generated from freudenreichan/info2Praktikum-DobleSpiel
Compare commits
2 Commits
c67497ab1a
...
4baf018963
| Author | SHA1 | Date | |
|---|---|---|---|
| 4baf018963 | |||
| b73c46acb2 |
79
bintree.c
79
bintree.c
@ -12,7 +12,44 @@
|
||||
// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
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{
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/* Neuer Knoten */
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if (root == NULL) {
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TreeNode *node = malloc(sizeof(TreeNode));
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if (!node)
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return NULL;
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node->data = malloc(dataSize);
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if (!node->data) {
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free(node);
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return NULL;
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}
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memcpy(node->data, data, dataSize);
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node->left = NULL;
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node->right = NULL;
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if (isDuplicate)
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*isDuplicate = 0;
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return node;
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}
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int cmp = compareFct(data, root->data);
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if (cmp == 0) {
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/* Duplikat */
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if (isDuplicate)
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*isDuplicate = 1;
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return root;
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}
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else if (cmp < 0) {
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root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
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}
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else {
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root->right = addToTree(root->right, data, dataSize, compareFct, isDuplicate);
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}
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return root;
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}
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// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
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@ -20,17 +57,59 @@ TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFc
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// push the top node and push all its left nodes.
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void *nextTreeData(TreeNode *root)
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{
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static StackNode *stack = NULL;
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static TreeNode *currentRoot = NULL;
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/* Neuer Baum → Iterator zurücksetzen */
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if (root != NULL) {
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clearStack(stack);
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stack = NULL;
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currentRoot = root;
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/* Alle linken Knoten pushen */
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while (currentRoot) {
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stack = push(stack, currentRoot);
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currentRoot = currentRoot->left;
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}
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}
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if (stack == NULL)
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return NULL;
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/* Nächsten Knoten holen */
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TreeNode *node = top(stack);
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stack = pop(stack);
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void *result = node->data;
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/* Rechter Teilbaum → wieder alle linken pushen */
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node = node->right;
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while (node) {
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stack = push(stack, node);
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node = node->left;
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}
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return result;
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}
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// Releases all memory resources (including data copies).
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void clearTree(TreeNode *root)
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{
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if (!root)
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return;
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clearTree(root->left);
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clearTree(root->right);
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free(root->data);
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free(root);
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}
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// Returns the number of entries in the tree given by root.
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unsigned int treeSize(const TreeNode *root)
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{
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if (!root)
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return 0;
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return 1 + treeSize(root->left) + treeSize(root->right);
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}
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159
bintreeTest.c
Normal file
159
bintreeTest.c
Normal file
@ -0,0 +1,159 @@
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//
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// Created by Johannes on 15.12.2025.
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//
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include "unity.h"
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#include "bintree.h"
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#include "stack.h"
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/* --------------------------------------------------
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* Pflichtfunktionen für Unity
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* -------------------------------------------------- */
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void setUp(void) {}
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void tearDown(void) {}
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/* --------------------------------------------------
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* Mini-Testframework (RUNTEST)
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* -------------------------------------------------- */
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static int tests_run = 0;
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static int tests_failed = 0;
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#define RUNTEST(test) do { \
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tests_run++; \
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printf("Running %-35s ... ", #test); \
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if (test()) { \
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printf("OK\n"); \
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} else { \
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printf("FAIL\n"); \
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tests_failed++; \
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} \
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} while (0)
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#define ASSERT_TRUE(expr) do { \
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if (!(expr)) return false; \
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} while (0)
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/* --------------------------------------------------
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* Hilfsfunktionen
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* -------------------------------------------------- */
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static int compareInt(const void *a, const void *b)
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{
