);
 | |
|     if (msg != NULL)
 | |
|     {
 | |
|         UNITY_OUTPUT_CHAR(':');
 | |
|         UNITY_OUTPUT_CHAR(' ');
 | |
|         UnityPrint(msg);
 | |
|     }
 | |
|     UNITY_IGNORE_AND_BAIL;
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityMessage(const char* msg, const UNITY_LINE_TYPE line)
 | |
| {
 | |
|     UnityTestResultsBegin(Unity.TestFile, line);
 | |
|     UnityPrint("INFO");
 | |
|     if (msg != NULL)
 | |
|     {
 | |
|       UNITY_OUTPUT_CHAR(':');
 | |
|       UNITY_OUTPUT_CHAR(' ');
 | |
|       UnityPrint(msg);
 | |
|     }
 | |
|     UNITY_PRINT_EOL();
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| /* If we have not defined our own test runner, then include our default test runner to make life easier */
 | |
| #ifndef UNITY_SKIP_DEFAULT_RUNNER
 | |
| void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
 | |
| {
 | |
|     Unity.CurrentTestName = FuncName;
 | |
|     Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
 | |
|     Unity.NumberOfTests++;
 | |
|     #ifndef UNITY_EXCLUDE_DETAILS
 | |
|     #ifdef UNITY_DETAIL_STACK_SIZE
 | |
|     Unity.CurrentDetailStackSize = 0;
 | |
|     #else
 | |
|     UNITY_CLR_DETAILS();
 | |
|     #endif
 | |
|     #endif
 | |
|     UNITY_EXEC_TIME_START();
 | |
|     if (TEST_PROTECT())
 | |
|     {
 | |
|         setUp();
 | |
|         Func();
 | |
|     }
 | |
|     if (TEST_PROTECT())
 | |
|     {
 | |
|         tearDown();
 | |
|     }
 | |
|     UNITY_EXEC_TIME_STOP();
 | |
|     UnityConcludeTest();
 | |
| }
 | |
| #endif
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnitySetTestFile(const char* filename)
 | |
| {
 | |
|     Unity.TestFile = filename;
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| void UnityBegin(const char* filename)
 | |
| {
 | |
|     Unity.TestFile = filename;
 | |
|     Unity.CurrentTestName = NULL;
 | |
|     Unity.CurrentTestLineNumber = 0;
 | |
|     Unity.NumberOfTests = 0;
 | |
|     Unity.TestFailures = 0;
 | |
|     Unity.TestIgnores = 0;
 | |
|     Unity.CurrentTestFailed = 0;
 | |
|     Unity.CurrentTestIgnored = 0;
 | |
| 
 | |
|     UNITY_CLR_DETAILS();
 | |
|     UNITY_OUTPUT_START();
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| int UnityEnd(void)
 | |
| {
 | |
|     UNITY_PRINT_EOL();
 | |
|     UnityPrint(UnityStrBreaker);
 | |
|     UNITY_PRINT_EOL();
 | |
|     UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests));
 | |
|     UnityPrint(UnityStrResultsTests);
 | |
|     UnityPrintNumber((UNITY_INT)(Unity.TestFailures));
 | |
|     UnityPrint(UnityStrResultsFailures);
 | |
|     UnityPrintNumber((UNITY_INT)(Unity.TestIgnores));
 | |
|     UnityPrint(UnityStrResultsIgnored);
 | |
|     UNITY_PRINT_EOL();
 | |
|     if (Unity.TestFailures == 0U)
 | |
|     {
 | |
|         UnityPrint(UnityStrOk);
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         UnityPrint(UnityStrFail);
 | |
| #ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
 | |
|         UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D');
 | |
| #endif
 | |
|     }
 | |
|     UNITY_PRINT_EOL();
 | |
|     UNITY_FLUSH_CALL();
 | |
|     UNITY_OUTPUT_COMPLETE();
 | |
|     return (int)(Unity.TestFailures);
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------
 | |
|  * Details Stack
 | |
|  *-----------------------------------------------*/
 | |
| #ifndef UNITY_EXCLUDE_DETAILS
 | |
| #ifdef UNITY_DETAIL_STACK_SIZE
 | |
| void UnityPushDetail(UNITY_DETAIL_LABEL_TYPE label, UNITY_DETAIL_VALUE_TYPE value, const UNITY_LINE_TYPE line) {
 | |
|     if (Unity.CurrentDetailStackSize >= UNITY_DETAIL_STACK_SIZE) {
 | |
|         UnityTestResultsFailBegin(line);
 | |
|         UnityPrint(UnityStrErrDetailStackFull);
 | |
|         UnityAddMsgIfSpecified(NULL);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
|     if (label >= UnityStrDetailLabelsCount) {
 | |
|         UnityTestResultsFailBegin(line);
 | |
|         UnityPrint(UnityStrErrDetailStackLabel);
 | |
|         UnityPrintNumberUnsigned(label);
 | |
|         UnityAddMsgIfSpecified(NULL);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
|     Unity.CurrentDetailStackLabels[Unity.CurrentDetailStackSize] = label;
 | |
|     Unity.CurrentDetailStackValues[Unity.CurrentDetailStackSize++] = value;
 | |
| }
 | |
| void UnityPopDetail(UNITY_DETAIL_LABEL_TYPE label, UNITY_DETAIL_VALUE_TYPE value, const UNITY_LINE_TYPE line) {
 | |
|     if (Unity.CurrentDetailStackSize == 0) {
 | |
|         UnityTestResultsFailBegin(line);
 | |
|         UnityPrint(UnityStrErrDetailStackEmpty);
