2025-12-02 14:21:50 +01:00

52 lines
1.3 KiB
Makefile

CC = gcc
raylib_folder = ./raylib
unityfolder = ./unity
BINARIES = ./windows
CFLAGS = -g -Wall -I$(raylib_folder) -DSTART_GRAPHICS
LDFLAGS = -lopengl32 -lgdi32 -lwinmm
# --------------------------
# initiales Spiel bauen
# --------------------------
wordsalad_initial: $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a
$(CC) -o $@ $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
# --------------------------
# Normales Spiel bauen
# --------------------------
all: wordsalad
wordsalad: main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a
$(CC) $(CFLAGS) -o $@ main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS)
main.o: main.c
$(CC) $(CFLAGS) -c main.c -o main.o
input.o: input.c
$(CC) $(CFLAGS) -c input.c -o input.o
game.o: game.c
$(CC) $(CFLAGS) -c game.c -o game.o
graphicalGame.o: graphicalGame.c
$(CC) $(CFLAGS) -c graphicalGame.c -o graphicalGame.o
# --------------------------
# Unit Tests
# --------------------------
TEST_BIN = runTests
unit_tests.o: unit_tests.c
$(CC) $(CFLAGS) -I$(unityfolder) -c unit_tests.c -o unit_tests.o
test: input.o game.o unit_tests.o $(BINARIES)/libunity.a
$(CC) $(CFLAGS) -I$(unityfolder) -o $(TEST_BIN) input.o game.o unit_tests.o $(BINARIES)/libunity.a
# --------------------------
# Clean
# --------------------------
clean:
del /f *.o *.exe