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-
- #include "ofMain.h"
- #include "ofApp.h"
-
- //========================================================================
- int main( ){
-
- //ofSetupOpenGL(3840,1200, OF_WINDOW); // <-------- setup the GL context
-
- ofGLFWWindowSettings settings;
- settings.setGLVersion(3, 2);
- settings.setSize(3840, 1200);
- settings.decorated = false;
- ofCreateWindow(settings);
-
- // this kicks off the running of my app
- // can be OF_WINDOW or OF_FULLSCREEN
- // pass in width and height too:
- ofRunApp( new ofApp());
-
- }
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