Prüfe in main.c die input.c und game.c, Target in Makefile hinzugefügt

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scheuerleinni103793 committed 2026-10-29 15:59:08 +01:00
1 parent d9ac9f27e1
commit 96ecac9e4c
2 files changed
+37 -47

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+12 -1
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@@ -16,12 +16,14 @@ raylibfolder = ./raylib
unityfolder = ./unity
codefolder = .
# --------------------------
# initiales Spiel bauen
# --------------------------
wordsalad_initial:
$(CC) -o wordsalad_initial -L. $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
# --------------------------
# Normales Spiel bauen
# --------------------------
@@ -48,6 +50,8 @@ TEST_BIN = runTests
test: input.o game.o $(codefolder)/unit_tests.c $(unityfolder)/unity.c
$(CC) -Wall -I$(unityfolder) -o $(TEST_BIN) input.o game.o $(codefolder)/unit_tests.c $(unityfolder)/unity.c
# --------------------------
# Clean
# --------------------------
@@ -56,4 +60,11 @@ ifeq ($(OS),Windows_NT)
del /f *.o *.exe
else
rm -f *.o wordsalad $(TEST_BIN)
endif
endif
# --------------------------
# Eigene Version bauen (Deine main.c + libwordsalad.a)
# --------------------------
wordsalad_TMN: main.o graphicalGame.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a
$(CC) $(CFLAGS) -o wordsalad_TMN main.o graphicalGame.o -L$(BINARIES) -lwordsalad $(BINARIES)/libraylib.a $(LDFLAGS)