Files
2026-10-22 11:59:25 +02:00

50 lines
1.3 KiB
C

#include "game.h"
#include <time.h>
#include <stdlib.h>
#include <string.h>
#define MAX_RAND_TRIES_PER_WORD 10
#define EMPTY_CHAR 0
//TODO: Spiellogik implementieren:
/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
* restliche Felder mit zufälligen Buchstaben füllen */
// Creates the word salad by placing words randomly and filling empty spaces
int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
{
//Initialisiert den seed für rand()
srand(time(NULL));
//Initialisiere spielfeld auf '0'
// TODO: memset()
for(int i = 0; i < MAX_SEARCH_FIELD_LEN; i++){
for (int j = 0; j < MAX_SEARCH_FIELD_LEN; j++){
salad[i][j] = '0';
}
}
int placedWords = 0;
//Iterate over words
unsigned int counter = 0;
while(counter < wordCount){
//load current word
char currentWord[MAX_WORD_LEN];
strncpy(currentWord)
//try to place a word
int try = 0;
while(try < 10){
int x = rand() % MAX_SEARCH_FIELD_LEN;
int y = rand() % MAX_SEARCH_FIELD_LEN;
if (salad[x][y] == '0'){
}
try++;
}
}
return placedWords;
}