2025-11-12 11:36:28 +01:00

210 lines
4.6 KiB
C

#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "matrix.h"
// TODO Matrix-Funktionen implementieren
Matrix createMatrix(unsigned int rows, unsigned int cols)
{
Matrix m;
m.rows = rows;
m.cols = cols;
m.buffer = NULL;
if(rows == 0 || cols == 0)
{
printf("Error");
exit(EXIT_FAILURE);
}
m.buffer = calloc(rows * cols, sizeof(MatrixType));
if (m.buffer == NULL)
{
m.rows = 0;
m.cols = 0;
m.buffer = NULL;
return m;
}
return m;
}
void clearMatrix(Matrix *matrix)
{
free(matrix->buffer);
matrix->rows = 0;
matrix->cols = 0;
matrix->buffer = NULL;
}
void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
{
matrix.buffer[(rowIdx * matrix.cols) + colIdx] = value; //wir setzen den data-Wert an der Stelle (rowIdx*Spalten + colIdx) auf den Wert von value
}
MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
{
return matrix.buffer[(rowIdx * matrix.cols) + colIdx];
}
static int can_add(Matrix matrix1, Matrix matrix2) {
int can_add;
if(matrix1.cols == matrix2.cols && matrix1.rows == matrix2.rows){
can_add = 1;
}
else if(matrix1.cols == 1 && matrix1.rows == matrix2.rows){
can_add = 2;
}
else if(matrix2.cols == 1 && matrix1.rows == matrix2.rows){
can_add = 3;
}
else if(matrix1.rows == 1 && matrix1.cols == matrix2.cols){
can_add = 4;
}
else if(matrix2.rows == 1 && matrix1.cols == matrix2.cols){
can_add = 5;
}
else{
can_add = 0;
}
return can_add;
}
Matrix add(const Matrix matrix1, const Matrix matrix2) //wir addieren nur wenn beide Matrizen gleich groß sind oder eine von beiden eine Zeile oder eine Spalte besitzt
{
int ok = can_add(matrix1,matrix2);
unsigned int erg_rows = (matrix1.rows == matrix2.rows) ? matrix1.rows : (matrix1.rows == 1 ? matrix2.rows : matrix1.rows);
unsigned int erg_cols = (matrix1.cols == matrix2.cols) ? matrix1.cols : (matrix1.cols == 1 ? matrix2.cols : matrix1.cols);
Matrix matrix_erg = createMatrix(erg_rows, erg_cols);
switch(ok)
{
case 1:
for(int i = 0; i < (matrix1.rows * matrix1.cols); i++)
matrix_erg.buffer[i] = matrix1.buffer[i] + matrix2.buffer[i];
break;
case 2:
for(int i = 0; i < erg_rows; i++){
for(int j = 0; j < erg_cols; j++)
matrix_erg.buffer[i * erg_cols + j] = matrix1.buffer[i * erg_cols + j] + matrix2.buffer[i];
}
break;
case 3:
for(int i = 0; i < erg_rows; i++){
for(int j = 0; j < erg_cols; j++)
matrix_erg.buffer[i * erg_cols + j] = matrix1.buffer[i] + matrix2.buffer[i * erg_cols + j];
}
break;
case 4:
for(int i = 0; i < erg_rows; i++){
for(int j = 0; j < erg_cols; j++)
matrix_erg.buffer[i * erg_cols + j] = matrix1.buffer[i * erg_cols + j] + matrix2.buffer[j];
}
break;
case 5:
for(int i = 0; i < erg_rows; i++){
for(int j = 0; j < erg_cols; j++)
matrix_erg.buffer[i * erg_cols + j] = matrix1.buffer[j] + matrix2.buffer[i * erg_cols + j];
}
break;
default:
matrix_erg.rows = 0;
matrix_erg.cols = 0;
matrix_erg.buffer = NULL;
return matrix_erg;
}
return matrix_erg;
}
static int can_multiply (Matrix matrix1, Matrix matrix2)
{
int can_multiply = 0;
if(matrix1.cols == matrix2.rows)
can_multiply = 1;
return can_multiply;
}
Matrix multiply(const Matrix matrix1, const Matrix matrix2)
{
int ok = can_multiply(matrix1,matrix2);
unsigned int erg_rows = matrix1.rows;
unsigned int erg_cols = matrix2.cols;
Matrix matrix_erg = createMatrix(erg_rows, erg_cols);
if (ok == 1)
{
for (int i = 0; i < erg_rows; i++)
{
for (int j = 0; j < erg_cols; j++)
{
MatrixType sum = 0;
for (int k = 0; k < matrix1.cols; k++)
{
sum += matrix1.buffer[i * matrix1.cols + k] * matrix2.buffer[k * matrix2.cols + j];
}
matrix_erg.buffer [i * erg_cols + j] = sum;
}
}
return matrix_erg;
}
else
{
matrix_erg.rows = 0;
matrix_erg.cols = 0;
matrix_erg.buffer = NULL;
return matrix_erg;
}
}