#pragma once #include "ofMain.h" #include "attractor.h" #include "line.h" class Particle { public: Particle(); ~Particle(); void setup(ofVec2f position); void update(float deltaT, vector* attractors); void draw(); float getAgeNorm(); float getMaxLife(); private: int counterOfActiveAttractors; ofVec2f vel; ofVec2f position; float maxLife; float age; float size; float mass; int blobCounterInParticle; ofColor color; ofImage tex; };