verbesserungen nach durchsprechen mit dozent

This commit is contained in:
AD005\z0046beb 2025-11-13 11:09:47 +01:00
parent 09ada4e4d0
commit 4233a7c40b

210
matrix.c
View File

@ -5,6 +5,8 @@
// TODO Matrix-Funktionen implementieren
enum addModes{sameDimensions, colVec, rowVec};
Matrix createMatrix(unsigned int rows, unsigned int cols)
{
Matrix m;
@ -12,7 +14,7 @@ Matrix createMatrix(unsigned int rows, unsigned int cols)
m.cols = cols;
m.buffer = NULL;
if(rows == 0 || cols == 0)
if(rows == 0 || cols == 0)
{
m.rows = 0;
@ -22,6 +24,7 @@ Matrix createMatrix(unsigned int rows, unsigned int cols)
}
m.buffer = calloc(rows * cols, sizeof(MatrixType));
if (m.buffer == NULL)
{
@ -36,17 +39,36 @@ Matrix createMatrix(unsigned int rows, unsigned int cols)
void clearMatrix(Matrix *matrix)
{
if (matrix->buffer == NULL)
{
matrix->rows = 0;
matrix->cols = 0;
matrix->buffer = NULL;
return matrix;
}
else
{
free(matrix->buffer);
matrix->rows = 0;
matrix->cols = 0;
matrix->buffer = NULL;
}
}
void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
{
matrix.buffer[(rowIdx * matrix.cols) + colIdx] = value; //wir setzen den data-Wert an der Stelle (rowIdx*Spalten + colIdx) auf den Wert von value
if(matrix.buffer == NULL || rowIdx >= matrix.rows || colIdx >= matrix.cols)
{
return;
}
else
{
matrix.buffer[(rowIdx * matrix.cols) + colIdx] = value; //wir setzen den data-Wert an der Stelle (rowIdx*Spalten + colIdx) auf den Wert von value
}
}
MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
@ -59,110 +81,149 @@ MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int co
return matrix.buffer[(rowIdx * matrix.cols) + colIdx];
}
static int can_add(Matrix matrix1, Matrix matrix2) {
static int get_add_mode(Matrix matrix1, Matrix matrix2) {
int can_add;
int get_add_mode;
if(matrix1.cols == matrix2.cols && matrix1.rows == matrix2.rows){
can_add = 1;
get_add_mode = sameDimensions;
}
else if(matrix1.cols == 1 && matrix1.rows == matrix2.rows){
can_add = 2;
get_add_mode = colVec;
}
else if(matrix2.cols == 1 && matrix1.rows == matrix2.rows){
can_add = 3;
get_add_mode = colVec;
}
else if(matrix1.rows == 1 && matrix1.cols == matrix2.cols){
can_add = 4;
get_add_mode = rowVec;
}
else if(matrix2.rows == 1 && matrix1.cols == matrix2.cols){
can_add = 5;
get_add_mode = rowVec;
}
else{
can_add = 0;
}
return can_add;
}
Matrix add(const Matrix matrix1, const Matrix matrix2) //wir addieren nur wenn beide Matrizen gleich groß sind oder eine von beiden eine Zeile oder eine Spalte besitzt
{
int ok = can_add(matrix1,matrix2);
return get_add_mode;
unsigned int erg_rows = (matrix1.rows == matrix2.rows) ? matrix1.rows : (matrix1.rows == 1 ? matrix2.rows : matrix1.rows);
unsigned int erg_cols = (matrix1.cols == matrix2.cols) ? matrix1.cols : (matrix1.cols == 1 ? matrix2.cols : matrix1.cols);
Matrix matrix_erg = createMatrix(erg_rows, erg_cols);
}
switch(ok)
Matrix addSameDim(Matrix matrix1, Matrix matrix2)
{
case 1:
Matrix matrix_erg = createMatrix(matrix1.rows, matrix1.cols);
for(int i = 0; i < (matrix1.rows * matrix1.cols); i++)
matrix_erg.buffer[i] = matrix1.buffer[i] + matrix2.buffer[i];
return matrix_erg;
}
Matrix addColVec(Matrix matrix1, Matrix matrix2)
{
