Merge branch 'main' of https://git.efi.th-nuernberg.de/gitea/kurzti88066/Fahrsimulator_MSY2526_UX
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@ -155,6 +155,7 @@ src/main/resources
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- [Configuration](docs/CONFIGURATION.md)
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- [Configuration](docs/CONFIGURATION.md)
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- [Testing](docs/TESTING.md)
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- [Testing](docs/TESTING.md)
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- [Source Map](docs/SOURCE_MAP.md)
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- [Source Map](docs/SOURCE_MAP.md)
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- [Unreal Avatar](docs/Prototyp1_README_EN.md)
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- [Known Issues](docs/KNOWN_ISSUES.md)
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- [Known Issues](docs/KNOWN_ISSUES.md)
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## Known Limitations
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## Known Limitations
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@ -74,6 +74,8 @@ Persistence schema (`binary_event`):
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- **External processes**: optional Python simulator and Unreal launcher script.
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- **External processes**: optional Python simulator and Unreal launcher script.
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- **Animation output**: JSON file written to `animation.output.path`.
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- **Animation output**: JSON file written to `animation.output.path`.
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For Unreal-specific implementation details, see [Unreal Avatar Prototype](Prototyp1_README_EN.md).
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## Shutdown Behavior
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## Shutdown Behavior
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`ApplicationShutdownManager` performs:
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`ApplicationShutdownManager` performs:
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@ -7,10 +7,11 @@ This folder contains detailed technical documentation for the project.
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1. [Project Review](PROJECT_REVIEW.md)
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1. [Project Review](PROJECT_REVIEW.md)
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2. [Architecture](ARCHITECTURE.md)
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2. [Architecture](ARCHITECTURE.md)
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3. [Setup and Run](SETUP_AND_RUN.md)
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3. [Setup and Run](SETUP_AND_RUN.md)
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4. [Configuration](CONFIGURATION.md)
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4. [Unreal Avatar Prototype](Prototyp1_README_EN.md)
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5. [Testing](TESTING.md)
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5. [Configuration](CONFIGURATION.md)
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6. [Known Issues](KNOWN_ISSUES.md)
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6. [Testing](TESTING.md)
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7. [Source Map](SOURCE_MAP.md)
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7. [Known Issues](KNOWN_ISSUES.md)
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8. [Source Map](SOURCE_MAP.md)
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## Document Guide
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## Document Guide
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@ -20,6 +21,8 @@ This folder contains detailed technical documentation for the project.
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Component responsibilities, runtime data flow, and integration boundaries.
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Component responsibilities, runtime data flow, and integration boundaries.
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- [Setup and Run](SETUP_AND_RUN.md)
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- [Setup and Run](SETUP_AND_RUN.md)
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Reproducible setup for minimal and full integration modes.
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Reproducible setup for minimal and full integration modes.
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- [Unreal Avatar Prototype](Prototyp1_README_EN.md)
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Unreal Engine prototype details (MetaHuman setup, assets, animation pipeline, and plugin requirements).
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- [Configuration](CONFIGURATION.md)
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- [Configuration](CONFIGURATION.md)
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Complete key reference, validation behavior, and script environment mapping.
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Complete key reference, validation behavior, and script environment mapping.
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- [Testing](TESTING.md)
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- [Testing](TESTING.md)
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@ -51,7 +51,7 @@ The character Blueprint is the main logic blueprint.
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All character logic is handled inside the Blueprint class.
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All character logic is handled inside the Blueprint class.
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A picture of the current blueprint is in: docs/docs/blueprint.jpeg
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Current blueprint image: [docs/blueprint.png](docs/blueprint.png)
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---
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---
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@ -174,4 +174,3 @@ Password: 6gn56CZ6JyZzG4G
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Created on: 2026-03-24
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Created on: 2026-03-24
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@ -28,6 +28,8 @@ unreal.enabled=false
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### Mode B: Full integration run
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### Mode B: Full integration run
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Enable simulator and/or Unreal startup only after all referenced paths are valid on your machine.
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Enable simulator and/or Unreal startup only after all referenced paths are valid on your machine.
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For Unreal Engine prototype setup details (MetaHuman, assets, plugins, and animation flow), see
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[Unreal Avatar Prototype](Prototyp1_README_EN.md).
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## Build
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## Build
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