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int x = *(const int *)a;
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int y = *(const int *)b;
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return (x > y) - (x < y);
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}
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/* --------------------------------------------------
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* Tests
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||||
* -------------------------------------------------- */
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// Test: Einfügen eines einzelnen Knotens
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bool test_addToTree_single(void)
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{
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TreeNode *tree = NULL;
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int value = 10;
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int isDup = -1;
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tree = addToTree(tree, &value, sizeof(int), compareInt, &isDup);
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ASSERT_TRUE(tree != NULL);
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ASSERT_TRUE(*(int *)tree->data == 10);
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ASSERT_TRUE(isDup == 0);
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clearTree(tree);
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return true;
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}
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// Test: Duplikate erkennen
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bool test_addToTree_duplicate(void)
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{
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TreeNode *tree = NULL;
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int value = 5;
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int isDup;
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tree = addToTree(tree, &value, sizeof(int), compareInt, &isDup);
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tree = addToTree(tree, &value, sizeof(int), compareInt, &isDup);
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ASSERT_TRUE(isDup == 1);
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ASSERT_TRUE(treeSize(tree) == 1);
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clearTree(tree);
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return true;
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}
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// Test: Baumgröße korrekt zählen
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bool test_treeSize(void)
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{
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TreeNode *tree = NULL;
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int values[] = {5, 3, 7, 2, 4};
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for (int i = 0; i < 5; i++)
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tree = addToTree(tree, &values[i], sizeof(int), compareInt, NULL);
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ASSERT_TRUE(treeSize(tree) == 5);
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clearTree(tree);
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return true;
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}
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// Test: Inorder-Traversierung (nextTreeData)
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bool test_nextTreeData_inorder(void)
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{
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TreeNode *tree = NULL;
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int values[] = {5, 3, 7, 2, 4};
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for (int i = 0; i < 5; i++)
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tree = addToTree(tree, &values[i], sizeof(int), compareInt, NULL);
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int expected[] = {2, 3, 4, 5, 7};
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int *val = nextTreeData(tree);
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for (int i = 0; i < 5; i++) {
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ASSERT_TRUE(val != NULL);
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ASSERT_TRUE(*val == expected[i]);
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val = nextTreeData(NULL);
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}
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ASSERT_TRUE(val == NULL);
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clearTree(tree);
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return true;
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}
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// Test: clearTree räumt vollständig auf
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bool test_clearTree(void)
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{
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TreeNode *tree = NULL;
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int values[] = {1, 2, 3};
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for (int i = 0; i < 3; i++)
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tree = addToTree(tree, &values[i], sizeof(int), compareInt, NULL);
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clearTree(tree);
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tree = NULL;
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ASSERT_TRUE(tree == NULL);
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return true;
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}
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/* --------------------------------------------------
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* main
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* -------------------------------------------------- */
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int main(void)
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{
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UNITY_BEGIN();
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RUNTEST(test_addToTree_single);
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RUNTEST(test_addToTree_duplicate);
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RUNTEST(test_treeSize);
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RUNTEST(test_nextTreeData_inorder);
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RUNTEST(test_clearTree);
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printf("\nTests run: %d\n", tests_run);
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printf("Tests failed: %d\n", tests_failed);
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UNITY_END();
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return tests_failed ? EXIT_FAILURE : EXIT_SUCCESS;
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}
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10
makefile
10
makefile
@ -36,7 +36,15 @@ $(program_obj_filesobj_files): %.o: %.c
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# Unit Tests
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# --------------------------
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unitTests:
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echo "needs to be implemented"
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stackTests: stack.o test_stack.c $(unityfolder)/unity.c
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$(CC) $(CFLAGS) -I$(unityfolder) -o stackTests test_stack.c stack.o $(unityfolder)/unity.c ${LDFLAGS}
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bintreeTests: bintree.o stack.o bintreeTest.c $(unityfolder)/unity.c
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$(CC) $(CFLAGS) -I$(unityfolder) -o bintreeTests bintreeTest.c bintree.o stack.o $(unityfolder)/unity.c ${LDFLAGS}
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numbersTests: numbers.o test_numbers.c $(unityfolder)/unity.c
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$(CC) $(CFLAGS) -I$(unityfolder) -o numbersTests test_numbers.c numbers.o $(unityfolder)/unity.c ${LDFLAGS}
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# --------------------------
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# Clean
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51
numbers.c
51
numbers.c
@ -9,18 +9,67 @@
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/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
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* Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
|
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* Duplizieren eines zufälligen Eintrags im Array.
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* in `getDuplicate()`: Sortieren des Arrays und Erkennen der doppelten Zahl durch Vergleich benachbarter Elemente. */
|
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* in `getDuplicate()`: Sortieren des Arrays und Erkennen der doppelten Zahl durch Vergleich benachbarter Elemente.