Matrix matrix_erg;
if(matrix1.cols == 1)
{
matrix_erg = createMatrix(matrix2.rows, matrix2.cols);
for(int i = 0; i < matrix2.rows; i++)
{
for(int j = 0; j < matrix2.cols; j++)
matrix_erg.buffer[i * matrix2.cols + j] = matrix1.buffer[i * matrix2.cols + j] + matrix2.buffer[i];
}
}
if(matrix2.cols == 1)
{
matrix_erg = createMatrix(matrix1.rows, matrix1.cols);
for(int i = 0; i < matrix1.rows; i++)
{
for(int j = 0; j < matrix1.cols; j++)
matrix_erg.buffer[i * matrix1.cols + j] = matrix1.buffer[i] + matrix2.buffer[i * matrix1.cols + j];
}
}
return matrix_erg;
}
Matrix addRowVec(Matrix matrix1, Matrix matrix2)
{
Matrix matrix_erg;
if(matrix1.rows == 1)
{
matrix_erg = createMatrix(matrix2.rows, matrix2.cols);
for(int i = 0; i < matrix2.rows; i++)
{
for(int j = 0; j < matrix2.cols; j++)
matrix_erg.buffer[i * matrix2.cols + j] = matrix1.buffer[i * matrix2.cols + j] + matrix2.buffer[j];
}
}
if(matrix2.rows == 1)
{
matrix_erg = createMatrix(matrix1.rows, matrix1.cols);
for(int i = 0; i < matrix1.rows; i++)
{
for(int j = 0; j < matrix1.cols; j++)
matrix_erg.buffer[i * matrix1.cols + j] = matrix1.buffer[j] + matrix2.buffer[i * matrix1.cols + j];
}
}
return matrix_erg;
}
Matrix add(const Matrix matrix1, const Matrix matrix2)
{
int ok = get_add_mode(matrix1,matrix2);
Matrix matrix_erg = createMatrix(0, 0);
switch(ok)
{
case sameDimensions:
addSameDim(matrix1, matrix2);
break;
case 2:
case colVec:
for(int i = 0; i < erg_rows; i++){
for(int j = 0; j < erg_cols; j++)
addColVec(matrix1, matrix2);
matrix_erg.buffer[i * erg_cols + j] = matrix1.buffer[i * erg_cols + j] + matrix2.buffer[i];
}
break;
case 3:
case rowVec:
for(int i = 0; i < erg_rows; i++){
for(int j = 0; j < erg_cols; j++)
addRowVec(matrix1, matrix2);
matrix_erg.buffer[i * erg_cols + j] = matrix1.buffer[i] + matrix2.buffer[i * erg_cols + j];
}
break;
case 4:
for(int i = 0; i < erg_rows; i++){
for(int j = 0; j < erg_cols; j++)
matrix_erg.buffer[i * erg_cols + j] = matrix1.buffer[i * erg_cols + j] + matrix2.buffer[j];
}
break;
case 5:
for(int i = 0; i < erg_rows; i++){
for(int j = 0; j < erg_cols; j++)
matrix_erg.buffer[i * erg_cols + j] = matrix1.buffer[j] + matrix2.buffer[i * erg_cols + j];
}
break;
default:
matrix_erg.rows = 0;
matrix_erg.cols = 0;
matrix_erg.buffer = NULL;
return matrix_erg;
}
return matrix_erg;
return matrix_erg;
@ -183,11 +244,11 @@ Matrix multiply(const Matrix matrix1, const Matrix matrix2)
int ok = can_multiply(matrix1,matrix2);
unsigned int erg_rows = matrix1.rows;
unsigned int erg_cols = matrix2.cols;
Matrix matrix_erg = createMatrix(erg_rows, erg_cols);
Matrix matrix_erg = createMatrix(0, 0);
if (ok == 1)
{
Matrix matrix_erg = createMatrix(erg_rows, erg_cols);
for (int i = 0; i < erg_rows; i++)
{
@ -197,22 +258,15 @@ Matrix multiply(const Matrix matrix1, const Matrix matrix2)
for (int k = 0; k < matrix1.cols; k++)
{
sum += matrix1.buffer[i * matrix1.cols + k] * matrix2.buffer[k * matrix2.cols + j];
sum += getMatrixAt(matrix1, k, j) * getMatrixAt(matrix2, j, k);
}
matrix_erg.buffer [i * erg_cols + j] = sum;
setMatrixAt(sum, matrix_erg, i, j);
}
}
return matrix_erg;
}
else
{
matrix_erg.rows = 0;
matrix_erg.cols = 0;
matrix_erg.buffer = NULL;
return matrix_erg;
}
}