RumbleBot detect players with direction

This commit is contained in:
Your Average Code 2024-01-25 14:57:34 +01:00
parent 3744c8232e
commit 0bcdabe75e

View File

@ -2,12 +2,18 @@ import java.util.LinkedList;
import java.util.Queue; import java.util.Queue;
public class RumbleBot extends Bot { public class RumbleBot extends Bot {
protected final static String obstacles = "~#X"; protected final static String obstacles = "~#X*";
protected final static String targets = "v^<>";
protected boolean offByOne = true; protected boolean offByOne = true;
protected int currentStepCount = 0; protected int currentStepCount = 0;
protected int steps = 0; protected int steps = 0;
public static void main(String[] args) { public static void main(String[] args) {
if(args.length == 0) {
DummyBot dummy = new DummyBot(args);
new Thread(dummy).start();
}
Bot bot = new RumbleBot(args); Bot bot = new RumbleBot(args);
bot.run(); bot.run();
} }
@ -19,15 +25,12 @@ public class RumbleBot extends Bot {
@Override @Override
protected char nextMove(View view) { protected char nextMove(View view) {
System.out.println(); System.out.println();
int size = view.width; int size = view.width;
String data = view.data String data = view.data;
.replace('^', '*')
.replace('<', '*')
.replace('>', '*')
.replace('v', '*');
char[][] grid = dataToGrid(data, size); char[][] grid = dataToGrid(data, size);
if (data.contains("*")) { if (data.contains("v") || data.contains("^") || data.contains("<") || data.contains(">")) {
if (isInLineOfSight(grid)) { if (isInLineOfSight(grid)) {
return 'f'; return 'f';
} else { } else {
@ -43,18 +46,21 @@ public class RumbleBot extends Bot {
for (int i = 0; i < data.length(); i++) { for (int i = 0; i < data.length(); i++) {
grid[i % size][i / size] = data.charAt(i); grid[i % size][i / size] = data.charAt(i);
} }
return markFiringLines(grid);
}
protected char[][] markFiringLines(char[][] grid) {
return grid; return grid;
} }
boolean isInLineOfSight(char[][] grid) { protected boolean isInLineOfSight(char[][] grid) {
int size = grid.length; int size = grid.length;
for (int y = size / 2; y > 0; y--) { for (int y = size / 2; y > 0; y--) {
if (obstacles.contains("" + grid[size / 2][y])) if (obstacles.contains("" + grid[size / 2][y]))
break; break;
if (grid[size / 2][y] == '*') { if (targets.contains("" + grid[size / 2][y]))
return true; return true;
}
} }
return false; return false;
} }
@ -91,7 +97,7 @@ public class RumbleBot extends Bot {
Queue<Move> queue = new LinkedList<>(); Queue<Move> queue = new LinkedList<>();
int[][] directions = {{0, -1}, {0, 1}, {1, 0}, {-1, 0}}; int[][] directions = {{0, -1}, {0, 1}, {1, 0}, {-1, 0}};
char[] commands = {'^', '>', '>', '<'}; char[] commands = {'^', 'v', '>', '<'};
for (int i = 0; i < 4; i++) { for (int i = 0; i < 4; i++) {
queue.add(new Move(start + directions[i][0], start + directions[i][1], commands[i])); queue.add(new Move(start + directions[i][0], start + directions[i][1], commands[i]));
} }
@ -101,7 +107,7 @@ public class RumbleBot extends Bot {
if (move.x < 0 || move.x >= size || move.y < 0 || move.y >= size || visited[move.x][move.y]) continue; if (move.x < 0 || move.x >= size || move.y < 0 || move.y >= size || visited[move.x][move.y]) continue;
visited[move.x][move.y] = true; visited[move.x][move.y] = true;
if (obstacles.contains("" + grid[move.x][move.y])) continue; if (obstacles.contains("" + grid[move.x][move.y])) continue;
if (grid[move.x][move.y] == '*') return move.direction; if (targets.contains("" + grid[move.x][move.y])) return move.direction;
for (int[] direction : directions) { for (int[] direction : directions) {
queue.add(new Move(move.x + direction[0], move.y + direction[1], move.direction)); queue.add(new Move(move.x + direction[0], move.y + direction[1], move.direction));