2025-11-13 11:13:40 +01:00

273 lines
5.7 KiB
C

#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "matrix.h"
// TODO Matrix-Funktionen implementieren
enum addModes{sameDimensions, colVec, rowVec};
Matrix createMatrix(unsigned int rows, unsigned int cols)
{
Matrix m;
m.rows = rows;
m.cols = cols;
m.buffer = NULL;
if(rows == 0 || cols == 0)
{
m.rows = 0;
m.cols = 0;
m.buffer = NULL;
return m;
}
m.buffer = calloc(rows * cols, sizeof(MatrixType));
if (m.buffer == NULL)
{
m.rows = 0;
m.cols = 0;
m.buffer = NULL;
return m;
}
return m;
}
void clearMatrix(Matrix *matrix)
{
if (matrix->buffer == NULL)
{
matrix->rows = 0;
matrix->cols = 0;
matrix->buffer = NULL;
return matrix;
}
else
{
free(matrix->buffer);
matrix->rows = 0;
matrix->cols = 0;
matrix->buffer = NULL;
}
}
void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
{
if(matrix.buffer == NULL || rowIdx >= matrix.rows || colIdx >= matrix.cols)
{
return;
}
else
{
matrix.buffer[(rowIdx * matrix.cols) + colIdx] = value; //wir setzen den data-Wert an der Stelle (rowIdx*Spalten + colIdx) auf den Wert von value
}
}
MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
{
if(matrix.buffer == NULL || rowIdx >= matrix.rows || colIdx >= matrix.cols)
{
return UNDEFINED_MATRIX_VALUE;
}
return matrix.buffer[(rowIdx * matrix.cols) + colIdx];
}
static int get_add_mode(Matrix matrix1, Matrix matrix2) {
int get_add_mode;
if(matrix1.cols == matrix2.cols && matrix1.rows == matrix2.rows){
get_add_mode = sameDimensions;
}
else if(matrix1.cols == 1 && matrix1.rows == matrix2.rows){
get_add_mode = colVec;
}
else if(matrix2.cols == 1 && matrix1.rows == matrix2.rows){
get_add_mode = colVec;
}
else if(matrix1.rows == 1 && matrix1.cols == matrix2.cols){
get_add_mode = rowVec;
}
else if(matrix2.rows == 1 && matrix1.cols == matrix2.cols){
get_add_mode = rowVec;
}
return get_add_mode;
}
Matrix addSameDim(Matrix matrix1, Matrix matrix2)
{
Matrix matrix_erg = createMatrix(matrix1.rows, matrix1.cols);
for(int i = 0; i < (matrix1.rows * matrix1.cols); i++)
matrix_erg.buffer[i] = matrix1.buffer[i] + matrix2.buffer[i];
return matrix_erg;
}
Matrix addColVec(Matrix matrix1, Matrix matrix2)
{
Matrix matrix_erg;
if(matrix1.cols == 1)
{
matrix_erg = createMatrix(matrix2.rows, matrix2.cols);
for(int i = 0; i < matrix2.rows; i++)
{
for(int j = 0; j < matrix2.cols; j++)
matrix_erg.buffer[i * matrix2.cols + j] = matrix1.buffer[i * matrix2.cols + j] + matrix2.buffer[i];
}
}
if(matrix2.cols == 1)
{
matrix_erg = createMatrix(matrix1.rows, matrix1.cols);
for(int i = 0; i < matrix1.rows; i++)
{
for(int j = 0; j < matrix1.cols; j++)
matrix_erg.buffer[i * matrix1.cols + j] = matrix1.buffer[i] + matrix2.buffer[i * matrix1.cols + j];
}
}
return matrix_erg;
}
Matrix addRowVec(Matrix matrix1, Matrix matrix2)
{
Matrix matrix_erg;
if(matrix1.rows == 1)
{
matrix_erg = createMatrix(matrix2.rows, matrix2.cols);
for(int i = 0; i < matrix2.rows; i++)
{
for(int j = 0; j < matrix2.cols; j++)
matrix_erg.buffer[i * matrix2.cols + j] = matrix1.buffer[i * matrix2.cols + j] + matrix2.buffer[j];
}
}
if(matrix2.rows == 1)
{
matrix_erg = createMatrix(matrix1.rows, matrix1.cols);
for(int i = 0; i < matrix1.rows; i++)
{
for(int j = 0; j < matrix1.cols; j++)
matrix_erg.buffer[i * matrix1.cols + j] = matrix1.buffer[j] + matrix2.buffer[i * matrix1.cols + j];
}
}
return matrix_erg;
}
Matrix add(const Matrix matrix1, const Matrix matrix2)
{
int ok = get_add_mode(matrix1,matrix2);
Matrix matrix_erg = createMatrix(0, 0);
switch(ok)
{
case sameDimensions:
addSameDim(matrix1, matrix2);
break;
case colVec:
addColVec(matrix1, matrix2);
break;
case rowVec:
addRowVec(matrix1, matrix2);
break;
}
return matrix_erg;
}
static int can_multiply (Matrix matrix1, Matrix matrix2)
{
int can_multiply = 0;
if(matrix1.cols == matrix2.rows)
can_multiply = 1;
return can_multiply;
}
Matrix multiply(const Matrix matrix1, const Matrix matrix2)
{
int ok = can_multiply(matrix1,matrix2);
unsigned int erg_rows = matrix1.rows;
unsigned int erg_cols = matrix2.cols;
Matrix matrix_erg = createMatrix(0, 0);
if (ok == 1)
{
Matrix matrix_erg = createMatrix(erg_rows, erg_cols);
for (int i = 0; i < erg_rows; i++)
{
for (int j = 0; j < erg_cols; j++)
{
MatrixType sum = 0;
for (int k = 0; k < matrix1.cols; k++)
{
sum += getMatrixAt(matrix1, k, j) * getMatrixAt(matrix2, j, k);
}
setMatrixAt(sum, matrix_erg, i, j);
}
}
return matrix_erg;
}
}