50 lines
1.3 KiB
C
50 lines
1.3 KiB
C
#include "game.h"
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#include <time.h>
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#include <stdlib.h>
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#include <string.h>
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#define MAX_RAND_TRIES_PER_WORD 10
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#define EMPTY_CHAR 0
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//TODO: Spiellogik implementieren:
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/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
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* restliche Felder mit zufälligen Buchstaben füllen */
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// Creates the word salad by placing words randomly and filling empty spaces
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
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{
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//Initialisiert den seed für rand()
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srand(time(NULL));
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//Initialisiere spielfeld auf '0'
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// TODO: memset()
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for(int i = 0; i < MAX_SEARCH_FIELD_LEN; i++){
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for (int j = 0; j < MAX_SEARCH_FIELD_LEN; j++){
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salad[i][j] = '0';
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}
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}
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int placedWords = 0;
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//Iterate over words
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unsigned int counter = 0;
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while(counter < wordCount){
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//load current word
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char currentWord[MAX_WORD_LEN];
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strncpy(currentWord)
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//try to place a word
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int try = 0;
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while(try < 10){
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int x = rand() % MAX_SEARCH_FIELD_LEN;
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int y = rand() % MAX_SEARCH_FIELD_LEN;
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if (salad[x][y] == '0'){
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}
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try++;
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}
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}
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return placedWords;
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}
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