85 lines
2.6 KiB
C

#include "input.h"
#include "game.h"
#include <stdlib.h> // für rand(), srand()
#include <time.h> // für time()
#include <string.h> // für strlen()
#define EMPTY_CHAR 0
#define MAX_RAND_TRIES_PER_WORD 10
int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
{
srand(time(NULL));
int placedWords = 0;
// Initialisiere das Feld mit 0 (leere Zeichen)
for (unsigned int i = 0; i < searchFieldLen; i++) {
for (unsigned int j = 0; j < searchFieldLen; j++) {
salad[i][j] = EMPTY_CHAR;
}
}
for (unsigned int w = 0; w < wordCount; w++) {
const char* word = words[w];
size_t len = strlen(word);
int placed = 0;
for (int tries = 0; tries < MAX_RAND_TRIES_PER_WORD && !placed; tries++) {
int direction = rand() % 2; // 0 = horizontal, 1 = vertical
int row = rand() % searchFieldLen;
int col = rand() % searchFieldLen;
if (direction == 0) { // horizontal
if (col + len > searchFieldLen) continue;
int fits = 1;
for (size_t i = 0; i < len; i++) {
if (salad[row][col + i] != EMPTY_CHAR && salad[row][col + i] != word[i]) {
fits = 0;
break;
}
}
if (fits) {
for (size_t i = 0; i < len; i++) {
salad[row][col + i] = word[i];
}
placed = 1;
}
} else { // vertical
if (row + len > searchFieldLen) continue;
int fits = 1;
for (size_t i = 0; i < len; i++) {
if (salad[row + i][col] != EMPTY_CHAR && salad[row + i][col] != word[i]) {
fits = 0;
break;
}
}
if (fits) {
for (size_t i = 0; i < len; i++) {
salad[row + i][col] = word[i];
}
placed = 1;
}
}
}
if (placed) {
placedWords++;
}
}
// Fülle leere Felder mit zufälligen Buchstaben
for (unsigned int i = 0; i < searchFieldLen; i++) {
for (unsigned int j = 0; j < searchFieldLen; j++) {
if (salad[i][j] == EMPTY_CHAR) {
salad[i][j] = 'A' + rand() % 26;
}
}
}
return placedWords;
}