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|
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srand(time(NULL)); // Generator initialisieren
|
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int zufallsZahl = rand(); // Zufallszahl generieren
|
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*/
|
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|
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// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
|
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// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
|
||||
// creating random numbers.
|
||||
unsigned int *createNumbers(unsigned int len)
|
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{
|
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srand(time(NULL));
|
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unsigned int *arr = malloc(len * sizeof(unsigned int));
|
||||
|
||||
if(arr == NULL)
|
||||
return NULL;
|
||||
|
||||
for(int i = 0; i < len; i++)
|
||||
arr[i] = 0;
|
||||
|
||||
for(int j = 0; j < len; j++) {
|
||||
do {
|
||||
arr[j] = (rand() % (2 * len)) + 1;
|
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if (j >= 1) {
|
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for (int k = 0; k < j; k++) {
|
||||
if (arr[j] == arr[k]) {
|
||||
arr[j] = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
} while (arr[j] == 0);
|
||||
}
|
||||
|
||||
unsigned int strc = 0;
|
||||
unsigned int strv = 0;
|
||||
do {
|
||||
strv = rand() % len;
|
||||
strc = rand() % len;
|
||||
} while (strv == strc);
|
||||
|
||||
arr[strv] = arr[strc];
|
||||
|
||||
return arr;
|
||||
}
|
||||
|
||||
// Returns only the only number in numbers which is present twice. Returns zero on errors.
|
||||
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
|
||||
{
|
||||
unsigned int duplicate = 0;
|
||||
unsigned int counter = 0;
|
||||
for(int i = 0; i < (len - 1); i++) {
|
||||
for(int j = 1; j < (len - i); j++) {
|
||||
if(numbers[i] == numbers[i+j]) {
|
||||
duplicate = numbers[i];
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(counter != 1)
|
||||
duplicate = 0;
|
||||
|
||||
return duplicate;
|
||||
}
|
||||
23
stack.c
23
stack.c
@ -10,24 +10,39 @@
|
||||
// Pushes data as pointer onto the stack.
|
||||
StackNode *push(StackNode *stack, void *data)
|
||||
{
|
||||
|
||||
StackNode *newNode = malloc(sizeof(StackNode));
|
||||
if (!newNode)
|
||||
return stack;
|
||||
newNode->data = data;
|
||||
newNode->next = stack;
|
||||
return newNode;
|
||||
}
|
||||
|
||||
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
|
||||
// freed by caller.)
|
||||
StackNode *pop(StackNode *stack)
|
||||
{
|
||||
|
||||
if (!stack)
|
||||
return NULL;
|
||||
StackNode *next = stack->next;
|
||||
free(stack); // Speicher des Knotens freigeben
|
||||
return next;
|
||||
}
|
||||
|
||||
// Returns the data of the top element.
|
||||
void *top(StackNode *stack)
|
||||
{
|
||||
|
||||
if (!stack)
|
||||
return NULL;
|
||||
return stack->data;
|
||||
}
|
||||
|
||||
// Clears stack and releases all memory.
|
||||
void clearStack(StackNode *stack)
|
||||
{
|
||||
|
||||
while (stack) {
|
||||
StackNode *next = stack->next;
|
||||
free(stack);
|
||||
stack = next;
|
||||
}
|
||||
}
|
||||
5
stack.h
5
stack.h
@ -8,6 +8,11 @@ The latest element is taken from the stack. */
|
||||
#include <stdlib.h>
|
||||
|
||||
//TODO: passenden Datentyp als struct anlegen
|
||||
typedef struct StackNode {
|
||||
void *data;
|
||||
struct StackNode *next;
|
||||
} StackNode;
|
||||
|
||||
|
||||
// Pushes data as pointer onto the stack.
|
||||
StackNode *push(StackNode *stack, void *data);
|
||||
|
||||
112
test_numbers.c
Normal file
112
test_numbers.c
Normal file
@ -0,0 +1,112 @@
|
||||
//
|
||||
// Created by Johannes on 15.12.2025.
