diff --git a/CMakeLists.txt b/CMakeLists.txt index 5debd8e..b49ebf6 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -33,7 +33,6 @@ if(WIN32) message(STATUS "Configuring for Windows") target_link_libraries(${EXECUTABLE_NAME} PRIVATE - ${CMAKE_CURRENT_LIST_DIR}/windows/libgamematrix.a ${CMAKE_CURRENT_LIST_DIR}/windows/libraylib.a opengl32 gdi32 winmm ) @@ -42,7 +41,6 @@ elseif(APPLE) message(STATUS "Configuring for MacOS") target_link_libraries(${EXECUTABLE_NAME} PRIVATE - ${CMAKE_CURRENT_LIST_DIR}/mac_x86/libgamematrix.a ${CMAKE_CURRENT_LIST_DIR}/mac_x86/libraylib.a "-framework IOKit" "-framework Cocoa" @@ -52,7 +50,6 @@ else() # --- Linux --- message(STATUS "Configuring for Linux") target_link_libraries(${EXECUTABLE_NAME} PRIVATE - ${CMAKE_CURRENT_LIST_DIR}/linux/libgamematrix.a ${CMAKE_CURRENT_LIST_DIR}/linux/libraylib.a GL X11 m ) diff --git a/src/main.cpp b/src/main.cpp index 1e7bcb9..0cdaad1 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,7 +1,7 @@ #include "gamecube.h" #include #include -//Funktion innitGame +//Funktion innitGame //Anzahl der Paare(pairCount*2) void innitGame(int pairCount, std::vector &cubes, diff --git a/windows/libgamematrix.a b/windows/libgamematrix.a deleted file mode 100644 index 8b4ca5a..0000000 Binary files a/windows/libgamematrix.a and /dev/null differ