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No commits in common. "main" and "main" have entirely different histories.
main ... main

2 changed files with 3 additions and 27 deletions

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@ -4,8 +4,6 @@
#include "game.h"
#include "graphicalGame.h"
#include "raylib.h"
#define MAX_NUMBER_OF_WORDS 100
#define SALAD_SIZE 20
@ -42,15 +40,6 @@ int main(int argc, char *argv[])
// Check if all words were successfully placed
// Start the game if successful
// error message if some words couldn't be placed
if(placedWords == wordCount)
{
printf("All words placed successfully (%u / %u).\n", placedWords, wordCount);
startGame( wordSalad, MAX_SEARCH_FIELD_LEN, words, wordCount, GetScreenWidth());
}
else
{
printf("Could only place %u of %u words.\n", placedWords, wordCount);
}
}
else

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@ -1,18 +1,11 @@
CC = gcc
CFLAGS = -g -Wall -I$(raylib_folder)
CFLAGS = -g -Wall -I$(raylibfolder)
LDFLAGS = -lopengl32 -lgdi32 -lwinmm
BINARIES = ./windows
raylib_folder = ./raylib
unityfolder = ./unity
# --------------------------
# eigenes Spiel bauen
# --------------------------
wordsalad_myversion: main.o graphicalGame.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a
$(CC) -o wordsalad_myversion main.o graphicalGame.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a $(LDFLAGS)
# --------------------------
# initiales Spiel bauen
# --------------------------
@ -27,10 +20,10 @@ all: main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a
$(CC) $(CFLAGS) -o wordsalad main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS)
main.o: main.c
$(CC) -I$(raylib_folder) -c $(CFLAGS) main.c
$(CC) -c $(CFLAGS) main.c
input.o: input.c
$(CC) -c $(CFLAGS) input.c
$(CC) -c $(CFLAGS)input.c
game.o: game.c
$(CC) -c $(CFLAGS) game.c
@ -51,9 +44,3 @@ test: input.o game.o unit_tests.c
# --------------------------
clean:
del /f *.o *.exe
#[befehlname]: [dependency] -wenn in dependency eine änderung dann erstell neu
# gcc [code] - "-o [name]" Outputdatei Namen angeben "-c [name].c" kompiliere das programm "[name].a [name].o" benutze diese um das programm zu bauen