|
||||
//
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdbool.h>
|
||||
#include "numbers.h"
|
||||
|
||||
//Framework
|
||||
static int tests_run = 0;
|
||||
static int tests_failed = 0;
|
||||
|
||||
#define RUNTEST(test) do { \
|
||||
tests_run++; \
|
||||
printf("Running %-30s ... ", #test); \
|
||||
if (test()) { \
|
||||
printf("OK\n"); \
|
||||
} else { \
|
||||
printf("FAIL\n"); \
|
||||
tests_failed++; \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
#define ASSERT_TRUE(expr) do { \
|
||||
if (!(expr)) return false; \
|
||||
} while (0)
|
||||
|
||||
|
||||
void setUp(void) {
|
||||
}
|
||||
|
||||
void tearDown(void) {
|
||||
}
|
||||
|
||||
static bool array_contains(const unsigned int *arr, unsigned int len, unsigned int value)
|
||||
{
|
||||
for (unsigned int i = 0; i < len; i++)
|
||||
if (arr[i] == value)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Test: createNumbers gibt gültigen Pointer zurück
|
||||
bool test_createNumbers_not_null(void)
|
||||
{
|
||||
unsigned int len = 10;
|
||||
unsigned int *nums = createNumbers(len);
|
||||
|
||||
ASSERT_TRUE(nums != NULL);
|
||||
|
||||
free(nums);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Test: alle Zahlen liegen im erlaubten Bereich
|
||||
bool test_createNumbers_range(void)
|
||||
{
|
||||
unsigned int len = 20;
|
||||
unsigned int *nums = createNumbers(len);
|
||||
|
||||
ASSERT_TRUE(nums != NULL);
|
||||
|
||||
for (unsigned int i = 0; i < len; i++) {
|
||||
ASSERT_TRUE(nums[i] >= 1);
|
||||
ASSERT_TRUE(nums[i] <= 2 * len);
|
||||
}
|
||||
|
||||
free(nums);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Test: es existiert genau ein Duplikat
|
||||
bool test_getDuplicate_finds_duplicate(void)
|
||||
{
|
||||
unsigned int len = 15;
|
||||
unsigned int *nums = createNumbers(len);
|
||||
|
||||
ASSERT_TRUE(nums != NULL);
|
||||
|
||||
unsigned int dup = getDuplicate(nums, len);
|
||||
|
||||
ASSERT_TRUE(dup != 0);
|
||||
ASSERT_TRUE(array_contains(nums, len, dup));
|
||||
|
||||
free(nums);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Test: getDuplicate gibt 0 bei Fehlerfall zurück
|
||||
bool test_getDuplicate_no_duplicate(void)
|
||||
{
|
||||
unsigned int nums[] = {1, 2, 3, 4, 5};
|
||||
unsigned int len = 5;
|
||||
|
||||
unsigned int dup = getDuplicate(nums, len);
|
||||
|
||||
ASSERT_TRUE(dup == 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
RUNTEST(test_createNumbers_not_null);
|
||||
RUNTEST(test_createNumbers_range);
|
||||
RUNTEST(test_getDuplicate_finds_duplicate);
|
||||
RUNTEST(test_getDuplicate_no_duplicate);
|
||||
|
||||
printf("\nTests run: %d\n", tests_run);
|
||||
printf("Tests failed: %d\n", tests_failed);
|
||||
|
||||
return tests_failed ? EXIT_FAILURE : EXIT_SUCCESS;
|
||||
}
|
||||
168
test_stack.c
Normal file
168
test_stack.c
Normal file
@ -0,0 +1,168 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include "unity.h"
|
||||
#include "stack.h"
|
||||
|
||||
// -------------------------------------------------------------
|
||||
// ---------------------- Tests für push ------------------------
|
||||
// -------------------------------------------------------------
|
||||
|
||||
void test_push_single_element(void) {
|
||||
StackNode *stack = NULL;
|
||||
|
||||
int *value = malloc(sizeof(int));
|
||||
*value = 10;
|
||||
|
||||
stack = push(stack, value);
|
||||
|
||||
TEST_ASSERT_NOT_NULL(stack);
|
||||
TEST_ASSERT_EQUAL_INT(10, *(int*)top(stack));
|
||||
|
||||
clearStack(stack);
|
||||
free(value);
|
||||
}
|
||||
|
||||
void test_push_multiple_elements(void) {
|
||||
StackNode *stack = NULL;
|
||||
|
||||
int *a = malloc(sizeof(int));
|
||||
int *b = malloc(sizeof(int));
|
||||
int *c = malloc(sizeof(int));
|
||||
|
||||
*a = 10;
|
||||
*b = 20;
|
||||
*c = 30;
|
||||
|
||||
stack = push(stack, a); // Stack: [10]
|
||||
