erster vollständiger test

This commit is contained in:
Luis Gessnitzer 2025-11-08 16:46:31 +01:00
parent a0a0376c7d
commit 06bb1e829b
2 changed files with 113 additions and 43 deletions

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@ -3,7 +3,7 @@
#include <stdlib.h>
#include <string.h>
#define MAX_RAND_TRIES_PER_WORD 10
#define MAX_RAND_TRIES_PER_WORD 200
#define EMPTY_CHAR 0
//TODO: Spiellogik implementieren:
@ -11,18 +11,78 @@
* restliche Felder mit zufälligen Buchstaben füllen */
// Creates the word salad by placing words randomly and filling empty spaces
int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount int ausrichtung)
int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN],
unsigned int searchFieldLen,
const char words[][MAX_WORD_LEN],
unsigned int wordCount)
{
int placedWords = 0;
// Spielfeld leeren
for (unsigned int i = 0; i < searchFieldLen; i++)
for (unsigned int j = 0; j < searchFieldLen; j++)
salad[i][j] = EMPTY_CHAR;
srand(time(NULL));
ausrichtung = rand()%2; // 0=Horizontal 1=Vertikal
srand(time(NULL));
//test
for (unsigned int w = 0; w < wordCount; w++) {
const char *word = words[w];
unsigned int len = strlen(word);
int placed = 0;
// Versuche, das Wort zu platzieren
for (int tries = 0; tries < MAX_RAND_TRIES_PER_WORD && !placed; tries++) {
int ausrichtung = rand() % 2; // 0 = horizontal, 1 = vertikal
unsigned int x = rand() % searchFieldLen;
unsigned int y = rand() % searchFieldLen;
// Passt das Wort überhaupt ins Feld?
if ((ausrichtung == 0 && y + len > searchFieldLen) ||
(ausrichtung == 1 && x + len > searchFieldLen))
continue;
// Prüfen auf Überschneidung
int fits = 1;
for (unsigned int k = 0; k < len; k++) {
char c = (ausrichtung == 0) ? salad[x][y + k] : salad[x + k][y];
if (c != EMPTY_CHAR && c != word[k]) {
fits = 0;
break;
}
}
// Wenn es passt, Wort eintragen
if (fits) {
for (unsigned int k = 0; k < len; k++) {
if (ausrichtung == 0)
salad[x][y + k] = word[k];
else
salad[x + k][y] = word[k];
}
placed = 1;
placedWords++;
}
}
}
// Leere Felder mit Zufallsbuchstaben füllen
for (unsigned int i = 0; i < searchFieldLen; i++)
for (unsigned int j = 0; j < searchFieldLen; j++)
if (salad[i][j] == EMPTY_CHAR)
salad[i][j] = 'A' + (rand() % 26);
return placedWords;
}
// Prints the word salad to console
void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN],
unsigned int searchFieldLen)
{
for (unsigned int i = 0; i < searchFieldLen; i++) {
for (unsigned int j = 0; j < searchFieldLen; j++)
printf("%c ", salad[i][j]);
printf("\n");
}
}

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@ -4,54 +4,64 @@
#include "game.h"
#include "graphicalGame.h"
//halloooo
#define MAX_NUMBER_OF_WORDS 100
#define SALAD_SIZE 20
#define WINDOW_WIDTH 800 // Beispiel: Fensterbreite für das GUI
int main(int argc, char *argv[])
{
int exitCode = EXIT_SUCCESS;
char *filename;
// Check if the correct number of arguments is provided
// Prüfen, ob Datei angegeben wurde, sonst Standarddatei verwenden
if(argc != 2)
{
printf("Keine Datei angegeben versuche Standarddatei 'words.txt'...\n");
argv[1] = "words.txt";
argc = 2;
printf("Keine Datei angegeben versuche Standarddatei 'words.txt'...\n");
filename = "words.txt";
}
else
{
char words[MAX_NUMBER_OF_WORDS][MAX_WORD_LEN]; // Array to hold the words to be used in the game
unsigned int wordCount = 0;
FILE *file = fopen(argv[1], "r");
if(file != NULL)
{
unsigned int placedWords = 0;
char wordSalad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN]; // 2D array to store the word salad
// Read words from file and store in 'words' array
wordCount = readWords(file, words, MAX_NUMBER_OF_WORDS);
fclose(file);
// Create the word salad by placing words into grid
placedWords = createWordSalad(wordSalad, SALAD_SIZE, words, wordCount);
// TODO:
// Check if all words were successfully placed
// Start the game if successful
// error message if some words couldn't be placed
}
else
{
// Print error message if file couldn't be opened
fprintf(stderr, "Could not open file %s for reading ...\n", argv[1]);
exitCode = EXIT_FAILURE;
}
filename = argv[1];
}
char words[MAX_NUMBER_OF_WORDS][MAX_WORD_LEN];
unsigned int wordCount = 0;
FILE *file = fopen(filename, "r");
if(file == NULL)
{
fprintf(stderr, "Konnte Datei %s nicht öffnen.\n", filename);
return EXIT_FAILURE;
}
// Wörter einlesen
wordCount = readWords(file, words, MAX_NUMBER_OF_WORDS);
fclose(file);
if(wordCount == 0)
{
fprintf(stderr, "Keine Wörter in der Datei gefunden.\n");
return EXIT_FAILURE;
}
char wordSalad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN];
// Wortsalat erstellen
unsigned int placedWords = createWordSalad(wordSalad, SALAD_SIZE, words, wordCount);
if(placedWords < wordCount)
{
fprintf(stderr, "Nicht alle Wörter konnten platziert werden: %u von %u.\n", placedWords, wordCount);
}
if(placedWords == 0) {
fprintf(stderr, "Fehler: Keine Wörter konnten platziert werden.");
return EXIT_FAILURE;
}
// Wortsalat in der Konsole anzeigen
showWordSalad(wordSalad, SALAD_SIZE);
// GUI-Spiel starten
startGame(wordSalad, SALAD_SIZE, words, wordCount, WINDOW_WIDTH);
return exitCode;
}
}