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greatWhole.cpp 1010B

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  1. //
  2. // greatWhole.cpp
  3. // emptyExample
  4. //
  5. // Created by Sebastian Holzki on 17.04.19.
  6. //
  7. #include "greatWhole.hpp"
  8. GreatWhole::GreatWhole()
  9. {
  10. }
  11. // -----------------------------------
  12. GreatWhole::~GreatWhole()
  13. {
  14. }
  15. // -----------------------------------
  16. void GreatWhole::setup(){
  17. }
  18. // -----------------------------------------------
  19. void GreatWhole::update(vector<CheckedInVisitor*> checkedInVisitors){
  20. }
  21. // -----------------------------------------------
  22. void GreatWhole::draw(){
  23. /*
  24. draw the whole avatar vector
  25. */
  26. }
  27. // -----------------------------------------------
  28. void GreatWhole::addCheckedInVisitor(CheckedInVisitor checkedInVisitors){
  29. // avatars.push_back(avatar);
  30. /*
  31. Set coordinates in abhängigkeit vom letzten also bei avatars at (max-1)
  32. clip avatar dann an den letzten, y und x angepasst an x und y von avatars.at(max-1)
  33. */
  34. }