Changed all files with hard-coded paths to a config-driven configuration

This commit is contained in:
2026-03-06 14:55:08 +01:00
parent 9fed2cd420
commit 2a12f5aaa5
9 changed files with 223 additions and 31 deletions
+8 -2
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@@ -7,18 +7,24 @@ Application settings are loaded from classpath properties files in `src/main/res
| Key | Purpose | Current Default |
|---|---|---|
| `app.mode` | Generic mode flag | `test` |
| `streaming.url` | Initial URL for pixel streaming view | `http://localhost` |
| `python.path` | Python interpreter for simulator process | `C:\\Program Files\\PyManager\\python.exe` |
| `mqtt.broker.url` | MQTT broker connection URL | `tcp://localhost:1883` |
| `mqtt.client.id` | MQTT client identifier | `JavaClientPublisherSubscriber` |
| `mqtt.topic` | MQTT topic to subscribe to | `PREDICTION` |
| `mqtt_sim.enabled` | Enables simulator startup | `false` |
| `mqtt_sim.script` | Simulator script path | `src/main/resources/scripts/mqtt_simulator.py` |
| `animation.output.path` | Generated animation state file path | `data/animation.json` |
| `unreal.enabled` | Enables Unreal startup flow | `true` |
| `unreal.executable` | PowerShell script to start Unreal process | absolute path |
| `unreal.signalling_server.script` | Signalling server BAT file path | absolute path |
| `unreal.pid.file` | Unreal PID file for shutdown cleanup | absolute path |
| `unreal.signalling.pid.file` | Signalling PID file for shutdown cleanup | absolute path |
Notes:
- MQTT broker host/port are currently hardcoded in Java (`MqttClientService`): `tcp://localhost:1883`.
- Several Unreal-related paths are absolute and environment-specific.
- Paths can be provided with or without wrapping quotes; startup sanitizes surrounding quotes.
- Unreal-related defaults are environment-specific and should be replaced per machine.
## `logger.properties`
+5 -6
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@@ -1,16 +1,15 @@
# Known Issues
## 1. Hardcoded Environment Paths
## 1. Environment-Specific Defaults
Several runtime paths are absolute and machine-specific:
Configuration is now path-driven, but several default values in `application.properties` are still machine-specific:
- animation output file path in `AnimationFileService`
- Unreal process script paths in `application.properties`
- PID file cleanup paths in `ProcessManagerService`
- Unreal startup script paths
- Unreal/signalling PID file paths
Impact:
- project is not portable across machines without local path edits
- configuration updates are required before first run on a different machine
## 2. Database Deleted on Shutdown