 | |
|         UnityAddMsgIfSpecified(NULL);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }
 | |
|     if ((Unity.CurrentDetailStackLabels[Unity.CurrentDetailStackSize-1] != label) || (Unity.CurrentDetailStackValues[Unity.CurrentDetailStackSize-1] != value)) {
 | |
|         UnityTestResultsFailBegin(line);
 | |
|         UnityPrint(UnityStrErrDetailStackPop);
 | |
|         UnityAddMsgIfSpecified(NULL);
 | |
|         UNITY_FAIL_AND_BAIL;
 | |
|     }   
 | |
|     Unity.CurrentDetailStackSize--;
 | |
| }
 | |
| #endif
 | |
| #endif
 | |
| 
 | |
| /*-----------------------------------------------
 | |
|  * Command Line Argument Support
 | |
|  *-----------------------------------------------*/
 | |
| #ifdef UNITY_USE_COMMAND_LINE_ARGS
 | |
| 
 | |
| char* UnityOptionIncludeNamed = NULL;
 | |
| char* UnityOptionExcludeNamed = NULL;
 | |
| int UnityVerbosity            = 1;
 | |
| int UnityStrictMatch          = 0;
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| int UnityParseOptions(int argc, char** argv)
 | |
| {
 | |
|     int i;
 | |
|     UnityOptionIncludeNamed = NULL;
 | |
|     UnityOptionExcludeNamed = NULL;
 | |
|     UnityStrictMatch = 0;
 | |
| 
 | |
|     for (i = 1; i < argc; i++)
 | |
|     {
 | |
|         if (argv[i][0] == '-')
 | |
|         {
 | |
|             switch (argv[i][1])
 | |
|             {
 | |
|                 case 'l': /* list tests */
 | |
|                     return -1;
 | |
|                 case 'n': /* include tests with name including this string */
 | |
|                 case 'f': /* an alias for -n */
 | |
|                     UnityStrictMatch = (argv[i][1] == 'n'); /* strictly match this string if -n */
 | |
|                     if (argv[i][2] == '=')
 | |
|                     {
 | |
|                         UnityOptionIncludeNamed = &argv[i][3];
 | |
|                     }
 | |
|                     else if (++i < argc)
 | |
|                     {
 | |
|                         UnityOptionIncludeNamed = argv[i];
 | |
|                     }
 | |
|                     else
 | |
|                     {
 | |
|                         UnityPrint("ERROR: No Test String to Include Matches For");
 | |
|                         UNITY_PRINT_EOL();
 | |
|                         return 1;
 | |
|                     }
 | |
|                     break;
 | |
|                 case 'q': /* quiet */
 | |
|                     UnityVerbosity = 0;
 | |
|                     break;
 | |
|                 case 'v': /* verbose */
 | |
|                     UnityVerbosity = 2;
 | |
|                     break;
 | |
|                 case 'x': /* exclude tests with name including this string */
 | |
|                     if (argv[i][2] == '=')
 | |
|                     {
 | |
|                         UnityOptionExcludeNamed = &argv[i][3];
 | |
|                     }
 | |
|                     else if (++i < argc)
 | |
|                     {
 | |
|                         UnityOptionExcludeNamed = argv[i];
 | |
|                     }
 | |
|                     else
 | |
|                     {
 | |
|                         UnityPrint("ERROR: No Test String to Exclude Matches For");
 | |
|                         UNITY_PRINT_EOL();
 | |
|                         return 1;
 | |
|                     }
 | |
|                     break;
 | |
|                 default:
 | |
|                     UnityPrint("ERROR: Unknown Option ");
 | |
|                     UNITY_OUTPUT_CHAR(argv[i][1]);
 | |
|                     UNITY_PRINT_EOL();
 | |
|                     /* Now display help */
 | |
|                     /* FALLTHRU */
 | |
|                 case 'h':
 | |
|                     UnityPrint("Options: "); UNITY_PRINT_EOL();
 | |
|                     UnityPrint("-l        List all tests and exit"); UNITY_PRINT_EOL();
 | |
|                     UnityPrint("-f NAME   Filter to run only tests whose name includes NAME"); UNITY_PRINT_EOL();
 | |
|                     UnityPrint("-n NAME   Run only the test named NAME"); UNITY_PRINT_EOL();
 | |
|                     UnityPrint("-h        show this Help menu"); UNITY_PRINT_EOL();
 | |
|                     UnityPrint("-q        Quiet/decrease verbosity"); UNITY_PRINT_EOL();
 | |
|                     UnityPrint("-v        increase Verbosity"); UNITY_PRINT_EOL();
 | |
|                     UnityPrint("-x NAME   eXclude tests whose name includes NAME"); UNITY_PRINT_EOL();
 | |
|                     UNITY_OUTPUT_FLUSH();
 | |
