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No commits in common. "84b469b454694315d8a44e70d504f0fa613c37b0" and "0821395b92ab0883ee3b53b4b5e12d4092ee9abb" have entirely different histories.

3 changed files with 4 additions and 1 deletions

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@ -33,6 +33,7 @@ if(WIN32)
message(STATUS "Configuring for Windows")
target_link_libraries(${EXECUTABLE_NAME} PRIVATE
${CMAKE_CURRENT_LIST_DIR}/windows/libgamematrix.a
${CMAKE_CURRENT_LIST_DIR}/windows/libraylib.a
opengl32 gdi32 winmm
)
@ -41,6 +42,7 @@ elseif(APPLE)
message(STATUS "Configuring for MacOS")
target_link_libraries(${EXECUTABLE_NAME} PRIVATE
${CMAKE_CURRENT_LIST_DIR}/mac_x86/libgamematrix.a
${CMAKE_CURRENT_LIST_DIR}/mac_x86/libraylib.a
"-framework IOKit"
"-framework Cocoa"
@ -50,6 +52,7 @@ else()
# --- Linux ---
message(STATUS "Configuring for Linux")
target_link_libraries(${EXECUTABLE_NAME} PRIVATE
${CMAKE_CURRENT_LIST_DIR}/linux/libgamematrix.a
${CMAKE_CURRENT_LIST_DIR}/linux/libraylib.a
GL X11 m
)

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@ -1,7 +1,7 @@
#include "gamecube.h"
#include <algorithm>
#include <ctime>
//Funktion innitGame
//Funktion innitGame
//Anzahl der Paare(pairCount*2)
void innitGame(int pairCount,
std::vector<gamecube> &cubes,

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windows/libgamematrix.a Normal file

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