getMatrixAt und multiply
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@ -34,7 +34,12 @@ void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned
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MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
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{
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if(rowIdx > matrix.rows || colIdx > matrix.cols){
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return 0;
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}
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MatrixType value;
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value = matrix.data[rowIdx * matrix.cols + colIdx];
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return value;
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}
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Matrix add(const Matrix matrix1, const Matrix matrix2)
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@ -44,7 +49,24 @@ Matrix add(const Matrix matrix1, const Matrix matrix2)
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Matrix multiply(const Matrix matrix1, const Matrix matrix2)
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{
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if (matrix1.cols != matrix2.rows){
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Matrix errorMatrix = createMatrix(0, 0);
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errorMatrix.data = NULL;
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return errorMatrix;
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}
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Matrix matrix3 = createMatrix(matrix1.rows, matrix2.cols);
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for( size_t i = 0; i < matrix1.rows; i++){
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for(size_t j = 0; j < matrix2.cols; j++){
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MatrixType sum = 0;
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for(size_t k = 0; k < matrix1.cols; k++){
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sum += getMatrixAt(matrix1, i, k) * getMatrixAt(matrix2, k, j);
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}
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setMatrixAt(sum, matrix3, i, j);
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}
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}
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return matrix3;
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}
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