From 9ae52a978581261c49ea4f407b62aa77dd5592c5 Mon Sep 17 00:00:00 2001 From: naumueller Date: Fri, 6 Mar 2026 15:56:25 +0100 Subject: [PATCH] Local test paths added to config --- .../resources/config/application.properties | 22 ++++++++++++++----- 1 file changed, 17 insertions(+), 5 deletions(-) diff --git a/src/main/resources/config/application.properties b/src/main/resources/config/application.properties index 4e3996d..f99452f 100644 --- a/src/main/resources/config/application.properties +++ b/src/main/resources/config/application.properties @@ -13,7 +13,7 @@ mqtt.client.id=JavaClientPublisherSubscriber mqtt.topic=PREDICTION # ===== MQTT SIMULATOR ===== -mqtt_sim.enabled=false +mqtt_sim.enabled=true mqtt_sim.script=src/main/resources/scripts/mqtt_simulator.py mqtt_sim.broker=localhost mqtt_sim.port=1883 @@ -31,12 +31,24 @@ animation.output.path=data/animation.json # ===== UNREAL ENGINE ===== unreal.enabled=true -unreal.executable=C:\\Users\\Student\\Documents\\Dannick\\avatar\\start_avatar.ps1 -unreal.signalling_server.script=C:\\Users\\Student\\Documents\\Dannick\\avatar\\Windows\\Prototyp1\\Samples\\PixelStreaming\\WebServers\\SignallingWebServer\\platform_scripts\\cmd\\start_with_stun.bat -unreal.pid.file=C:\\Users\\Student\\Documents\\Dannick\\avatar\\unreal.pid -unreal.signalling.pid.file=C:\\Users\\Student\\Documents\\Dannick\\avatar\\signalling.pid +# unreal.executable=C:\\Users\\Student\\Documents\\Dannick\\avatar\\start_avatar.ps1 +# unreal.signalling_server.script=C:\\Users\\Student\\Documents\\Dannick\\avatar\\Windows\\Prototyp1\\Samples\\PixelStreaming\\WebServers\\SignallingWebServer\\platform_scripts\\cmd\\start_with_stun.bat +# unreal.pid.file=C:\\Users\\Student\\Documents\\Dannick\\avatar\\unreal.pid +# unreal.signalling.pid.file=C:\\Users\\Student\\Documents\\Dannick\\avatar\\signalling.pid # unreal.pid.dir=C:\\Users\\Student\\Documents\\Dannick\\avatar # unreal.target.executable=C:\\Users\\Student\\Documents\\Dannick\\avatar\\Windows\\Prototyp1.exe # unreal.target.args=-PixelStreamingURL=ws://127.0.0.1 -RenderOffscreen -PixelStreamingWebRTCDisableTransmitAudio # unreal.target.working_dir=C:\\Users\\Student\\Documents\\Dannick\\avatar\\Windows # unreal.startup.delay.seconds=5 + +# ===== TEST ===== +unreal.executable=C:\\Privat\\Dokumente\\Niklas_Aumueller\\TH\\MSY\\Semester_2\\Projektarbeit\\Windows\\start_avatar.ps1 +unreal.signalling_server.script=C:\\Privat\\Dokumente\\Niklas_Aumueller\\TH\\MSY\\Semester_2\\Projektarbeit\\Windows\\Prototyp1\\Samples\\PixelStreaming\\WebServers\\SignallingWebServer\\platform_scripts\\cmd\\start_with_stun.bat + +unreal.target.executable=C:\\Privat\\Dokumente\\Niklas_Aumueller\\TH\\MSY\\Semester_2\\Projektarbeit\\Windows\\Prototyp1.exe +unreal.target.working_dir=C:\\Privat\\Dokumente\\Niklas_Aumueller\\TH\\MSY\\Semester_2\\Projektarbeit\\Windows +unreal.target.args=-PixelStreamingURL=ws://127.0.0.1 -RenderOffscreen -PixelStreamingWebRTCDisableTransmitAudio + +unreal.pid.dir=C:\\Privat\\Dokumente\\Niklas_Aumueller\\TH\\MSY\\Semester_2\\Projektarbeit\\Windows +unreal.pid.file=C:\\Privat\\Dokumente\\Niklas_Aumueller\\TH\\MSY\\Semester_2\\Projektarbeit\\Windows\\unreal.pid +unreal.signalling.pid.file=C:\\Privat\\Dokumente\\Niklas_Aumueller\\TH\\MSY\\Semester_2\\Projektarbeit\\Windows\\signalling.pid