From 80d968f642cad32391a63ec09b0b0fdb91e31b0e Mon Sep 17 00:00:00 2001 From: laemmerzahlkr91200 Date: Mon, 1 Dec 2025 12:28:50 +0100 Subject: [PATCH] fix --- src/gamematrix.cpp | 7 ++----- src/main.cpp | 6 ++++-- 2 files changed, 6 insertions(+), 7 deletions(-) diff --git a/src/gamematrix.cpp b/src/gamematrix.cpp index c78b8d3..f2d0579 100644 --- a/src/gamematrix.cpp +++ b/src/gamematrix.cpp @@ -5,13 +5,10 @@ #include "../includes/gamematrix.h" // Matrixmultiplikation - - // Rotationsmatrix um Achse x/y/z -static std::array,4> rot3D(double angle_deg, char axis); - +//static std::array,4> rot3D(double angle_deg, char axis); // Verschiebung -static std::array,4> translate(const std::array& pos); +//static std::array,4> translate(const std::array& pos); diff --git a/src/main.cpp b/src/main.cpp index 0cdaad1..e42fdc8 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,8 +1,10 @@ #include "gamecube.h" #include #include -//Funktion innitGame - //Anzahl der Paare(pairCount*2) +//enum game +//Ab Zeile 169 if game won +//Ab Zeile 148 checking match? + void innitGame(int pairCount, std::vector &cubes, std::vector &positions )