#include "game.h" #include "graphicalGame.h" #include "input.h" #include #include #define MAX_NUMBER_OF_WORDS 100 #define SALAD_SIZE 20 #define WINDOW_WIDTH 480 int main(int argc, char *argv[]) { // Check if the correct number of arguments is provided if (argc != 2) { fprintf(stderr, "Usage: %s \n", argv[0]); return EXIT_FAILURE; } char words[MAX_NUMBER_OF_WORDS][MAX_WORD_LEN]; // Array to hold the words to be used in the game unsigned int wordCount = 0; FILE *file = fopen(argv[1], "r"); if (file == NULL) { // Print error message if file couldn't be opened fprintf(stderr, "Could not open file %s for reading ...\n", argv[1]); return EXIT_FAILURE; } unsigned int placedWords = 0; char wordSalad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN]; // 2D array to store the word salad // Read words from file and store in 'words' array wordCount = readWords(file, words, MAX_NUMBER_OF_WORDS); fclose(file); if (wordCount == 0) { fprintf(stderr, "No words found...\n"); return EXIT_FAILURE; } // Create the word salad by placing words into grid placedWords = createWordSalad(wordSalad, SALAD_SIZE, words, wordCount); if (placedWords != wordCount) { fprintf(stderr, "Could not place %u out of %u words ...\n", wordCount - placedWords, wordCount); return EXIT_FAILURE; } startGame(wordSalad, SALAD_SIZE, words, placedWords, WINDOW_WIDTH); return EXIT_SUCCESS; }