stack = push(stack, b); // Stack: [20, 10]
|
||||
stack = push(stack, c); // Stack: [30, 20, 10]
|
||||
|
||||
TEST_ASSERT_EQUAL_INT(30, *(int*)top(stack));
|
||||
|
||||
clearStack(stack);
|
||||
free(a);
|
||||
free(b);
|
||||
free(c);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------
|
||||
// ----------------------- Tests für top ------------------------
|
||||
// -------------------------------------------------------------
|
||||
|
||||
void test_top_on_empty_stack_returns_null(void) {
|
||||
StackNode *stack = NULL;
|
||||
|
||||
TEST_ASSERT_NULL(top(stack));
|
||||
}
|
||||
|
||||
void test_top_after_pushes(void) {
|
||||
StackNode *stack = NULL;
|
||||
|
||||
int *a = malloc(sizeof(int));
|
||||
int *b = malloc(sizeof(int));
|
||||
|
||||
*a = 42;
|
||||
*b = 99;
|
||||
|
||||
stack = push(stack, a); // [42]
|
||||
stack = push(stack, b); // [99, 42]
|
||||
|
||||
TEST_ASSERT_EQUAL_INT(99, *(int*)top(stack));
|
||||
|
||||
clearStack(stack);
|
||||
free(a); free(b);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------
|
||||
// ----------------------- Tests für pop ------------------------
|
||||
// -------------------------------------------------------------
|
||||
|
||||
void test_pop_on_empty_stack_returns_null(void) {
|
||||
StackNode *stack = NULL;
|
||||
|
||||
stack = pop(stack);
|
||||
|
||||
TEST_ASSERT_NULL(stack);
|
||||
}
|
||||
|
||||
void test_pop_removes_elements_in_lifo_order(void) {
|
||||
StackNode *stack = NULL;
|
||||
|
||||
int *a = malloc(sizeof(int));
|
||||
int *b = malloc(sizeof(int));
|
||||
int *c = malloc(sizeof(int));
|
||||
|
||||
*a = 10;
|
||||
*b = 20;
|
||||
*c = 30;
|
||||
|
||||
stack = push(stack, a); // [10]
|
||||
stack = push(stack, b); // [20, 10]
|
||||
stack = push(stack, c); // [30, 20, 10]
|
||||
|
||||
stack = pop(stack); // remove 30
|
||||
TEST_ASSERT_EQUAL_INT(20, *(int*)top(stack));
|
||||
|
||||
stack = pop(stack); // remove 20
|
||||
TEST_ASSERT_EQUAL_INT(10, *(int*)top(stack));
|
||||
|
||||
stack = pop(stack); // remove 10
|
||||
TEST_ASSERT_NULL(stack);
|
||||
|
||||
free(a); free(b); free(c);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------
|
||||
// -------------------- Tests für clearStack --------------------
|
||||
// -------------------------------------------------------------
|
||||
|
||||
void test_clearStack_empties_stack(void) {
|
||||
StackNode *stack = NULL;
|
||||
|
||||
int *a = malloc(sizeof(int));
|
||||
int *b = malloc(sizeof(int));
|
||||
|
||||
*a = 5;
|
||||
*b = 15;
|
||||
|
||||
stack = push(stack, a);
|
||||
stack = push(stack, b);
|
||||
|
||||
clearStack(stack);
|
||||
|
||||
// Danach ist der Stack frei, aber 'stack' zeigt noch auf alten Wert
|
||||
// Caller muss selbst auf NULL setzen
|
||||
stack = NULL;
|
||||
|
||||
TEST_ASSERT_NULL(stack);
|
||||
|
||||
free(a); free(b);
|
||||
}
|
||||
|
||||
void setUp(void) {
|
||||
// keine Vorbereitung nötig
|
||||
}
|
||||
|
||||
void tearDown(void) {
|
||||
// kein Aufräumen notwendig, da jede Testfunktion selbst aufräumt
|
||||
}
|
||||
// -------------------------------------------------------------
|
||||
// --------------------------- MAIN -----------------------------
|
||||
// -------------------------------------------------------------
|
||||
|
||||
int main(void) {
|
||||
UNITY_BEGIN();
|
||||
|
||||
RUN_TEST(test_push_single_element);
|
||||
RUN_TEST(test_push_multiple_elements);
|
||||
|
||||
RUN_TEST(test_top_on_empty_stack_returns_null);
|
||||
RUN_TEST(test_top_after_pushes);
|
||||
|
||||
RUN_TEST(test_pop_on_empty_stack_returns_null);
|
||||
RUN_TEST(test_pop_removes_elements_in_lifo_order);
|
||||
|
||||
RUN_TEST(test_clearStack_empties_stack);
|
||||
|
||||
return UNITY_END();
|
||||
}
|
||||
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Reference in New Issue
Block a user