# Configuration Application settings are loaded from classpath properties files in `src/main/resources/config`. ## `application.properties` | Key | Purpose | Current Default | |---|---|---| | `app.mode` | Generic mode flag | `test` | | `streaming.url` | Initial URL for pixel streaming view | `http://localhost` | | `python.path` | Python interpreter for simulator process | `C:\\Program Files\\PyManager\\python.exe` | | `mqtt.broker.url` | MQTT broker connection URL | `tcp://localhost:1883` | | `mqtt.client.id` | MQTT client identifier | `JavaClientPublisherSubscriber` | | `mqtt.topic` | MQTT topic to subscribe to | `PREDICTION` | | `mqtt_sim.enabled` | Enables simulator startup | `false` | | `mqtt_sim.script` | Simulator script path | `src/main/resources/scripts/mqtt_simulator.py` | | `animation.output.path` | Generated animation state file path | `data/animation.json` | | `unreal.enabled` | Enables Unreal startup flow | `true` | | `unreal.executable` | PowerShell script to start Unreal process | absolute path | | `unreal.signalling_server.script` | Signalling server BAT file path | absolute path | | `unreal.pid.file` | Unreal PID file for shutdown cleanup | absolute path | | `unreal.signalling.pid.file` | Signalling PID file for shutdown cleanup | absolute path | Notes: - Paths can be provided with or without wrapping quotes; startup sanitizes surrounding quotes. - Unreal-related defaults are environment-specific and should be replaced per machine. ## `logger.properties` | Key | Purpose | Current Default | |---|---|---| | `logger.level` | Minimum log level | `DEBUG` | | `logger.file.enabled` | Enables file logging | `true` | | `logger.file` | Log output file | `logs/application.log` | | `logger.max.size.mb` | Rotation threshold | `10` | ## Related Script Files - `src/main/resources/scripts/mqtt_simulator.py` - `src/main/resources/scripts/start_avatar.ps1`