diff --git a/src/main.cpp b/src/main.cpp index 8ed0dc0..28bb190 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -135,7 +135,7 @@ int main() Vector2 screenPos = GetWorldToScreen({c.GetPosition().x, c.GetPosition().y, c.GetPosition().z}, camera); if (fabs(mouse.x - screenPos.x) < 40 && fabs(mouse.y - screenPos.y) < 40) - c.FlipForward(); + c.FlipForward(); //<-----Animation Start } } }