210 lines
4.6 KiB
C
210 lines
4.6 KiB
C
#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include "matrix.h"
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// TODO Matrix-Funktionen implementieren
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Matrix createMatrix(unsigned int rows, unsigned int cols)
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{
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Matrix m;
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m.rows = rows;
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m.cols = cols;
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m.buffer = NULL;
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if(rows == 0 || cols == 0)
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{
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printf("Error");
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exit(EXIT_FAILURE);
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}
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m.buffer = calloc(rows * cols, sizeof(MatrixType));
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if (m.buffer == NULL)
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{
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m.rows = 0;
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m.cols = 0;
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m.buffer = NULL;
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return m;
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}
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return m;
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}
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void clearMatrix(Matrix *matrix)
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{
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free(matrix->buffer);
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matrix->rows = 0;
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matrix->cols = 0;
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matrix->buffer = NULL;
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}
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void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
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{
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matrix.buffer[(rowIdx * matrix.cols) + colIdx] = value; //wir setzen den data-Wert an der Stelle (rowIdx*Spalten + colIdx) auf den Wert von value
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}
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MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
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{
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return matrix.buffer[(rowIdx * matrix.cols) + colIdx];
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}
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static int can_add(Matrix matrix1, Matrix matrix2) {
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int can_add;
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if(matrix1.cols == matrix2.cols && matrix1.rows == matrix2.rows){
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can_add = 1;
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}
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else if(matrix1.cols == 1 && matrix1.rows == matrix2.rows){
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can_add = 2;
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}
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else if(matrix2.cols == 1 && matrix1.rows == matrix2.rows){
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can_add = 3;
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}
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else if(matrix1.rows == 1 && matrix1.cols == matrix2.cols){
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can_add = 4;
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}
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else if(matrix2.rows == 1 && matrix1.cols == matrix2.cols){
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can_add = 5;
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}
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else{
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can_add = 0;
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}
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return can_add;
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}
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Matrix add(const Matrix matrix1, const Matrix matrix2) //wir addieren nur wenn beide Matrizen gleich groß sind oder eine von beiden eine Zeile oder eine Spalte besitzt
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{
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int ok = can_add(matrix1,matrix2);
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unsigned int erg_rows = (matrix1.rows == matrix2.rows) ? matrix1.rows : (matrix1.rows == 1 ? matrix2.rows : matrix1.rows);
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unsigned int erg_cols = (matrix1.cols == matrix2.cols) ? matrix1.cols : (matrix1.cols == 1 ? matrix2.cols : matrix1.cols);
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Matrix matrix_erg = createMatrix(erg_rows, erg_cols);
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switch(ok)
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{
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case 1:
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for(int i = 0; i < (matrix1.rows * matrix1.cols); i++)
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matrix_erg.buffer[i] = matrix1.buffer[i] + matrix2.buffer[i];
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break;
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case 2:
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for(int i = 0; i < erg_rows; i++){
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for(int j = 0; j < erg_cols; j++)
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matrix_erg.buffer[i * erg_cols + j] = matrix1.buffer[i * erg_cols + j] + matrix2.buffer[i];
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}
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break;
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case 3:
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for(int i = 0; i < erg_rows; i++){
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for(int j = 0; j < erg_cols; j++)
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matrix_erg.buffer[i * erg_cols + j] = matrix1.buffer[i] + matrix2.buffer[i * erg_cols + j];
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}
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break;
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case 4:
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for(int i = 0; i < erg_rows; i++){
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for(int j = 0; j < erg_cols; j++)
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matrix_erg.buffer[i * erg_cols + j] = matrix1.buffer[i * erg_cols + j] + matrix2.buffer[j];
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}
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break;
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case 5:
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for(int i = 0; i < erg_rows; i++){
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for(int j = 0; j < erg_cols; j++)
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matrix_erg.buffer[i * erg_cols + j] = matrix1.buffer[j] + matrix2.buffer[i * erg_cols + j];
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}
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break;
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default:
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matrix_erg.rows = 0;
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matrix_erg.cols = 0;
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matrix_erg.buffer = NULL;
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return matrix_erg;
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}
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return matrix_erg;
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}
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static int can_multiply (Matrix matrix1, Matrix matrix2)
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{
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int can_multiply = 0;
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if(matrix1.cols == matrix2.rows)
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can_multiply = 1;
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return can_multiply;
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}
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Matrix multiply(const Matrix matrix1, const Matrix matrix2)
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{
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int ok = can_multiply(matrix1,matrix2);
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unsigned int erg_rows = matrix1.rows;
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unsigned int erg_cols = matrix2.cols;
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Matrix matrix_erg = createMatrix(erg_rows, erg_cols);
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if (ok == 1)
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{
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for (int i = 0; i < erg_rows; i++)
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{
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for (int j = 0; j < erg_cols; j++)
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{
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MatrixType sum = 0;
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for (int k = 0; k < matrix1.cols; k++)
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{
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sum += matrix1.buffer[i * matrix1.cols + k] * matrix2.buffer[k * matrix2.cols + j];
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}
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matrix_erg.buffer [i * erg_cols + j] = sum;
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}
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}
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return matrix_erg;
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}
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else
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{
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matrix_erg.rows = 0;
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matrix_erg.cols = 0;
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matrix_erg.buffer = NULL;
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return matrix_erg;
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}
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} |