diff --git a/Start_Windows/main.c b/Start_Windows/main.c index 6074b00..679051a 100644 --- a/Start_Windows/main.c +++ b/Start_Windows/main.c @@ -4,6 +4,8 @@ #include "game.h" #include "graphicalGame.h" +#include "raylib.h" + #define MAX_NUMBER_OF_WORDS 100 #define SALAD_SIZE 20 @@ -42,6 +44,7 @@ int main(int argc, char *argv[]) // error message if some words couldn't be placed if(placedWords == wordCount) { + printf("All words placed successfully (%u / %u).\n", placedWords, wordCount); startGame( wordSalad, MAX_SEARCH_FIELD_LEN, words, wordCount, GetScreenWidth()); } else diff --git a/Start_Windows/makefile b/Start_Windows/makefile index 6ea91bd..500238b 100644 --- a/Start_Windows/makefile +++ b/Start_Windows/makefile @@ -9,8 +9,8 @@ unityfolder = ./unity # -------------------------- # eigenes Spiel bauen # -------------------------- -wordsalad_myversion: main.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a - $(CC) -o wordsalad_myversion main.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a $(LDFLAGS) +wordsalad_myversion: main.o graphicalGame.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a + $(CC) -o wordsalad_myversion main.o graphicalGame.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a $(LDFLAGS) # -------------------------- @@ -27,10 +27,10 @@ all: main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(CC) $(CFLAGS) -o wordsalad main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS) main.o: main.c - $(CC) -c $(CFLAGS) main.c + $(CC) -I$(raylib_folder) -c $(CFLAGS) main.c input.o: input.c - $(CC) -c $(CFLAGS)input.c + $(CC) -c $(CFLAGS) input.c game.o: game.c $(CC) -c $(CFLAGS) game.c @@ -51,3 +51,9 @@ test: input.o game.o unit_tests.c # -------------------------- clean: del /f *.o *.exe + + + + +#[befehlname]: [dependency] -wenn in dependency eine änderung dann erstell neu +# gcc [code] - "-o [name]" Outputdatei Namen angeben "-c [name].c" kompiliere das programm "[name].a [name].o" benutze diese um das programm zu bauen \ No newline at end of file