test funktion in main.c implementiert (sehr ähnlich der, die in unit_test.c verwendet wird)
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+44
@@ -7,6 +7,42 @@
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#define MAX_NUMBER_OF_WORDS 100
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#define MAX_NUMBER_OF_WORDS 100
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#define SALAD_SIZE 20
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#define SALAD_SIZE 20
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int checkSalad(char words[][MAX_WORD_LEN], char wordSalad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], int placedWords, int wordCount){
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//Iteriere über alle verfügbaren Wörter
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int foundWords = 0;
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//suche horizontal
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for(int i = 0; i < wordCount; i++){
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for(int h = 0; h < MAX_SEARCH_FIELD_LEN; h++){
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if(strstr(wordSalad[h], words[i]) != NULL){
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foundWords++;
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break;
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}
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}
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}
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//flip Board
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char copySalad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN];
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for (int i = 0; i< MAX_SEARCH_FIELD_LEN; i++){
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for (int j = 0; j < MAX_SEARCH_FIELD_LEN; j++){
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copySalad[i][j] = wordSalad[j][i];
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}
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}
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// sucher vertikal
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for(int i = 0; i < wordCount; i++){
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for(int h = 0; h < MAX_SEARCH_FIELD_LEN; h++){
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if(strstr(copySalad[h], words[i]) != NULL){
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foundWords++;
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break;
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}
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}
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}
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if(foundWords == placedWords) return 0;
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return -1;
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}
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int main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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{
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int exitCode = EXIT_SUCCESS;
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int exitCode = EXIT_SUCCESS;
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@@ -41,6 +77,14 @@ int main(int argc, char *argv[])
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// Start the game if successful
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// Start the game if successful
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// error message if some words couldn't be placed
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// error message if some words couldn't be placed
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int check = checkSalad(char words[][MAX_WORD_LEN], char wordSalad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], int placedWords, int wordCount);
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//Fehlerfall
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if(check != 0){
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fprintf(stderr, "Not all words could be placed!\n");
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exitCode = EXIT_FAILURE;
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}
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//keine Ahnung wiegroß pixelSize sein soll
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startGame(wordSalad, MAX_SEARCH_FIELD_LEN, words, placedWords, MAX_SEARCH_FIELD_LEN * 20);
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}
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}
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else
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else
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{
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{
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