diff --git a/To_the_moon/compute.py b/To_the_moon/compute.py index 12a2144..1426f59 100644 --- a/To_the_moon/compute.py +++ b/To_the_moon/compute.py @@ -10,8 +10,11 @@ The functions perform validity checks on the dimensions: """ from __future__ import annotations + import math +from tabulate import tabulate + def matmul(a: list[list[float]], b: list[list[float]]) -> list[list[float]]: """Multiply two 2‑D matrices.""" @@ -86,21 +89,79 @@ if __name__ == "__main__": # Valid example: multiplication matrix_a = [[1, 2, 3], [4, 5, 6]] matrix_b = [[7, 8], [9, 10], [11, 12]] + print("Valid multiplication result:") - print(matmul(matrix_a, matrix_b)) + result_mul = matmul(matrix_a, matrix_b) + print(tabulate(result_mul, tablefmt="grid")) # Valid example: transposition print("\nTransposed matrix_a result:") - print(transpose(matrix_a)) + result_trans = transpose(matrix_a) + print(tabulate(result_trans, tablefmt="grid")) # Valid example: rotation (2D) print("\nRotated 2D matrix (theta = 0.5) result:") - print(rot_2D(0.5)) + result_rot = rot_2D(0.5) + print(tabulate(result_rot, tablefmt="fancy_grid")) # Example that raises ValueError try: invalid_b = [[1, 2], [3, 4]] print("\nThis should raise an error:") - print(matmul(matrix_a, invalid_b)) + matmul(matrix_a, invalid_b) except ValueError as e: - print("Caught ValueError as expected:", e) \ No newline at end of file + print("Caught ValueError as expected:", e) + + +# Ruff-Analyse: +# +# --> To_the_moon\compute.py:12:1 +# | +# 10 | """ +# 11 | +# 12 | / from __future__ import annotations +# 13 | | import math +# 14 | | from tabulate import tabulate +# | |_____________________________^ +# help: Organize imports +# | +# 12 | from __future__ import annotations +# 13 + +# 14 | import math +# 15 + +# 16 | from tabulate import tabulate +# | +# +# SIM103 Return the condition `event.type != pygame.QUIT` directly +# --> To_the_moon\game.py:78:9 +# | +# 76 | ``False`` bei ``pygame.QUIT``, sonst ``True``. +# 77 | """ +# 78 | / if event.type == pygame.QUIT: +# 79 | | return False +# 80 | | return True +# | |___________________^ +# 81 | +# 82 | def update_game(self) -> bool: +# | +# help: Replace with `return event.type != pygame.QUIT` +# +# I001 [*] Import block is un-sorted or un-formatted +# --> To_the_moon\moon.py:1:1 +# | +# 1 | / import pygame +# 2 | | +# 3 | | from compute import matmul, rot_2D, transpose +# 4 | | from game import Game +# | |_____________________^ +# 5 | +# 6 | EARTH_RADIUS = 30 +# | +# help: Organize imports +# | +# 1 | import pygame +# - +# 2 | from compute import matmul, rot_2D, transpose +# | +# +# Found 3 errors. \ No newline at end of file diff --git a/To_the_moon/game.py b/To_the_moon/game.py index e88c245..747505f 100644 --- a/To_the_moon/game.py +++ b/To_the_moon/game.py @@ -75,9 +75,8 @@ class Game: Returns: ``False`` bei ``pygame.QUIT``, sonst ``True``. """ - if event.type == pygame.QUIT: - return False - return True + + return event.type != pygame.QUIT def update_game(self) -> bool: """Aktualisiert den Spielzustand um einen Frame. diff --git a/To_the_moon/moon.py b/To_the_moon/moon.py index 9e40be8..1e226ea 100644 --- a/To_the_moon/moon.py +++ b/To_the_moon/moon.py @@ -1,5 +1,4 @@ import pygame - from compute import matmul, rot_2D, transpose from game import Game diff --git a/To_the_moon/pyproject.toml b/To_the_moon/pyproject.toml index 46e3b47..3a776b1 100644 --- a/To_the_moon/pyproject.toml +++ b/To_the_moon/pyproject.toml @@ -1,3 +1,4 @@ [project] name = "matrixmania" -version = "0.1.0" \ No newline at end of file +version = "0.1.0" +dependencies = ["tabulate", "ruff"] \ No newline at end of file