|                     return 1;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| static int IsStringInBiggerString(const char* longstring, const char* shortstring)
 | |
| {
 | |
|     const char* lptr = longstring;
 | |
|     const char* sptr = shortstring;
 | |
|     const char* lnext = lptr;
 | |
| 
 | |
|     if (*sptr == '*')
 | |
|     {
 | |
|         return UnityStrictMatch ? 0 : 1;
 | |
|     }
 | |
| 
 | |
|     while (*lptr)
 | |
|     {
 | |
|         lnext = lptr + 1;
 | |
| 
 | |
|         /* If they current bytes match, go on to the next bytes */
 | |
|         while (*lptr && *sptr && (*lptr == *sptr))
 | |
|         {
 | |
|             lptr++;
 | |
|             sptr++;
 | |
| 
 | |
|             switch (*sptr)
 | |
|             {
 | |
|                 case '*': /* we encountered a wild-card */
 | |
|                     return UnityStrictMatch ? 0 : 1;
 | |
| 
 | |
|                 case ',': /* we encountered the end of match string */
 | |
|                 case '"':
 | |
|                 case '\'':
 | |
|                 case 0:
 | |
|                     return (!UnityStrictMatch || (*lptr == 0)) ? 1 : 0;
 | |
| 
 | |
|                 case ':': /* we encountered the end of a partial match */
 | |
|                     return 2;
 | |
| 
 | |
|                 default:
 | |
|                     break;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         // If we didn't match and we're on strict matching, we already know we failed
 | |
|         if (UnityStrictMatch)
 | |
|         {
 | |
|             return 0;
 | |
|         }
 | |
| 
 | |
|         /* Otherwise we start in the long pointer 1 character further and try again */
 | |
|         lptr = lnext;
 | |
|         sptr = shortstring;
 | |
|     }
 | |
| 
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| static int UnityStringArgumentMatches(const char* str)
 | |
| {
 | |
|     int retval;
 | |
|     const char* ptr1;
 | |
|     const char* ptr2;
 | |
|     const char* ptrf;
 | |
| 
 | |
|     /* Go through the options and get the substrings for matching one at a time */
 | |
|     ptr1 = str;
 | |
|     while (ptr1[0] != 0)
 | |
|     {
 | |
|         if ((ptr1[0] == '"') || (ptr1[0] == '\''))
 | |
|         {
 | |
|             ptr1++;
 | |
|         }
 | |
| 
 | |
|         /* look for the start of the next partial */
 | |
|         ptr2 = ptr1;
 | |
|         ptrf = 0;
 | |
|         do
 | |
|         {
 | |
|             ptr2++;
 | |
|             if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
 | |
|             {
 | |
|                 ptrf = &ptr2[1];
 | |
|             }
 | |
|         } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));
 | |
| 
 | |
|         while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
 | |
|         {
 | |
|             ptr2++;
 | |
|         }
 | |
| 
 | |
|         /* done if complete filename match */
 | |
|         retval = IsStringInBiggerString(Unity.TestFile, ptr1);
 | |
|         if (retval == 1)
 | |
|         {
 | |
|             return retval;
 | |
|         }
 | |
| 
 | |
|         /* done if testname match after filename partial match */
 | |
|         if ((retval == 2) && (ptrf != 0))
 | |
|         {
 | |
|             if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
 | |
|             {
 | |
|                 return 1;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         /* done if complete testname match */
 | |
|         if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
 | |
|         {
 | |
|             return 1;
 | |
|         }
 | |
| 
 | |
|         ptr1 = ptr2;
 | |
|     }
 | |
| 
 | |
|     /* we couldn't find a match for any substrings */
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| /*-----------------------------------------------*/
 | |
| int UnityTestMatches(void)
 | |
| {
 | |
|     /* Check if this test name matches the included test pattern */
 | |
|     int retval;
 | |
|     if (UnityOptionIncludeNamed)
 | |
|     {
 | |
|         retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         retval = 1;
 | |
|     }
 | |
| 
 | |
|     /* Check if this test name matches the excluded test pattern */
 | |
|     if (UnityOptionExcludeNamed)
 | |
|     {
 | |
|         if (UnityStringArgumentMatches(UnityOptionExcludeNamed))
 | |
|         {
 | |
|             retval = 0;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return retval;
 | |
| }
 | |
| 
 | |
| #endif /* UNITY_USE_COMMAND_LINE_ARGS */
 | |
| /*-----------------------------------------------*/
 | 
